What are the legendary power equipment in Diablo 4? There are quite a lot of legendary power equipment in Diablo 4. Each equipment has different attributes, and the equipment is also divided into many types. So let’s follow Nick’s editor to learn about the legendary equipment in Diablo 4. A complete collection of powerful equipment.
The power of burning rage
Extract Power · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
While raging, you deal {#} points of fire damage to nearby enemies every second.
Damage dealt is increased by 25% while in violent state, and movement speed is increased by 15%. This effect lasts up to 5 seconds.
Demonic Wrath Power
Extract Power · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
After generating 100.0 rage points, your next core skill will spawn a Dust Demon, causing {#} points of damage to enemies behind the target.
The power of endless rage
Extract Power · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
For every point of rage you generate when you are at full rage, your next core skill will increase damage by x[1-2]%, up to a maximum of x[15-30]%.
The power of violent tearing
Energy Code · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
When you deal direct damage while raging, you deal [20-30]% of the base damage applied (as bonus bleed damage) to the target over 5.0 seconds.
Complete the Plains of Lament in the Dry Plains to unlock
Damage dealt is increased by 25% while in violent state, and movement speed is increased by 15%. This effect lasts up to 5 seconds.
Seismic Power
Extract Power · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Earth Trample creates a ground-shaking strike, dealing {#} points of physical damage to the enemy over 4 seconds. While standing within Earthshaking Slam, you deal x[5-15]% increased damage.
Skullcrusher's Power
Extract Power · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Stunning a bleeding enemy deals [22-40]% of the total bleeding damage as physical damage.
The power of echoes of the ancestors
Energy Code · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Lucky Strike: When the Ancestor is summoned on your action bar, when you use Flying Slash, Flying Stone, or Whirlwind to cause damage to the enemy, there is up to a [40-50]% chance of summoning an Ancestor to cast the same skill.
Complete the Ancient Cistern in Haveze to unlock
Boxer's Power
Energy Code · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
After the enemy is damaged by a kick or charge, if it dies within the next 2.0 seconds, it will explode, causing {#} points of damage to surrounding enemies.
Complete the Haunted Shelter in Havezer to unlock
The Power of the Dust Demon
Extract Power · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Whirlwind will leave a dust demon behind, causing {#} points of damage to surrounding enemies.
The power of angry bullying
Extract Power · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
After spending 100.0 rage points, your next weapon mastery skill deals x[82-100]% increased damage.
Death Wish Power
Energy Code · Barbarian · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Earn {#} thorns while in a rage.
Play Thorgren's story to unlock
The damage caused in the violent state is increased by 25%, and the movement speed is increased by 15%. This effect lasts up to 5 seconds.
The power of the terrifying whirlwind
Energy Code · Barbarian · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
For every second that Whirlwind is channeled, its critical strike chance will increase by +[3-8]%, up to a maximum of +[9-24]%.
Complete Garland Stone Castle in Thorgren to unlock
The power of wind whip
Extract Power · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Cast Double Sweep twice within 1.5 seconds to spawn a Dust Devil, dealing {#} damage to enemies behind the target.
The Power of Elite Boxers
Energy Code · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Each time a core skill causes direct damage to an enemy, your next charge or flying slash skill deals x[15-20]% increased damage, up to a maximum of x[225-300]%.
Complete the Heretic Asylum in Kejkistan to unlock
The Power of the Ancestral Power
Energy Code · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
The Hammer of the Ancestors vibrates outward, causing [32-50]% damage to the enemy.
Complete the Sunken Ruins in Thorgren to unlock
Earthbreaker's Power
Energy Code · Barbarian · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
After switching weapons 10.0 times, your next attack will suppress and increase the damage of suppression by x[30-50]%.
Complete Morgan's Workshop in Havezer to unlock
Overpower deals additional damage based on the sum of your current health and Fortified health.
Weapon Master's Power
Extract Power · Barbarian · Universal
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
You gain one additional use of your Weapon Mastery skill.
Lucky Blow: Using Weapon Mastery to damage an enemy has up to a [32-50]% chance of stunning the target for 2 seconds.
The power of reckless fighting
Energy Code·Barbarian·General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
Lucky Blow: When using core skills to damage an enemy, there is a maximum [22-40]% chance to extend the duration of the rage by 1 second. If a critical hit occurs, the extended duration is doubled.
Complete Hakan's Sanctuary in Kejkistan to unlock
Damage dealt is increased by 25% while in violent state, and movement speed is increased by 15%. This effect lasts up to 5 seconds.
The power of the gripping whirlwind
Extract Power · Barbarian · Universal
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
Whirlwind periodically pulls enemies to your side.
The power of anemia
Energy Code·Barbarian·General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
Lucky Blow: Dealing direct damage to bleeding enemies has a maximum [20-30]% chance of stunning them for 2.0 seconds.
Complete Co Dragan Barracks in the Broken Peaks to unlock
Luck Bringer Power
Extract Power · Barbarian · Universal
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
When all damage bonuses of humanoid weapons are activated, the chance of a lucky hit increases by x[12-20]%.
The power of iron blood
Energy Code · Barbarian · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
For each bleeding enemy nearby, gain [2-4]% damage reduction, up to [10-20]%.
Complete Forgotten Ruins in Kejkistan to unlock
The Power of Iron Warriors
Energy Code · Barbarian · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Skin of Steel also grants you Unstoppable, and [10-20]% damage reduction.
Complete the Carrion Fields in the Dry Plains to unlock
When unstoppable, all control-type restriction effects will be lifted and blocked.
The power of numbness and sullenness
Energy Code · Barbarian · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
When the anger is at its maximum, {#} points of reinforcement are given for each point of anger generated.
Complete the Heretic Fortress in Havezer to unlock
The strengthened character takes 10% less damage. When the reinforcement value obtained exceeds the current life, you will be strengthened.
The Power of Bul-Katho
Energy Code · Barbarian · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Flying Slash creates a ground-shaking strike, causing {#} points of physical damage within 4 seconds. While standing within Earthshaking Slam, you gain [5-15]% damage reduction.
Complete Aspect of the Light in Havezer to unlock
The Power of the Steadfast Berserker
Extract Power · Barbarian · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Lucky Shot: When you deal direct damage while raging, you have a 35% chance to gain up to {#} points of Strength.
