How to survive the Arknights Crisis contract in Longmen New Street? Players are all curious to know, so today the editor will bring you an introduction to the Arknights Contract Longmen New Street clearance, let’s take a look.
The difficulty of Longmen New Street this time is not high, because there are strengthened areas. After placing the Star Bear, one person will be able to block it and ten thousand people will not be able to open it. The Star Bear is undoubtedly the best. Of course, the Turtle can also be used. The rest is to see. The output of the operator is complete, this time the low configuration can definitely handle it. Level 8 minimum guarantee is too simple, and there is a box bug in this event. Even if you use the entry that limits boxes, you can still put more than 3 boxes in the event.
Today's entries and choices are very simple. If you have a high level of practice, you can pass 14 without any problem. The low-income level 8 is so easy to get together. Select all level 1 and level 3. Just pick any level 2. Generally, you will choose the one that increases the enemy's attack power.
The first is the universal start. If you choose to reduce the cost, then the Push King and Myrtle should be placed at the door. If you do not choose the entry to reduce the cost, you can start by placing the vanguard at the bonus point. It is no problem to use other vanguards. If not If you choose to reduce the cost, you won't need Myrtle. The most difficult part is placing the boxes. Prioritize placing these three boxes at the start, and then reload. This is a universal start. The terrain restrictions brought by these three boxes are enough to be used until the end.
For players who are not very experienced, you can consider placing more boxes and using detours and slowing down operators to relieve the pressure on the two routes. After putting down Zi Lan, place a box under the exit in the upper right corner to let Zi Lan Damage. Then place boxes in the first two spaces of the reload.
At this time, put down the treatment to ensure the safety of reloading, and put down the box behind the reloading to complete the road sealing. Finally, make up for the remaining output in the upper right corner. You can consider placing mantices and other ground stings in the middle to slow down, and make up for the final output in the upper right corner. box.
The second way of playing is to limit the number of boxes to 3, which requires a little practice, but is not very difficult overall. The starting method is the same as placing three boxes. After that, give priority to placing Shining to ensure the safety of Star Bear, then place Little Sheep or Angel on the high platform on the left side of the center, and immediately supplement the guards above Star Bear. After that, put down Lapland and start taking damage from the throwing hand. The last nanny, sniper and Charmander can fill in the positions according to the situation.
The overall difficulty is not very difficult. If you want to talk about the overturning point, it is the lack of training of Xing Xiong, and the insufficient output. The core return point is in the last wave, and the output of the throwing hand is very powerful. Be sure to ensure that the nanny keeps her active skills on The last wave of throwers appears, that is, when the skills are activated around the 40th mark. Here, the single-minded Shining Doctrine is combined with Hemmer's level 5 drone. The throwers can output wildly without losing any blood.