• Character name: Apep
• Rarity: SSR
• Vertical display:
• Effect description: Attack three times in a row, causing 160% physical damage, and a random bad status (poisoned, frozen, burning, blinded). The status effect ignores abnormal resistance.
• Status damage:
-Poisoning: Loss 3% of health each round, the upper limit does not exceed 2 times the attack power, lasts for 3 rounds.
-Freeze: Unable to move for 1 round.
-Burning: Loss 4% of HP each round, the upper limit does not exceed 2 times the attack power, lasts for 2 rounds.
-Blinding: The hit value is reduced by 60%, lasting for 2 rounds.
• Attack target: one enemy
• Skill damage: 500% physical damage. The more status abnormalities there are, the damage will be increased by 30%.
• Bonus effect: attack power +10, critical hit value +10
• Life enhancement: Life limit +15%
• Hit Boost: Effect Hit +15%
• Crit Enhancement: Critical Damage +20%
• Combat Auxiliary: Increase the main god's attack power and magic resistance by 24%, and increase the attack damage by an additional 24% when the player is in an abnormal state.
• Use Apep's multi-state control to flexibly deal with different enemy combinations.
• When facing targets with high HP, give priority to using Chaos Chain to create control, and then use Chaos Explosion to deal burst damage.
• The defense and critical strike bonus of passive skills make it play a key output and survival role in the team.
• The buffing effect of the subordinate skills allows Apep to become the main output of the team at critical moments.
In summary, Apep's SSR godhead not only has powerful damage output capabilities, but also has unique control effects, making him an indispensable member of the team.