Damage dealt is increased by 25% while in violent state, and movement speed is increased by 15%. This effect lasts up to 5 seconds.
The strengthened character takes 10% less damage. When the reinforcement value obtained exceeds the current life, you will be strengthened.
The power of tempering strike
Energy Code · Barbarian · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
After switching weapons 6.0 times, gain {#} points of Strength.
Complete the Desecrated Catacombs in the Broken Peaks to unlock
The strengthened character takes 10% less damage. When the reinforcement value obtained exceeds the current life, you will be strengthened.
Battle Frenzy Power
Extract Power · Barbarian · Other
After switching weapons 10.0 times, a violent effect will be obtained, lasting [1-2.5] seconds.
Damage dealt is increased by 25% while in violent state, and movement speed is increased by 15%. This effect lasts up to 5 seconds.
The power of echoing rage
Energy Code · Barbarian · Resources
ring
Your Battlecry ability generates [2-4] Rage per second while active.
Complete Thermal Wind Caverns in Kejkistan to unlock
The Power of Qingtian Step
Extract Power · Barbarian · Resources
ring
Every time Air Slash hits an enemy, its cooldown time is shortened by [3-5] seconds, up to 9 seconds.
The power of ruthless rage
Energy Code · Barbarian · Resources
ring
Killing an enemy with a Core Skill refunds [10-20]% of their base Rage cost. The skill can only be triggered once per cast.
Complete the Sacred Ossuary in the Broken Peaks to unlock
The power of the ruthless warrior
Energy Code · Barbarian · Resources
ring
All damage bonuses gained from the Humanoid Weapon critical passive increase Rage generation rate by x[20-36]% while active.
Complete the Kalibel Mines in Thorgren to unlock
The power of violent rage
Extract Power · Barbarian · Resources
ring
Gain [3-6]{/u} points of rage every second while in the violent {u} state.
The damage caused in the violent state is increased by 25%, and the movement speed is increased by 15%. This effect lasts up to 5 seconds.
The Power of the Fearless Chief
Extract Power · Barbarian · Resources
ring
When you cast the Warcry skill, the cooldown of the skill is shortened by [1-1.9] seconds for each enemy nearby, up to a maximum of 6.0 seconds.
Dispel power
Energy Code · Barbarian · Resources
ring
Lucky Blow: When Cut deals direct damage to at least one bleeding enemy, you have a maximum [30-50]% chance of gaining 20.0 Rage.
Complete the Darkwood in Shattered Peaks to unlock
The power of the Bear clan's mad war
Extract Power · Barbarian · Resources
ring
Killing an enemy while in a rage has a 40.0% chance to increase the cooldown reduction effect of your combat skills by [16-32]% for 2.0 seconds.
Damage dealt is increased by 25% while in violent state, and movement speed is increased by 15%. This effect lasts up to 5 seconds.
The power of lasting trampling
Energy Code · Barbarian · Movement
Amulet[+50%], Boots
Damaging an enemy with a kick or Ground Stomp resets the cooldown of Air Slash.
Unlocked after completing the charnel house in Dry Plains
Lightning Dancer's Power
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
When a thunderstorm hits, 3.0 flying thunderbolts will be generated to pursue enemies within the range, causing {#} points of lightning damage.
The Power of the Dire Wolf
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Grizzly Rage now transforms you into a dire werewolf. While transforming into a werewolf, you gain a +[15-25]% movement speed bonus instead of damage reduction, and a [30-50]% spiritual cost reduction bonus. Additionally, killing enemies heals you for 10.0% of your maximum health.
The power of the crowd
Extract Power · Druid · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Gain 1 additional companion. Additionally, your companion skills deal x[10-20]% bonus damage.
The power of the shapeshifting stone
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Rolling Stone is now a core skill and consumes 60.0 points of spiritual power, causing [80-100]% normal damage.
The Power of the Lost Beast
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
While sprinting, Claw Tear will seek out nearby poisoned enemies and immediately deal [60-90]% of poison damage to them.
The power of thunderstorm
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
For every second the hurricane lasts, its damage increases by x[7-15]%.
Complete the Blind Cave in Haveze to unlock
Stone-crushing power
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Earth skills cause x[30-40]% additional critical damage to enemies controlled by the crowd.
Play Thorgren's story to unlock
Overload power
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Lucky Blow: When dealing lightning damage, there is a maximum [10-20]% chance of overloading the target with charge for 3.0 seconds. Any direct damage you deal to the target causes it to pulse, dealing an additional {#} damage to nearby enemies.
Complete Sailor's Sanctuary in Thorgren to unlock
The power of natural balance
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Casting a Storm skill increases the critical damage dealt by your Earth skills by x[30-45]% for 4.0 seconds.
Casting an Earth skill increases the critical strike chance of Storm skills by +[8-12]% for 4.0 seconds.
The power of transforming into a debt collector
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
When using Werebear skills to cause damage to a poisoned enemy, [120-150]% of the poison damage will be immediately dealt and the poisoning effect will be consumed.
Complete the Sorcery Powwow in Kejkistan to unlock
Vibration Transformation Power
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Earth Spike fires spikes in a straight line and has a cooldown of [1.5-2.5] seconds.
The power of trampling the earth
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Trample now summons 6.0 landslide pillars over its duration, dealing [70-80]% normal damage. Trample is now also treated as a natural magic and earth ability.
Power of Stormclaw
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
A critical hit with Claw Tear will cause [20-30]% of the damage dealt as lightning damage to the target and surrounding enemies.
Complete the Anika Mines in Shattered Peaks to unlock
The power of aftershocks
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Each Earth Spike in Landslide attacks twice, dealing an additional [6-12]% bonus damage per hit.
The Power of the Dire Ursine
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Shatter is now also considered an earth ability. After Smash is cast, Geological Spikes will continue to deal {#} damage over 2.0 seconds.
Complete Beverly Sakala in Havezer to unlock
The power of counterattack
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Based on your Fortification value, your core skills deal up to x[20-40]% increased damage.
Complete Seaside Abyss in Dry Plains to unlock
The strengthened character takes 10% less damage. When the reinforcement value obtained exceeds the current life, you will be strengthened.
