Many players have encountered some problems in the game, which has caused the game progress to be delayed a lot. Among the many problems, the one that troubles players the most is Al'Akir's Cataclysm skill in World of Warcraft. If you want to speed up the progress of the game, then you must not miss this guide brought to you by the editor of Source Code.com. Let’s not talk too much and let’s go on.
1. The first stage
1. Ice storm
A small blizzard appears on the field, moving randomly and creating ice on its path. Targets on the ice will suffer 15,000 points of damage every 0.5 seconds.
Explanation: As long as the blizzard persists, the ice will remain.
2. Static shock
Interrupts all spellcasting (without causing spells of this system to be unable to be cast) and causes 1000 points of natural damage to the caster for 5 seconds.
Description: The triggering mechanism of this skill is unknown, but it does not pose much of a threat.
3. Electric shock
Guide the first hatred target that is not within melee range, causing natural damage that increases with time.
Description: After being knocked off the platform, he was basically dead before coming back. The first aggro target will automatically stop when it returns to melee range.
4. The violent wind breaks out
Deals 28275 to 31725 damage to all targets on the platform and knocks them back. 5 seconds to cast.
5. Lightning strike
Used once every 30 seconds, cone-shaped AOE natural damage in random directions will cause 19,000 to 21,000 points of natural damage to the target multiplied by the total number of people affected by the AOE.
Note: The cone is very wide, so the team must be spread out very widely.
6. Cyclone Array
Create a row of 6 hurricanes rotating around the platform. People caught in them will suffer a total of 40k points of natural damage and be carried away by the hurricane for a certain distance.
Note: The width of 7 hurricanes is the combat radius of the platform, so there is only 1/7 space for you to hide each time.
2. The second stage
When the boss's blood volume drops below 80%, it enters the second stage. Compared with the first stage, there is no longer [Ice Storm], [Wind Burst] and [Lightning Strike]. Instead, they are:
1. Acid rain
During the entire duration of the second stage, each layer of 500 points of natural damage per second will be caused to all team members, with one layer stacked every 15 seconds, and there is no upper limit for stacking.
Note: The width of 7 hurricanes is the combat radius of the platform, so there is only 1/7 space for you to hide each time.
2. Summon the Storm Spirit
Summon a storm elf. The storm elf has about 300k health and has a permanent aura that causes 2375 to 2625 points of natural damage per second to all our units within 10 yards.
3. Give back
After the death of the Storm Elf, Al'Akir's damage will be increased by 10%. This effect can be stacked and lasts for 20 seconds.
3. The third stage
When the boss's blood volume drops below 30%, it enters the third stage. At this time, the platform collapses, and everyone gets a buff that increases their flight speed by 300%, and they fly in the air to fight. The boss’s skills at this stage are:
1. Lightning chain
Chain lightning is cast frequently, causing 14250 to 15750 points of natural damage to the target and jumping to other nearby targets. The damage increases by 30% with each jump.
2. Lightning rod
Casts Debuff on a random target, causing him to cause 4750 to 5250 points of natural damage per second to friendly targets within a 10-yard radius of the horizontal range and within 5 yards of the vertical range after 5 seconds. Lasts 5 seconds
3. Thundercloud
Summons storm thunderclouds within the horizontal range of a random target, causing 47500 to 52500 points of nature damage per second to all targets within this horizontal range. Storm thunderclouds last for 30 seconds.
4. The violent wind breaks out
Knocks back all targets, inflicting 38000 to 42000 Nature damage to them. Same as P1, but does more damage.