What are the new holy relics in Genshin Impact 4.6? The 4.6 version of Genshin Impact will be launched with a new map, and there will also be a new secret realm in the new map. Many friends want to know what holy relics are in the new secret realm copy. I don’t know about the 4.6 version of "Genshin Impact". Two new sets of holy relic introductions have been added.
1. Harmony, fantasy and fragmentation
2-piece set: Attack power increased by 18%.
4-piece set: When the value of Life Contract increases or decreases, the damage caused by the character increases by 18%. This effect lasts for 6 seconds and can be stacked up to 3 times. The main focus of the Harmony set is the contract of life. At the same time, the value of the contract of life must constantly change, whether it is increasing or decreasing. Therefore, this suit brings very big restrictions to the wearer, that is, he must have the means to obtain or clear the life contract. , the most applicable role now is the new five-star fire element character servant that will be released in version 4.6.
2. Unfinished reverie
2-piece set: Attack power increased by 18%.
4-piece set: 3 seconds after leaving the combat state, the damage caused is increased by 50%. In the combat state, if there are no burning enemies nearby for more than 6 seconds, the above damage increase effect will be reduced by 10% every second until it is reduced to 0%; when there are burning enemies, the damage increase effect will be increased by 10% every second. , until it reaches 50%. This effect will still be triggered when the character equipped with this relic set is in the background of the team.
The damage increase is 50% within 6 seconds. Within 7-11 seconds, the damage increase continues to decay to zero. The damage increase drops from 50% to 10%. Starting from the 12th second, the damage increase is zero. In other words, within 11 seconds, the average damage increase is 40.9%. If there is no subsequent burning reaction, the damage increase will be permanently zero until the player is out of combat again for more than 3 seconds.
When there are burning enemies around, regardless of whether the wearer is in the foreground or in the background, you can enjoy 50% of all attribute damage increases. If the damage increase is not 50%, it will increase by 10% every second until 50%.
To bring in the combustion reaction means that you need to bring in at least the grass type and the fire type. Then the only things that can be considered are melting, volatilization, and unsystematic combustion.