Shockwave Power
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Crush will create a shock wave that propagates forward, causing [60-100]% damage to targets on the path.
The Power of the Wolf Head
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Your wolf companion is now a werewolf companion. Werewolf companions deal +[75-100]% increased damage and spread rabid bite.
The Power of the Night Howler
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Bloody Roar increases critical strike chance by +[5-10]%. In addition, Bloody Roar will also affect nearby companions and players for 3.0 seconds.
Complete the Forbidden City in Shattered Peaks to unlock
The power of wild nature
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Werewolf abilities are treated as Storm abilities, and Ursine abilities are treated as Earth abilities with the Wrath of Nature key passive effect.
Shepherd's Power
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
For each active companion, the damage caused by core skills is increased by x[6-8]%.
Complete the Bloodsoaked Crag in Dry Plains to unlock
The Power of the Furious Ursine
Energy Code · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
The duration of Grizzly Rage is increased by [1-5] seconds. Additionally, landing a critical hit while Grizzly Rage is active increases your critical damage by x10% for the duration.
Complete the Endless Gate in Havezer to unlock it
The power of wasteland fury
Extract Power · Druid · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Your companions gain bonuses from the Animalistic Rage key passive.
Windseeker's Power
Extract Power · Druid · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
The tornado will chase up to [1-3] targets.
Runesmith's Conductor Power
Extract Power · Druid · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
The critical hit caused by the storm skill you cast will fill the air around you with electric charge for [1-2] seconds, periodically triggering lightning bolts, causing {#} points of lightning damage to enemies within the range. Additional critical hits extend the duration of this effect.
The power of powerful storms
Extract Power · Druid · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
The Earth Force key passive also applies to your Storm abilities.
The power of the greedy wolf
Energy Codex · Druid · Resources
ring
After using Claw Tear to destroy the enemy, your next werewolf skill generates x[20-30]% additional spiritual power and increases the damage dealt by x[20-30]%.
Complete the Ruins of Torment in the Shattered Peaks to unlock
disabling power
Energy Codex · Druid · Resources
ring
When you are hit while in Ursine form, you have a [20-30]% chance to gain 1.0 Spiritual Power.
Complete Hell in the Broken Peaks to unlock
The power of the calm breeze
Energy Codex · Druid · Resources
ring
Lucky Hit: Wind Shear has a maximum of [5-10]% chance to fully restore your spiritual power.
Complete the Laughing Maze in the Dry Plains to unlock
Balanced Power
Extract Power · Druid · Resources
ring
When Grizzly Fury is activated, your spiritual power limit increases by [30-50] points, and your spiritual power generation speed increases by x20%.
The Power of Quicksand
Energy Code·Druid·General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
The damage caused by earth skills slows down the enemy by [25-50]% for 5.0 seconds.
Complete the Feral Lair in Thorgren to unlock
The Power of the Dark Howl
Extract Power · Druid · Universal
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
Demoralizing Roar is now a werewolf skill. In addition, Demoralizing Roar will root poisoned enemies for [2-4] seconds.
Ballistic Power
Energy Code·Druid·General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
When you have Fortify, Earth skill level +2.
Complete Whispering Pines in Thorgren to unlock
The strengthened character takes 10% less damage. When the reinforcement value obtained exceeds the current life, you will be strengthened.
Power of the Windshifter
Energy Code·Druid·General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
While Hurricane is active, your Shapeshift skill level increases by +2.
Play through the Kejkistan story to unlock
Symbiotic Power
Extract Power · Druid · Universal
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
After Nature's Wrath Key passive triggers a free skill, the cooldown of your non-ultimate skill of the opposite type is reduced by [4-8] seconds.
The power of healing stones
Energy Code · Druid · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
The duration of Earth Barrier is increased by 6 seconds. Additionally, killing an enemy with an Earth skill will replenish {#} shield points for your activated Earth Barrier's barrier.
Complete the Sealed Archives in Dry Plains to unlock
The barrier absorbs a certain amount of damage from all sources.
The Power of the Skinwalker
Energy Code · Druid · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Gain {#} health when you use a transformation skill that changes your form. If you are at full health, you gain the same amount of Strength.
Complete Vanishing Echoes in Kejkistan to unlock
The strengthened character takes 10% less damage. When the reinforcement value obtained exceeds the current life, you will be strengthened.
The power of whirlwind repulsion
Energy Code · Druid · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Whirlwind Armor also provides physical damage reduction. Additionally, you will apply Whirlwind Armor to all nearby allies.
Complete the Collapsed Vault in Kejkistan to unlock
Strong power
Energy Code · Druid · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Gain [10-15]% damage reduction when transforming into a werewolf.
Complete the Walker Barracks in Havezer to unlock
Earthguard Powers
Extract Power · Druid · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
For each enemy you control in the group, your next earth barrier will gain [15-25]% bonus value, up to a maximum of 100.0%.
Haste power
Extract Power · All Classes · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Critical hits using core abilities increase your attack speed by +[15-25]% for 5.0 seconds.
The power of the heart as still as water
Energy Code · All Classes · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
For every second you stand still, the damage dealt increases by x[5-10]%, up to x30.0%.
Play Thorgren's story to unlock
Arrogant power
Extract Power · All Classes · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
While you have an active barrier, you deal x[15-25]% increased damage.
The barrier absorbs a certain amount of damage from all sources.
The Power of Punishment
Energy Code · All Classes · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Ranged enemies have an 8.0% chance to be stunned for 2.0 seconds when hitting you. You deal x[20-40]% increased damage to stunned enemies.
Complete the Abandoned Mine in Kejkistan to unlock
Hasty Power
Energy Code · All Classes · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Basic skills gain +[15-30]% attack speed bonus.
Complete the Burial Hall in Dry Plains to unlock
The Power of the Master of Advantage
Energy Code · All Classes · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
When the skill is cast, it can cause up to x[10-20]% damage increase based on the amount of your available main resources. The maximum bonus is obtained when the main resources are full.
Complete the Ancient Stonehenge in Thorgren to unlock
Power ready to strike
Energy Code · All Classes · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Attacking an enemy with a basic skill increases the damage of your next core skill cast by x[5-10]%, up to x30.0%.
