Lost Island Prequel Seaside Amusement Park guide, Lost Island Prequel Seaside Amusement Park is a very interesting game. You can find clues through the plot to solve the puzzles one by one. The game has a rich set of levels. The following editor will bring you Lost Island prequel guide to the seaside amusement park.
The first part of the guide to clearing the first game
Enter the game and click on the desktop knife to open the envelope
Enter the restaurant, check the electric meter on the wall, get the key, go forward, you can see the box on the table in the store, insert the key, get the tape, return to the restaurant, use the tape to repair the meter.
At this time, the lights outside the restaurant came on. Remember the rules and turn on the radio according to the prompts. After that, the curtains opened and the waiter brought out a glass of green juice.
He fed the green juice to the man in green next to him. After taking a sip, he started cutting sausages and checking the table.
Obviously, this prompts a series of numbers. After coming out of the restaurant (remember to take away the knife on the table).
Take the path to the entrance of the cinema, get the clockwork next to the little boy, return to the original hut, enter the password according to the prompts, and enter the house.
There is a password box on the table that cannot be opened temporarily. Go to the second floor, get the light bulb on the bed, put the clockwork on the head of the man in white, click on the clockwork, and the light bulb pattern will appear.
After that, go to the station entrance, check the wall, use a knife to cut open the poster, and get the ferry ticket. The box next to it can be opened with the metal wire obtained from the dining table to get a strange triangle (which will be used later).
Go back to the restaurant and in the innermost room, get the blue shell, bottle and film.
Go back to the cinema and click on the colors of the light bulbs corresponding to the Clockwork Man's room. The cinema door will open and you can enter the cinema.
Afterwards, give the boat ticket to the vine girl and the passage will open.
The inner door of the theater is a laser game. After completing the game, you enter the screening room, load the film, watch the movie to get tips, and get gold coins (be sure to remember the seat numbers of two good friends, which will be used later).
Return to the original cabin, follow the prompts to open the box, get the lever, and give the lever to the child outside the theater to open the amusement park passage.
Obtain the stone fish in front of the amusement park. There is a prompt on the ground that Xiaohong wants a blue shell. Use the shell to exchange for the gold coins in Xiaohong's hand and move forward.
Obtain the bird puzzle above the lighthouse, return to the gallery, use the bird puzzle to open the door, follow the prompts in the light bulb man's room, complete the mural on the first floor, obtain the triangle model, and record what password the other painting may be.
Then go up to the second floor and place the stone fish on the table to get the hammer.
Then come to Beach Boy Xiaohong, use the hammer to smash the statue and get the ball.
Then come to the lighthouse and enter the seat number of Orion. There is a man in a suit holding an hourglass. Put the ball into the device next to it to get the hourglass.
Come to the entrance of the amusement park, click on the door, and after installing the badge, a password will appear. This is indeed a bit complicated.
First, we go back to the store, put in the light bulb, and the clock below melts into a time, leaves the store, comes to the station, clicks on the clock on the house, sets the time to 06:55, and the station door opens.
The badge is missing here. You can get it from the painting on the wall of the theater. Click on the pattern on the house to get hints.
According to the prompts, we need to find four patterns with numbers. After finding the patterns, we find that the eyes in the patterns are facing different directions. We match them with the buttons next to the playground gate badge to open the gate.
After entering the amusement park, you can find a Trojan switch next to the carousel. We need to paint the station man's newspaper according to the gallery prompts and put the Trojan horse into the switch.
At this time, the Trojan starts, and the light above represents a series of numbers. After recording it, move the Trojan away, continue walking to the left, and come to a fireworks stage. After completing the mini-game on the fireworks stage, pop up the button and wait for the countdown to return to zero. Fireworks are fired, at which point an octopus appears and drops a triangular fragment.
Continue to visit the amusement park, click on the Big Dipper on the riverside, and a fishing boat will appear. Get the puzzle pieces on the fishing boat. In front of the rocket launch tower, use a shovel to dig out the blue stone. Click on the launch tower door, and a password will appear. According to the initial small Use the prompts on the house photo to unlock the code and enter the tower. The hole in the wall requires two stones and a magnet to fill.
Go back to the grocery store and exchange the two gold coins in your hand for fish food and bird food. Pour the fish food into the bathtub in the restaurant to get the magnet. Put the magnet and the two stones into the hole in the wall of the rocket tower. A password will appear. .
At this time, you need to enter the number 43612 corresponding to the previous carousel and open the hatch. There is a painting in front of the amusement park prompting that four items are needed on the ground, a wooden horse, an hourglass, a triangular frame and an apple.
Finally, come to the station, feed the bird food to the bird, get the wheel, go to the cinema, put the wheel on it, get the cloud, put the cloud in a bottle, take it to the restaurant chef, get the last item - an apple, and put the cloud in a bottle. Four items and puzzle pieces are placed in the rocket. After a rewind-like playback, the game ends.