In Delusion Mountain and Sea, if you want to obtain strong combat power, you can only obtain it by studying the game content. Here today, the editor of Source Code.com brings you the graphic flow of clearing the Orphan Mission in the game "I Don't Know the Orphan in the Mountain, Sea, Sea, and Sea". If you want to solve this problem and quickly improve your combat effectiveness, then tens of millions of dollars Don’t miss this guide brought to you by the editor of Source Code Network.
1. Accept tasks
There is currently only one side mission in the South Island. The traveler needs to reach level 38 and then find the [Mermaid Granny] in the South Island to receive the mission.
The traveler clicks on the function wheel on the main interface [Teleport-Town-South China Sea Main City]. After arriving at the Nanhai Shrine, the perspective faces the Nanhai Shrine Palace. Go up the passage on the right side of the reward platform to reach [Rakshasa Sea City], [Shark Man] Mother-in-law] is on the right side of the passage exit, in front of the [Rakshasa Sea City] sign. Get close to [Grandma Mermaid] and talk to her to receive the mission [Orphan in the Sea City]. Just follow the mission guide to complete the mission.
2. Task rewards
Every time a traveler completes a branch plot of "The Orphan in the Sea City", he can get a fixed reward, a random gift of a soldier soul (randomly obtain a purple-quality Zhuronghuo attribute soldier soul), original energy crystal, and spiritual energy, one of which is a branch plot. You can also get jewelry [Garland·Yongfangfei]. There are 5 endings in total, and you can get up to 5 fixed rewards.
3. Plot review
① After completing any of the endings of the side mission, you can start backtracking. The traveler clicks [Introduction Mirror] in the lower right corner of the [Notes - Orphans in Haishi] interface to enter the plot overview, find the plot node with the [Introduction Mirror] mark and click "Introduction" can restart the plot from the node.
②The two nodes corresponding to different endings of this side mission are [The past is like a dream and the melancholy] and [Testing the guards to find out the true feelings]. Be careful not to backtrack from the beginning.
③ Travelers can click the "Guide Mirror" icon in the lower right corner of the "Guide Mirror" interface to quickly find the corresponding node, or they can find the corresponding plot by sliding the black area block in the upper right corner. (PS: Nodes that have not been activated will not be displayed)