Complete Root Gap in Thorgren to unlock
Acupuncture burst power
Energy Code · All Classes · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Thorns damage dealt has a [20-40]% chance to damage all enemies around you.
Play through the Kejkistan story to unlock
Smite Power
Extract Power · All Classes · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Your chance to critically hit an injured enemy is increased by x[10-20]%. While you are healthy, you gain x[20-40]% crowd control duration bonus.
The power of the exploiter
Extract Power · All Classes · Universal
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
Your crowd control duration is increased by +20.0%. While an enemy is Unstoppable, the damage you deal to them is increased by x[20-50]%.
When unstoppable, all control-type restriction effects will be lifted and blocked.
The power of shared adversity
Energy Code · All professions · General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
Lucky Hit: When you hit a group controlled enemy, the group control effect has a maximum [30-50]% chance of spreading to another unaffected enemy.
Complete Annihilation in Havezer to unlock
Escape power
Energy Code · All professions · General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
Becoming injured while crowd controlled will grant you Unstoppable for 4.0 seconds. This effect has a [20-40] second cooldown.
Complete the Kadra Gate in Shattered Peaks to unlock
A character is injured when his health is below 35%.
When unstoppable, all control-type restricting effects will be lifted and blocked.
Starlight Power
Extract Power · All Classes · Resources
ring
For every 25.0% of your life healed, you gain [10-20] points of your primary resource.
The power of lunar eclipse
Energy Code · All Classes · Resources
ring
When you crowd control an enemy, restore [1-4] points of your primary resource.
Complete Warrior's End in Dry Plains to unlock
Absorb power
Extract Power · All Classes · Resources
ring
You have +8.0% bonus to dodge chance against enemies affected by damage over time effects. When you dodge, you gain [5-10] of your primary resource.
The power of courage
Energy Code · All Classes · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Basic skills grant 20.0% damage reduction for [2-6] seconds.
Complete Black Canyon in Dry Plains to unlock
Protector's Power
Energy Code · All Classes · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Dealing damage to elite enemies grants you a barrier that absorbs up to {#} points of damage for 10.0 seconds. This effect can only trigger once every 30 seconds.
Complete the Lost Archives in Shattered Peaks to unlock
The barrier absorbs a certain amount of damage from all sources.
protective power
Extract Power · All Classes · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Being hit while out of health will summon a magic bubble around you for [3-5] seconds. While standing in this magic bubble, the player is immune to all attacks. It can only take effect once every 90.0 seconds.
A character is in a healthy state when his health is higher than 80%.
Immune characters do not take damage, and all control-type restrictive effects are lifted and blocked.
The Power of Disobedience
Energy Code · All Classes · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
When dealing any form of damage, you gain x[0.25-0.5]% armor bonus for 4.0 seconds, stacking up to x[25-50]%.
Complete the Hall of the Scourge in Kejkistan to unlock
Surrounded by the power of the wise
Extract Power · All Classes · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
Each close enemy can restore {#} health points per second, up to a maximum of 50 health points per second.
Deflect the power of the barrier
Energy Code · All Classes · Defense
Amulet[+50%], Chest, Helmet, Pants, Offhand
When you have a barrier active, there is a [7-13]% chance to ignore direct damage from distant enemies.
Complete the Lost Fortress in Havezer to unlock
The barrier absorbs a certain amount of damage from all sources.
Windraider's Power
Energy Code · All Classes · Mobile
Amulet[+50%], Boots
Causing a critical hit grants +[8-16]% movement speed bonus for 1.0 seconds, up to 6 seconds.
Complete the Ruins of Shifta in Kejkistan to unlock
Ghostwalker Power
Energy Code · All Classes · Mobile
Amulet[+50%], Boots
While Unstoppable and for 4.0 seconds after the effect ends, you gain +[10-25]% movement speed and can move freely between enemies.
Play Thorgren's story to unlock
Ultimate Shadow Power
Extract Power · Necromancer · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Bonestorm and Bloodtide are also dark skills, dealing shadow damage and gaining additional effects:
- Enemies affected by Bone Storm take {#} points of damage over 2.0 seconds.
- Bloodtide desecrates the ground it passes through, inflicting {#} Shadow damage over 4.0 seconds.
The Power of the Mad Dead
Extract Power · Necromancer · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Each time your summoned minions deal damage to an enemy, they gain a +[10-14]% attack speed bonus for 3.0 seconds, up to a maximum of +[30-42]%.
Split power
Energy Code·Necromancer·Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
The Bone Spear's primary attack makes enemies behind the first enemy hit vulnerable for [1.5-2.5] seconds. Bone fragments from the Bone Spear deal [50-100]% bonus damage to vulnerable enemies and also penetrate them.
Play the Dry Plains story to unlock
Enemies in a vulnerable state take 20% more damage.
The power of darkness
Energy Code·Necromancer·Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Bone Prison creates a pool of blight, dealing [50-100]% bonus damage over 6.0 seconds.
Complete Frostscar Caverns in Havezer to unlock
Decay Power
Extract Power · Necromancer · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Disintegration can be chained to up to 2.0 additional targets. When decomposing to form corpses, there is a [30-60]% chance to form corpses at the feet of all affected targets.
Empowering the Reaper
Energy Code·Necromancer·Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Critical hits caused by slashing have a [10-20]% chance to create a pool of blight at the target's feet, causing [20-60]% bonus damage. This effect can only trigger once every 3.0 seconds.
Complete the Flooded Abyss in Thorgren to unlock
Bloodseeker's Power
Energy Code·Necromancer·Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
For each impaled enemy, the damage dealt by Blood Spear to its primary target is increased by x[15-25]%.
Complete Touch of Mercy in the Broken Peaks to unlock
The power of thirsty blood
Extract Power · Necromancer · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
When the blood spear hits an enemy that has been pierced, there is a [10-20]% chance to launch a blood spear at nearby enemies.
Blood-soaked power
Extract Power · Necromancer · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
The blood mist leaves a trail that lasts for 4.0 seconds and causes {#} points of Shadow damage every second to enemies standing in it. Your movement speed is no longer slowed while Blood Mist is active.
The Power of the Curse
Energy Code·Necromancer·Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Depending on the distance traveled, the Bone Spirit deals up to x[15-25]% increased damage.
