1. Skill 1: Throw!
-Skill introduction : The Scarlet Guardian leaps towards the opponent, knocking them down and causing a brief stun.
-Skill analysis : The stun time is fixed and will be longer after strengthening. There is no secondary effect when hugging and throwing in the air, but there is a roaring action when landing.
2. Second skill: Hammer!
-Skill introduction : After charging, punch powerfully to knock the enemy away. When charging, the damage and knock-up power are increased.
-Technical Tips : There is no hegemony when punching, and the punch will be interrupted. Pay attention to the use of cliff edges to avoid accidentally flying out of the field.
3. The third skill: Turn!
-Skill introduction : Spin on the ground or in the air to knock up surrounding enemies. Release in the air to lift into the air.
-Skill Features : Has a quick return function when released in the air.
4. Additional skills: Save!
-Skill introduction : Specialize in equipment enhancement, increase movement speed and enhance basic skills.
-Skill effects : full-screen vision, hugging and stun effects are significantly enhanced.
• The addition of red BUFF will bring new tactical elements to the battle, making the battle more strategic and enjoyable.
• Scarlet Guardian skills may be more explosive under the influence of red BUFF, and the stun and control abilities will be more significant.
1. Q: Can the Scarlet Guardian’s skills be interrupted?
A: When punching with the second skill, there is no overlord body and will be interrupted by other skills.
2. Q: How to use the transfer! skill to effectively return to the field?
A: Release the Turn! skill in the air to quickly return to a safe area to avoid damage.
3. Q: When is the most effective time to use the Save! skill?
A: At critical moments in combat, such as pursuit or defense, the instant release of fully charged energy can provide the strongest benefit.