• Ultimate Shield : After releasing the ultimate move, the character will receive a powerful shield to enhance survivability.
• Invalidating Sphere : When the health value is lower than 30%, the shield will be automatically triggered to absorb magic damage for 4 seconds. It is as practical as a PC game.
• Giant Killer : For opponents whose health points are higher than yours, the damage will be significantly increased, up to +10% physical damage for every 100 health points difference.
• Aura Cloak : After casting the skill, the movement speed will be increased by 5/20/25% for a short period of time. The shorter the cooldown, the more significant the acceleration effect.
• Deadly Rhythm : When attacking enemy heroes, it provides a 15% melee or 5% ranged attack speed bonus, which can be stacked up to 90% or 30%.
• Scorch : After the skill hits the enemy, it will continue to burn, causing 15-35 additional magic damage after 1 second. The damage increases with the level.
• Explosion : When approaching a defense tower, a powerful attack that gradually charges up will cause additional damage of 100+35% of the maximum health to the tower.
• Siren Killer : As a passive, it provides true damage effect and poses an additional threat to the enemy.
Master these new runes and your heroes will be more tactically flexible and survivable in version 3.2. Hurry and try using them in combination to improve your performance on the battlefield!