• Cooldown: 0 seconds
• Scope: Whole field
• Cost: 0
- Level 1:
- 45% damage reduction, lasts for 12 seconds
- Life steal +30 points, attack power +10%
- Level 2: Damage reduction increased to 50%, life stolen +35 points
- Level 3: Damage reduction increased to 55%, life stolen +35 points
- Level 4: Life steal +35 points, damage reduction effect is not dispelled and cannot be released again
• Cooldown: 10 seconds
• Scope: Whole field
- Restore the health of the weakest ally (Level 1: 230%, Level 2: 240%, Level 3: 250%)
- Increase friendly attack power (Level 1: +10%, Level 2: +10%, Level 3: +10%)
- The buffing effect of own mount Pato (every 15 seconds)
• Cooldown: 15 seconds
• Damage to target (Level 1: 210%, Level 2: 220%, Level 3: 230%, Level 4: 240%)
• Induces area-of-effect stun effect (triggers once every 8 seconds)
• Range: 1 square
• During combat, Haste increases (Level 1: +12, Level 2: +16, Level 3: +20)
• Site-wide
- After "full of energy", provide shield to all friendly forces (level 1: 15%, level 2: 20%, level 3: shield + 20 points of toughness, release control)
• Eating meat in a big mouth is enhanced: the healing of the target being fed is increased (+25 points, lasting for 6 seconds)
Kaka's skill combination provides the team with powerful survival guarantees and buffs. Whether it is direct damage reduction or indirect attack power increase, it can significantly improve the team's combat effectiveness. Through flexible use, Kaka has become an indispensable support role on the battlefield.