Complete the lair in Thorgren to unlock
The power of exploding bones
Energy Code·Necromancer·Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
When part of the Bone Cage is destroyed or its duration expires, it will cause {#} points of damage around it.
Complete the Path of Blindsight in the Dry Plains to unlock
The Power of the Unyielding Commander
Energy Code·Necromancer·Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
While Army of the Dead is active, your minions' attack speed is increased by +[70-100]% and damage taken is reduced by 90%.
Unlocked by completing the Faceless Sanctuary in Havezer
The power of bloodline mastery
Energy Code·Necromancer·Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
When you cast Tendrils of Death, you gain +[10-20]% critical strike chance for 6.0 seconds. You deal x[30-60]% additional critical damage to enemies damaged by Tendrils of Death.
Complete the Fallen Grotto in Kejkistan to unlock
The power of tooth spurs
Extract Power · Necromancer · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
The key passive of Bone Essence also increases the critical damage of your Bones skill by +1.0% for every point of essence you have (50.0 points and above), up to a maximum increase of +[30-40]%.
Bone Strong Wind Power
Extract Power · Necromancer · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Bone Storm consumes up to 8 corpses and extends its duration by up to [4-8] seconds.
Blight Power
Energy Code·Necromancer·Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
After the Shadow Decay key passive effect deals 10.0 damage to an enemy, the damage you deal increases by x[50-120]% for 6.0 seconds.
Complete Arkhan's Grasp in Havezer to unlock
The power of torture
Energy Code·Necromancer·Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Your Shadow damage dealt to enemies affected by both Agility and Iron Maiden is increased by x[30-40]%.
Complete Ulduar's Caves in Kejkistan to unlock
The power of decay
Extract Power · Necromancer · Attack
Talisman [+50%], Gloves, Rings, One-Handed Weapons, Two-Handed Weapons [+100%], Off-Hand
Every time the Shadow Wither key passive causes damage to an enemy, the damage of the next Shadow Wither is increased by x[20-40]% for 10.0 seconds, up to 5.0 times.
bloody power
Energy Code·Necromancer·Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
The blood surge nova will explode again after a short delay, and the damage caused will be reduced by x[60-70]%.
Complete Frost's End in Shattered Peaks to unlock
Tidal Power
Extract Power · Necromancer · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Blood Tide launches two additional waves, each causing x[50-60]% less damage than the previous one.
The Power of Rathma's Appointed One
Extract Power · Necromancer · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Whenever your Blood skill causes Overpower, you gain +[20-50]% Attack Speed for 4.0 seconds.
Overpower deals additional damage based on the sum of your current health and Fortified health.
The power of early death
Extract Power · Necromancer · Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
When the healing effect exceeds 100.0% of the upper limit of health, each percentage point increases the suppression damage caused by your next suppression attack by +0.5%, up to [20-60]%.
Overpower deals additional damage based on the sum of your current health and Fortified health.
Sacrifice power
Energy Code·Necromancer·Attack
Amulet[+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon[+100%], Off-Hand
Your sacrifice bonus is increased by [15-25]%.
Complete the Ruins of Eridu in Havezer to unlock
The power of controlling corpses
Energy Code·Necromancer·Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Your skeletons deal increased damage while alive, up to [20-30]% after 10.0 seconds.
Play Thorgren's story to unlock
Corpse energy power
Extract Power · Necromancer · Attack
Talisman [+50%], Gloves, Ring, One-Handed Weapon, Two-Handed Weapon [+100%], Off-Hand
Consuming a corpse increases the damage of your next core skill by x[5-10]%, up to x[25-50]%.
The power of explosive blood mist
Extract Power·Necromancer·General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
The blood mist will trigger evil explosions on the surrounding corpses. When the blood mist detonates a corpse, its cooling time is shortened by [0.2-0.5] seconds.
The power of the void
Extract Power·Necromancer·General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
When a blighted, desecrated area is created, it pulls nearby enemies into it.
Frostbringer's Power
Extract Power·Necromancer·General
Amulet[+50%], Boots, Chest, Gloves, Helmet, Offhand
Every 10.0 seconds, your Frost Skeleton Master casts a storm and snow, causing {#} to point frost damage in 6.0 seconds and continue to frostbite 8%.
The speed of the enemy with frostbite is reduced. Repeated frostbite can freeze it.
Viscous
Extraction of Weimeng · Dead Spirit Master · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
The upper limit of your skeleton mage increases by 2.
The power of the blood collection
Extraction of Weimeng · Dead Spirit Master · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
The upper limit of your skeleton warrior increased by 2.
Torture
Energy Code · Dead Spirit Master · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
When the enemy affected by your iron virgin causes direct damage, there is a [15-25]% chance to fall into a coma, lasting for 1.0 seconds.
Complete abandoned tunnels in Cepatinteen to unlock
Minced meat
Energy Code · Dead Spirit Master · Resources
ring
Use the decomposition to generate the [10-20] point of the soul.
Complete Nosterawa in the broken group to unlock
Torture
Energy Code · Dead Spirit Master · Resources
ring
Use bone skill to cause crit to increase your soul recovery speed x [20-30]%, and continue [Affix. "Affix Value 0" in seconds.
Complete the black containment in the crushing group, so unlock
The power of naked and flesh
Extraction of Mighty · Dead Spirit Master · Resources
ring
Fortunately: When using bone skill to hit the enemy, it is easy to hurt the enemy, at least 10.0% chance to generate [30-50] Point soul.
The damage in the state of injury is increased by 20%.
Swiftblood Power
Energy Code · Dead Spirit Master · Resources
ring
Life ball shortens the cooling time of your ultimate skill [0.5-1] seconds.
Complete the Iron Keep in Haveze to unlock
The power of surging blood
Energy Code · Dead Spirit Master · Resources
ring
When the health is full, the life ball is given [10-20].
Complete Betrayer Street in Dry Plains to unlock
burly power
Energy Code · Dead Spirit Master · Resources
ring
Your puppet has a [1-4]% chance to shorten the remaining cooling time by 2.0 seconds, and the puppet has [0.5-2]%. The chance to generate a dead skeleton when using ordinary attacks to cause damage to the enemy.
