How to play Kai'Sa main C in Teamfight Tactics S11 season? This Dou She Kai'Sa can be said to be the simplest and most brainless lineup among the 4-fee main C lineup. The operational difficulty is basically "zero", and currently there are more players choosing the 9-5 and 3-fee betting dog lineups, so then Come down and follow the editor to learn about the recommended lineup of Kai'Sa's main C lineup in the S11 season of "Teamfight Tactics".
The editor recommends reading : "Team Tactics" S11 season lineup matching strategy guide
1. Lineup introduction
This Dou She Kai'Sa lineup can be regarded as the simplest and most brainless lineup among the 4-fee main C lineup. The operation difficulty is basically "zero", and currently there are more players choosing the 9-5 and 3-fee betting dog lineups. This lineup It is relatively easy to take shape, and the points gained are relatively stable, but the upper limit is not too high in the late stage, but it will be easier to gain chicken in a game with a slower operating rhythm.
The lineup combines 4 fighters to serve as the front row. The fighters can not only increase the health of all members by 100, but the key is that the fighter pieces can also gain 40% of the maximum health under 4 fighters, which greatly enhances the fleshiness of the front row.
To be honest, the frankness of the 4-Fighter Bond is not very high, but the 4-cost chess piece Galio is an exception. Its skills can obtain super high double resistance, greatly enhance the frankness, and after releasing the skills, it can also satirize within a 3-square range. Inside the enemy, force the enemy to turn fire, absorb damage to a large extent, and enhance the survivability of other chess pieces in the lineup.
In terms of export, the 4-Swift Archer bond is combined. The Archer piece can bounce. With 4-Archer bond, it will bounce twice, which can greatly reduce the enemy's health.
The one selected for the C position is Kai'Sa. Kai'Sa is a skill-based chess piece. Its skill can launch 20 shock waves in 2 seconds to cause physical attacks. If it hits an enemy with 10 waves, the damage can be greatly increased, and the export intensity is still relatively high. High, especially the endgame harvesting ability is extremely strong. On the other hand, Kai’Sa’s relatively unpopular picks are now relatively rare for players to get 2 stars.
Tips: Kai’Sa’s skills can trigger Guinsoo, but Guinsoo’s benefits to Kai’Sa are not high, so it is not recommended to equip Guinsoo.
Papercut Bond mainly requires Kyle. Most of the time we choose the support talisman, so that we don’t need to use double armor. If we use Whisper or Dusk, we can also consider the speed talisman, which can increase Kai’Sa’s attack speed by 15%. , increasing Kai'Sa's skill release frequency and output efficiency.
Among the equipment given by the bond of the shadow of the ink, the guardian ink pattern is the best, which can greatly enhance Galio's production capacity; the best way to export the ink pattern is to bombard the ink pattern and give it to Kai'Sa, which can greatly lower the enemy's bloodline. ;If the lineup is not injured, you can also consider the poisonous ink pattern.
2. Equipment rune combination
Main C Kai'Sa: Endless + Shoji's Spear + Giant Kill/Red Packet Server/Whispering/Technology Knife/Armor Sunder/Storm
Main C Galio: Gargoyle + Redemption + Tank Equipment
Teemo: Ghost Book Bei
Tip: Prioritize the generation of tanky equipment and stable blood pressure is the most important.
Recommended runes: Lucky Bounce, Friends, Know Your Enemy, Energizing Epitaph, Medicine Man
Others you can also consider: Portable Forge, Hot Strike, Gold by Sword, End of the World, Martyr, Cheer Up, Small and Deadly, Pearlescent Lotus, My Sword/Bow Is at Your Command, United Resistance, Source Plan is Fast, Ranking warriors, etc.
3. Operation strategy
It is easy to have too many lineups in this set. It is recommended to go for a winning streak, 2-1 to 4, 2-5 to 5, 4 fighting is the best. Others recommend Mo Ying to snipe or paper cut too much.
If you have too many snipers, remember to keep Teemo and Sivir.
3-2 increases 6 population. If there are too many Mo Shadow snipers, add Mumu or Illaoi to open 2 guards.
3-5 increases the population by 7, and provides 4 fighter bonds to increase the tankiness of the front row.
4-1/2 increases the population to 8. Finding Kai'Sa and Galio will give 4 fighters + 4 shooters + 3 paper-cut bonds.
Galio and Xayah both have 2-star blood locks and their population increases by 9. Udyr is supplemented to give 3 shadows to enhance the lineup limit.