• 40,000 health points/280 attack power : When the life demand is high, priority is given to increasing health to ensure the character's survivability.
• 40,000 health points/240 attack power : When there is room for slight improvement in attack power, health points may need to give way to explosive damage.
• 30,000 health points/300 attack power : If you are pursuing a high burst, the life helmet can be replaced with an explosive head at this stage.
• 50,000 health points/200 attack power : When the need for explosive damage is significant, even if you sacrifice part of your life, you must ensure that the weapon's explosive damage reaches the target.
• Hunter Suit : Designed specifically for Navilite, providing the best critical damage bonus.
• Transitional equipment : Used in early game or stages that are not fully maxed out, only as a temporary solution.
• Double-explosion weapons : In order to achieve 200% critical damage effect, 100% critical hit rate is the key.
• Panel adjustment : Observe the team combination in real time and take advantage of the 42-point explosion damage bonus brought by the character's 2 lives.
• Critical helmet priority : When you cannot bear the explosive damage to your head, ensure a critical hit rate of at least 64%. For example, the critical hit rate of a 300-damage dragon is only 40%.
Summary: When choosing the life and explosive damage attributes of Navilite, you need to decide based on the character strength, equipment configuration and personal game strategy at the current stage. Remember to adjust accordingly to meet different challenges.