Complete the Forsworn Dolmens in Kejkistan to unlock
Peace and prestige
Energy Code · Dead Spirit Master · Resources
ring
Every time you have an activated servant, get the biggest soul value of [3-5].
Motor Soglon's plot to unlock
Shield storm power
Extraction of Mighty · Dead Master · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
The white bone storm causes damage to the enemy at a time, and get a layer of barrier equivalent to your basic life [2-5]%, which lasts 10.0 seconds.
The barrier can absorb a certain value damage from all sources.
The power of hardening bones
Extraction of Mighty · Dead Master · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
When you have 7.0 or more servants, your servant damage reduction and exemption increase [15-20]%.
The prestige of the anticorrosive artist
Extraction of Mighty · Dead Master · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
Consumption of a dead skeleton is [20-30]%, and the chance to generate a life ball.
Betting back
Extraction of prestige · Ranger · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Fast shooting is [30-45]%, the chance to rebound to another target.
Identify the power of irrigation
Extraction of prestige · Ranger · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Your shadow avatar will also imitate the irrigation effect applied to your skills.
Putting a pouring skill will increase the damage caused by the shadow avatar you activated X [8-16]%, which lasts for 5.0 seconds.
Struggle shooting prestige
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], deputy hand
Two additional arrows are split on both sides when penetrating shooting. The split arrows are [10-25]%that cause the basic damage of penetrating shooting, and will not be split.
Complete the belief barrier in Harveze to unlock
The power that surrounds the blade
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Quick knife randomly causes damage to the enemy around you, and causes X [8-15]% injury damage.
Complete the Abandoned Quarry in Shattered Peaks to unlock
Easy Blast Shadow Power
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When the shadow of the shadow curtain is removed, a explosion is triggered around you, causing {#} point shadow damage.
Complete the elevation of ancient people in the dry plain to unlock
Qi Raido
Extraction of prestige · Ranger · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When using dodge or shadow steps, you will drop a string of explosive coma, cause physical damage to the enemy in total {#}, and make it coma for 0.5 seconds.
Trickster's Power
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Tortex will also throw a string of explosive coma, cause physical damage to the enemy in total {#}, and make it coma for 0.5 seconds.
Complete the belief barrier in the dry plain to unlock
The power of unstable irrigation
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When a pouring skill is applied, a irrigation explosion is triggered around you, causing {#} points to damage the same type and apply the same type of irrigation effect.
The plot of the dry plain is unlocked
The power of the blade dancer
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
After returning to you back to you, you surround you for a short period of time, and each time you hit the damage of the back blade, [10-15]%. Based on the distance between the blade, the damage surrounded by the blade can be up to the [20-30]%of the damage.
Motor Soglon's plot to unlock
The prestige of the toxic alchemist
Extraction of prestige · Ranger · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Lucky blow: The use of shadow irrigation skills to cause poisoning enemies at most 75%. There is a chance to produce a toxin explosion. In 5.0 seconds, the target and surrounding enemies are performed {#} point toxin damage.
The prestige of the Ice Alchemist
Extraction of prestige · Ranger · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Lucky blow: The use of shadow irrigation skills to cause the explosion at most 75.0% of the damage to frostbite or frozen enemies.
The speed of the enemy with frostbite is reduced. Repeated frostbite can freeze it.
Shadow Cutting Power
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When applying a dysentery, generate a shadow avatar that will also be cut in your position, which will cause the basic damage [25-35]%.
Complete the Winding Cave in Thorgren to unlock
The power of the arrow storm
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Fortunately: Your Sagittarius skill has a maximum of 10.0% chance to drop the arrow rain at the enemy's position, causing {#} points to physical damage in 3.0 seconds. You have up to 5.0 activated arrow rain at the same time.
Complete the howling hole in Sogre to unlock
The prestige of the toxin explosion
Extraction of prestige · Ranger · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Lucky Strike: There is a maximum of 10.0% when the toxin irrigation skills are criticized to generate a poison pool, causing {#} point toxin damage in 3.0 seconds. When you are in a poison pool, your toxin irrigation skills have no cooling time and number of uses.
The power of the empty crack
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
The chaotic arrows have [15-25]% when they rebound into 2 arrows.
Complete the Cave of Shadows in Havezer to unlock
The power of the explosion catcher
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Fortunately: There is the most direct damage to enemies affected by your trap skills [30-50]%, which makes it vulnerable and lasts 3.0 seconds.
The plot of the crushing group peak is unlocked
The damage in the state of injury is increased by 20%.
Revenge
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Lucky blow: When the enemy is in vulnerable state, the most [30-50]%chance increases the chance of crit+3.0%, lasts 3.0 seconds, up to a maximum of+9%.
Complete Purgatory in Kikhir to unlock
The damage in the state of injury is increased by 20%.
The power of the speculators
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When breaking the sneak, you will throw a string of coma that will explode around yourself, cause physical damage to the enemy in total {#} and make it coma for 0.5 seconds.
Perform the plot of Kikiistan to unlock
Corrosive power
Energy Code · Ranger · attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Your irrigation skills improve the effect of injured enemies x [20-40]%.
Perform the plot of Kikiistan to unlock
The damage in the state of injury is increased by 20%.
Power of Link
Extraction of prestige · Ranger · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Using an agile skill will shorten the cooling time of your next deceitful skill by 20%. Use a deceitful skill to increase the damage caused by your next agile skill X [10-30]%.
The prestige of the penetration
Extraction of prestige · Ranger · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
The toxic trap no longer breaks the stealth, and it will not trigger the cooling time or deployment time when you are in a sneak state. After leaving the sneak state, all the toxic traps will be activated, and each trap is placed will make the cooling time of the toxic trap [5-8] second.
Quickly frozen power
Extraction of Power · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
Every time you dodge the attack that the enemy that is frostbite or frozen, you can get a layer of absorbing {#} point damage barrier, which lasts for 5.0 seconds and can absorb up to {#} points damage.
The barrier can absorb a certain value damage from all sources.
The speed of the enemy with frostbite is reduced. Repeated frostbite can freeze it.
Shadow
Energy Code · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
When standing, you can get a free shadow curtain shadow every 3.0 seconds. The shadow shadow of each layer will give you [2-4]% damage reduction.
