• High defense and health options:
-Laplace, the King of Magic: High defense, suitable for protecting core characters
-Mechanical Giant Gorsh: Excellent defense and survivability
-Metal Dragon Polion: Rich health and strong resistance to strikes
• Healing skill gods:
-Goddess Isis: healing bonus, key to team endurance
-Medical Elf Lilith: Quick recovery, improve team survival rate
• Physical attacks on gods:
-Ares, God of War: Fierce single target output
-Mighty King Kong Ham: Powerful power output
-Demon Slayer: A god specializing in physical damage
• Physical gain assist:
-Zeus, the father of the gods: provides attack power bonus
-Thunder Chariot Tevos: Increased attack speed and enhanced explosive power
• Elemental Attack Gods:
-Fire Dragon Bahamut: Fire element attack, wide range
-Ice Queen Gemini: Freezing control, essential for tactical layout
-Thunder Emperor Lanus: Thunder strike interrupts enemy actions
• Elemental buffing and debuffing gods:
-Sylphia, the goddess of wind: dual effects of control and gain
-Moros, the God of Dreams: can adjust the battlefield environment, and the tactics are varied.
1. How do I determine the balance of elements in my team?
- Make sure there are gods of corresponding elements in the team, taking into account buffs and controls to maintain tactical diversity.
2. What should be the ratio of physical gods to healing gods?
- Depending on the survival needs and fighting style of the team, it is usually more appropriate to have 1-2 healing gods and 3-4 physical gods.
3. How should I adjust my lineup when facing different types of enemies?
- Flexibly change the combination of gods according to the enemy's attributes and combat stage to achieve the best restraint effect.
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