Persona Night Phantom: Dawn Star, this time players can smoothly experience all the content of the game. To help everyone experience the game better, the editor below will bring you Persona Night Phantom Dawn Star. I hope you guys can Have fun playing the game.
Seiji Shiratori’s exclusive melee weapon. The simulated sword has a gorgeous appearance. The blade is slender but sharp. The hilt is made of gold and has a unique guard, which highlights the noble status of the user.
[Storm Coming]: Critical hit rate increased by 18.0% . When the battle starts, gain 1 layer of "Inspiration" for yourself. Each time "Incentive" is obtained, the damage caused will be additionally increased (current "Incentive" effect layers * 7.5% ), and the effect lasts for 1 round.
Transformation 0
Transformation introduction: Critical hit rate increased by 18.0% . When the battle starts, gain 1 layer of "Inspiration" for yourself. Each time "Inspiration" is obtained, the damage caused will be additionally increased (current "Inspiration" effect layers * 7.5% ), and the effect lasts for 1 round.
Modification consumption: only weapons with the same name can be consumed
Transformation 1
Transformation introduction: Critical hit rate increased by 18.0% . When the battle starts, gain 1 layer of "Inspiration" for yourself. Each time "Incentive" is obtained, the damage caused will be additionally increased (current "Incentive" effect layers * 9.8% ), and the effect lasts for 1 round.
Transformation consumption: Weapons of the same star level or eternal remembrance certificates can be consumed
Makeover 2
Transformation introduction:
Healing bonus: Critical hit rate increased by 23.5% . When the battle starts, gain 1 layer of "Inspiration" for yourself. Each time "Incentive" is obtained, the damage caused will be additionally increased (current "Incentive" effect layers * 9.8% ), and the effect lasts for 1 round.
Modification consumption: only weapons with the same name can be consumed
Makeover 3
Transformation introduction: Critical hit rate increased by 23.5% . When the battle starts, gain 1 layer of "Inspiration" for yourself. Each time "Incentive" is obtained, the damage caused will be additionally increased (current "Incentive" effect layers * 12.1% ), and the effect lasts for 1 round.
Transformation consumption: Weapons of the same star level or eternal remembrance certificates can be consumed
Transformation 4
Transformation introduction: Critical hit rate increased by 29.0% . When the battle starts, gain 1 layer of "Inspiration" for yourself. Each time "Incentive" is obtained, the damage caused will be additionally increased (current "Incentive" effect layers * 12.1% ), and the effect lasts for 1 round.
Modification consumption: only weapons with the same name can be consumed
Transformation 5
Transformation introduction:
Healing bonus: Critical hit rate increased by 29.0% . When the battle starts, gain 1 layer of "Inspiration" for yourself. Each time "Incentive" is obtained, the damage caused will be additionally increased (current "Incentive" effect layers * 14.4% ), and the effect lasts for 1 round.
Transformation consumption: Weapons of the same star level or eternal remembrance certificates can be consumed
Transformation 6
Transformation introduction: Critical hit rate increased by 34.5% . When the battle starts, gain 1 layer of "Inspiration" for yourself. Each time "Inspiration" is obtained, the damage caused will be increased additionally (current number of "Inspiration" effect layers * 14.4% ), and the effect lasts for 1 round.