Complete GHOA RUI NS in Harvey to unlock
Extremely treacherous power
Energy Code · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
Using agile skills to cause direct damage to the enemy of dizziness, it can achieve a potential effect, lasting for 4.0 seconds. The launch of the attack breaks the sneak effect and gives you [15-45]% control the limited class effect duration to reduce the bonus, lasting for 4.0 seconds.
Motor Soglon's plot to unlock
The dizzy enemy cannot attack or use skills, but can still move.
The power of brutal support
Extraction of Power · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
For the key passive explosion of the persecution, every time the explosion hurts to an enemy, restore your {#} point of life, and restore the maximum {#} point of life.
Escape Master's Power
Extraction of Power · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
After being hurt by the surrounding enemies, you throw a smoke grenade and dodge the next [2-7] attack in 10.0 seconds. This effect can only take effect once every 100.0 seconds.
Energy of stealing energy
Extraction of Power · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
The key passive effect of each layer of pursuit allows you to get {#} points every second.
Liar's power
Energy Code · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
The damage to you by the group is reduced [15-25]%. When the enemy -controlled enemies cause direct damage to you, your movement speed is increased+15.0%, which lasts 2.0 seconds.
Complete Lu Ban's interest in Soglon to unlock
The prestige of the rainbow
Energy Code · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
Lucky blow: The use of core skills to cause damage to the damaged enemies most [10-20]%, the chance to drop a bottle of treatment of medicinal water.
Complete the throat of Livatin in Harvey to unlock
The damage in the state of injury is increased by 20%.
Shade
Extraction of Power · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
Lucky Strike: There is the most critical strike by using the skill of the god shooter.
Desting dusk's power
Extraction of Power · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
When dodging the enemy affected by the shadow pouring, he sneaked for 4.0 seconds. The launch of the attack to break the sneak state will allow you to obtain [1-5]% of the elimination of the life limit bonus, which lasts 4.0 seconds.
The power of rushing threats
Extraction of Power · Ranger · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
When you have two key passive effects of close combat at the same time, you are hit by a close enemy, and your dodge probability increases+[1-5]%. Successful dodging will reset the bonus.
Calling Beauty
Energy Code · Ranger · Resources
ring
Use basic skills to cause damage to elite enemies and generate [3-7] points of energy.
Complete the fishy red chapel in the crushing group to unlock
Evil
Energy Code · Ranger · Resources
ring
Eliminating an enemy in a state of vulnerability can increase your energy recovery speed X [50-70]%, which lasts 4.0 seconds.
Complete the drift city in the dry plain to unlock
The damage in the state of injury is increased by 20%.
The power of energy explosion
Energy Code · Ranger · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
Your grenade skills are counted as trap skills. Whenever you bury a trap or throw a grenade, you get+[10-18]% Move speed bonus for 3.0 seconds.
Complete the abandoned shed in the broken group to unlock
The power of rapid smoke and dust
Extraction of Mighty · Ranger · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
After you cut off, you automatically throw a smoke grenade. Each dizziness in this method will shorten the cooling time of the chopping cut.
The dizzy enemy cannot attack or use skills, but can still move.
The power of the strangers
Extraction of Mighty · Ranger · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
Fortunately: The most direct damage to enemies in a state of vulnerability is [25-45]%, and the chance of dizziness is 2.0 seconds.
The damage in the state of injury is increased by 20%.
The dizzy enemy cannot attack or use skills, but can still move.
Poison Ice Power
Extraction of Mighty · Ranger · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
When the frostbite is poisoned by toxins, it will continue to be frostbite 20%per second. Increased toxin damage caused by your frozen enemies x [10-25]%.
The speed of the enemy with frostbite is reduced. Repeated frostbite can freeze it.
Frosting
Extraction of Mighty · Ranger · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
After being hit by your grenade skills, the rostrum is equivalent to your chances of double crit. It is immediately frozen for 2.0 seconds. The crit damage caused by your frozen enemies increases x [10-25]%.
The speed of the enemy with frostbite is reduced. Repeated frostbite can freeze it.
The prestige of the plunder
Extraction of Mighty · Ranger · Mobile
Faculty [+50%], boots
There are additional times of shadow steps. To destroy a enemy with a shadow step, the number of times will be returned once, and the damage of the shadow step is increased x [1-6]%, which lasts for 2.0 seconds, and increases at most X [5-30]%.
The prestige of frozen memories
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
The key passiveness of the avalanche is now acting at 1.0.
The power of abundant energy
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
There is a [20-30]% chance to pass to an additional enemy.
Broken Bingwei
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
If the enemy dies in a frozen state, the damage caused by the explosion caused by the critical passiveness of the broken ice increases x [30-40]%.
The Power of the Three Curses
Energy Code · Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Critical damage caused by meteorite surgery to health targets increases x [35-50]%.
The plot of Harvezawa is unlocked to unlock
A character is in a healthy state when his health is higher than 80%.
Static cling power
Energy Code · Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
The charged bomb you cast is attracted to the enemy [15-25]%, and the duration is extended by 300.0%.
Complete the Caverns of Desolation in Thorgren to unlock
The prestige of the frost ring rail
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
After the frost ball arrives at the destination, it will stay in place and explode an additional 2.0 times, causing [20-30]% damage.
Snake Viane
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
You can have an additional 1.0 poly-headed snake, but the duration of the multi-headed snake is shortened [20-30]%.
The power of destroying the earth
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Purgatory flames will drop a meteor during the duration, causing {#} flame damage when landing. Your meteor will settle in the enemy for 3 seconds.
The power of incineration
Energy Code · Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
During the guidance incineration, your combustion damage is increased x [20-30]%.
Complete the Light's Control in Shattered Peaks to unlock
The power of the ancient flame
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When both cruel and critical and passive bonus effects are activated, your attack speed is increased [40-50]%.
The power of swallowing flames
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When the enemy's persistent damage exceeds their total health, the combustion damage to them increases X [30-40]%.
The power of the stars
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
The meteorite surrounded by meteorite, causing {#} to point flame damage during impact. Your meteor will also burn its hits the enemy, causing {#} to burn damage in 6.0 seconds.
Glacier prestige
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When you cast a snowstorm, it will generate the ice thorn that will explode, causing {#} points to damage. Your ice thorns cause X25% injury damage to the frozen enemies.
