This tutorial mainly introduces the character's beauty and color adjustment tutorial. The key points are: 1. Expressing the transparent skin of the task; 2. Highlighting the character's theme; 3. Expressing the three-dimensional sense of the character; 4. Mode conversion
1. Open the material picture, copy one layer, and execute the following on the background layer copy: Image > Adjustment > Match Color, mainly to make subtle adjustments to the color and brightness contrast of the image.
2. Duplicate a layer, press Ctrl + Alt + ~ to load the highlight selection, press Ctrl + Shift + I to invert the selection, add a layer mask, and change the layer blending mode to "Screen"
3. Create a new layer and press Ctrl + Shift + Alt + E to stamp the layer, then press Ctrl + J to copy a layer and start polishing it.
Observe the picture, the color of the character is a little yellowish, processing: Create a new adjustment layer and select the color in the editor.
5. Continue to observe that the skin color of the character in the picture is a bit dark, let’s lower the skin color. Method: Load the red channel selection and press Ctrl + Alt +1 to create a new adjustment layer, select the color level, and adjust the grayscale level
6. Begin to increase the three-dimensionality of the character by stamping the layer for the second time, copy one layer, and execute: Image > Mode > LAB mode, click on the channel panel, sharpen the "Name" channel, and then sharpen the a and b channels. Apply Gaussian blur
8. Return to RGB mode, make the third stamping layer, use the magic wand to select the eyeball, perform a pixel feathering, create a new layer, change the layer blending mode to "Multiply", and use a brush to select the corresponding color. When painting, you should focus on three-dimensionality.