Devil May Cry is a profession that has attracted much attention in "DNF: Origin". With its unique skill design and relatively balanced positioning, it provides a good gaming experience for civilians and light paying players.
1. Strong adaptability in the early stage : Devil May Cry performs smoothly in the early stage of the game. As an auxiliary profession, its output ability is higher than that of similar players, and its skill range is wide.
2. Diversity of skills : There is no need to rely on specific equipment (such as bone rings), and it has its own attribute attacks, making the equipment requirements relatively low.
3. Version adjustment and optimization : The alien set weakens the damage reduction and strengthens the output, which makes Devil May Cry's output performance more outstanding in the current version.
1. Survivability : Devil May Cry's brittle physique is a big challenge. It is thin and slightly fragile in the face of high-damage environments.
2. Tactical limitations : In the current version, Devil May Cry lacks a soft formation mechanism, and the addition of the Black Pearl Ring is a supplement to counter the weakening of the Bone Ring.
3. Future uncertainty : Although the skill multiplier of the 55 version of Devil May Cry may be improved, there is still some doubt whether it can become the real main C (Carry).
For those players who want to experience a different fighting style in Dungeon Fighter: Origins and are on a budget, Devil May Cry is undoubtedly an option worth trying. However, to become a top Devil May Cry player, you still need to continuously hone your skills and flexibly respond to version changes. If you're interested in this career, delving into it and becoming comfortable with its characteristics will be key.