The prestige of the frost tail
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When the ice armor is activated, you leave the ice thorn behind you will explode, causing {#} points to damage. Your ice stabbing frostbite is 10%.
The speed of the enemy with frostbite is reduced. Repeated frostbite can freeze it.
The power of penetrating ice
Energy Code · Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
The ice fragments penetrate [4-3], and each subsequent enemy is hit, and its damage is reduced [20-25]%.
Complete the Pit of the Dead in the Broken Peaks to unlock
The power of biting ice
Energy Code · Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When you frozen the enemy, there is [25-35]% chance to make it vulnerable and last 3.0 seconds.
The plot of the dry plain is unlocked
The damage in the state of injury is increased by 20%.
Storm Surge Power
Energy Code · Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When you have a barrier, the damage caused by the vulnerable enemy is increased x [11-20]%.
Complete Blackstone Keep in Dry Plains to unlock
The damage in the state of injury is increased by 20%.
The barrier can absorb a certain value damage from all sources.
Frost Modge Power
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When the depth frozen activation, the ice thorn that can explode within the range causes {#} point frost damage. Your ice spurs explosion range expands by 50%.
Super current power
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
The unstable current has [10-20]%, and the chance to cast an additional electrical skill.
Gravitational power
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
The spherical lightning surrounds you, but its damage is reduced [10-20]%.
Mage and Lord's Power
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
Every time there is a close-up enemy, the key passive damage reduction and exemption of Well's Royal Lei & Lee Art is increased [20-30]%, up to [60-90]%.
The power of splitting energy
Energy Code · Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
The lightning spear has [11-20]% when you apply it to generate an additional lightning spear.
Complete Shattered Hekma in Kejkistan to unlock
The power of not breaking the digital
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
There is a probability of [25-35]% of the chain Lightning.
Stabilize
Extraction of Mighty Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When the unstable current is not activated, your electrical skills have [5-10]% chance to trigger a free application once.
Elementalist Power
Energy Code · Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
When the mana value is not less than 100.0 points, the core or control skills are applied, and the chance of crit is increased+[20-40]%.
Complete Pale Caves in Dry Plains to unlock
The power of control
Energy Code · Witcher · Attack
Faculty [+50%], gloves, rings, one -handed weapons, two -handed weapons [+100%], auxiliary hand
You have increased the damage caused by being fixed, coma, or frozen enemies x [25-35]%.
Complete the Submerged Library in Kejkistan to unlock
Bond the power of ashes
Extraction of Mighty Witcher · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
Fire Shield allows you to pass through the enemy uncovered. The enemy who walks through the fire shield can settle it [2-3] seconds.
The power to burn limbs
Energy Code · Witcher · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
After the settings, the enemy was slowed down [25-35]%, lasting for 4.0 seconds.
Complete Earthwound in Havezer to unlock
Good luck
Extraction of Mighty Witcher · GM
Faculty [+50%], boots, chest, gloves, helmets, auxiliary hands
When you have a activated barrier, your lucky one-blow chance increases+[10-20]%.
The barrier can absorb a certain value damage from all sources.
Snow Guard's Power
Energy Code · Witcher · Fighting
Faculty [+50%], chest, helmet, pants, auxiliary hand
In your own storm, your damage is reduced [10-15]%.
The plot of Harvezawa is unlocked to unlock
Frost flashing power
Extraction of Mighty Witcher · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
The frost star obtains an additional number of times, but every layer of the cooling time is extended [30-40]%.
Snow Curtain Power
Energy Code · Witcher · Fighting
Faculty [+50%], chest, helmet, pants, auxiliary hand
Set the ice armor to make you unstoppable and continue [2-3] seconds.
Complete Salat's Lair in Thorgren to unlock
It will be lifted and prevents all control class restrictions when it is unstoppable.
Wrapping
Extraction of Mighty Witcher · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
When the depth frozen activation, you recover [10-20]% per second, your life and mana limit.
The power of steadfastness
Energy Code · Witcher · Fighting
Faculty [+50%], chest, helmet, pants, auxiliary hand
The direct damage is [2-6]%, and the chance of resetting a cooling time for your defense skills.
Complete Putrid Aquifier in Cepatina to unlock
Eternal life
Extraction of Mighty Witcher · Defense
Faculty [+50%], chest, helmet, pants, auxiliary hand
A decrease in damage caused by group control or injury to you [20-25]%.
The damage in the state of injury is increased by 20%.
Charged Power
Energy Code · Wizard · Mobile
Faculty [+50%], boots
Collecting burst electrical flowers will also increase your movement speed+[10-15]%, which lasts 4.0 seconds.
Unlocked by completing Maddux Outpost in Thorgren
Picking up the burst electrical flower will cause harm to nearby enemies.
Power of the Firewalker
Energy Code · Wizard · Mobile
Faculty [+50%], boots
Give you a+[15-25]% move speed bonus when you come into contact with your firewall, which lasts 4.0 seconds.
Complete the Cultist's Sanctuary in the Broken Peaks to unlock
The Power of the Vibrating Conductor
Energy Code · Wizard · Mobile
Faculty [+50%], boots
The [20-25]% movement speed bonus was obtained after transmission, which lasted 3.0 seconds.
Complete the Temple of Komdor in the Dry Plains to unlock
Arson power
Energy Code · Witcher · Resources
ring
Lucky blow: Burn damage is the most [5-10]% chance to restore 10.0 points of mana.
Complete Tomb of the Saints in Kejkistan to unlock
Charged Power
Energy Code · Witcher · Resources
ring
The chain Lightning bounces off from you at a time, and obtains [4-6] points of mana.
Complete Glacier Pole in Broken Peaks to unlock
The power of wizards
Energy Code · Witcher · Resources
ring
Skills with cooling time can be restored [15-25].
Complete Witch Waters in Haveze to unlock
Focus on the power
Extraction of Mighty Witcher · Resources
ring
You have not been harmed in the first 3.0 seconds, and your mana recovery speed increases x [10-20]%.
The power of efficiency
Energy Code · Witcher · Resources
ring
Applying basic skills will reduce the mana consumption of your next core skills [10-20]%.
Complete the Domhaina Tunnels in Thorgren to unlock