Which is the best job change for Nightbringer in "Dungeon and Fighter: Origins"? Many players don't know how to choose a character for job change. Let's take a look at the job change recommendations with the editor. Players can refer to the content below to make a selection and better position the character's career.
Dungeon and Fighter: Origins Nightbringer job transfer recommendations
1. Career introduction
The Nightbringer is one of the starting classes in Dungeon Fighter. In order to hide the curse brand brought by Venus on them, the dark elves have lived in seclusion in underground caves for generations. But thankfully, the goddess's curse brought more than just shame to the dark elves. While the curse takes away the elves' unique sacred aura, it also gives them agility and excellent night vision.
2. Job transfer introduction
1. Assassin
Assassins are a profession that mainly uses daggers to carry out rapid attacks. They have gorgeous aerial combo techniques and close-up flurry skills. The Assassin's main task is to collect intelligence from other races and countries so that the Dark Elf rulers can take the diplomatic initiative.
2. Necromancer
Necromancer is a profession that uses the souls of the dead to cast various necromancy spells. It is good at weakening the enemy's abilities and summoning undead creatures to fight. Because necromancers have no respect for tradition and are secretive in their actions, their actions are not recognized by other dark elves. Even very outstanding necromancers are not recognized by the public and basically have no social status at all.
3. Shadow Dancer
Shadow Dancer is the new job of Nightbringer in Dungeon and Fighter. It is a job with special effects due to its deadly assassination skills and her attacks from behind.
4. Ninja
Not only can ninjas skillfully use dark elf magic, but they can also use the unique telekinesis in the Suran region.