Max Payne 1 walkthrough, detailed explanation of all levels. The plot of this game is quite rich. Let’s take a look at the detailed plot introduction and how to pass each level. Here is the Max Payne 1 guide to take you to the top of your gaming life.
PART I
1.0
Go up to the second floor and angrily kill the murderer!
1.1
After getting off the car, go to the room on the left and remember to "sweep" the ammunition in the cabinet. After coming out, follow the path until you reach the door with the electronic lock. Don't worry about it yet. After rescuing the railway policeman from the room on the abandoned platform, take him back to the electronic door lock. The other way is impassable, so don't take it. Turn on the switch, return to the abandoned platform, drive the subway to break through the roadblocks, and shoot the gas bottles on the roadside to eliminate the enemies (shoot the top of the gas bottles).
1.2
Follow the abandoned railway and pass the door strapped with explosives to reach the vault. After a round of battle, enter the two doors on the left and right (there is a switch on the middle console), pick up the fuse, return to the door full of explosives, and detonate it! There is a switch in the small room to open the exit door.
1.3
Don't be happy after killing the two bosses, there are still a bunch of minions at the door! Unfortunately, they heard your gun battle... Break the glass to find a way out, don't be polite to the locked door, blast it open with a gun (1)! Come to the target room 313, remember to dodge quickly after opening the door (2)! Then turn back and fight Blast the boiler and reach the first floor downstairs. There is a secret passage in the big cabinet in room 216 (3).
1.4
Use more gas cylinders to fight, and you can get the key in the big room where many people are "meeting". The boss fight begins as soon as you enter the bar. The woman is not difficult to deal with. It is recommended to fight her last. Others can be lured out of the door and eliminated. The man who dropped his pants is more troublesome. It is best to lure him to the corner and eliminate him, but this means having to deal with two more followers. Go up to the second floor and smash the skylight to return to the first floor. Prepare to fight one against four. The exit switch is at the reception desk (counter with RECEPTION written on it).
1.5
INGRAM ammunition can be obtained from the shop on the left (in the display case). Go forward and enter the basement. Blast the gas bottle to open the way, and use your gun to close the locked door! Get the key at the reception and return. If you read the letter at the counter, the police will appear, ignore it and run. Go upstairs and be careful of grenades, find the yellow window, jump out and pass.
1.6
Ignore the green door for now. Go to the third floor of another building and catch the bald guy and ask him to open the green door. After that, no one will be left behind (including the cheating bald guy of course). Hehe! Take the elevator upstairs. , go out from the window of the room, follow the pipes to one building after another, wait for the two idiots to blow up and touch the door, and the "way forward" will appear. The BOSS will escape (the protagonist actually says he wants to do like Chow Yun-fat here?!), chase him all the way, and after he escapes, you have to bravely jump off the next train when it passes (you won't die if you do this?).
1.7
Use the pipe again to track the BOSS in the direction of escape, paying attention to the enemies on the opposite floor until you see a skylight. Shooting the cylinders below from above can save a lot of work. To deal with large groups of enemies, use grenades and incendiary bombs to clear the way. Of course, be very careful with the enemy's "Grenade Defense". After killing the followers around the BOSS, the BOSS becomes a piece of cake!
1.8
Go to the ticket office on the right and pull the switch, then enter through the secret door behind the switch. The iron gate switch is right next to it, so pay attention. There is a PAINKILLER next to the speakers on the second floor of the dance hall, facing the stage, and there is a door behind the console on the right. After reaching the top floor, head towards the direction where the snowstorm is coming. Pay attention to your steps and don't fall. Turn on the stage switch and use fireworks to burn enemies to death. Turn the four switches 1, 2, 3, and 4 to the states of down, up, up, and up to pass. Finally, pay attention to the rotten wooden board on the top floor, but if the enemy steps on it, you can see the rare trapeze! Yohoo!
1.9
A huge BOSS battle! This battle is extremely difficult and you have to deal with enemies that keep appearing. Remember a few points: don't stay on the red carpet in the middle, it's the "focus" of the whole scene; you have enough ammunition, but don't take it too fast; hide on both sides of the middle stairs to temporarily avoid enemy fire and take advantage of the opportunity. Recuperate. After a round of fighting, the BOSS, who is obviously mentally ill, will appear with two minions. You're welcome, treat them to bullets!
PART II
2.0
It is not a complicated maze and can be passed with a little sense of direction and patience. Crying is also a way to determine the direction. Be careful when you reach a bloodstain, and never leave the bloodstain, otherwise...
2.1
The protagonist was brutally beaten! He vowed to take revenge! There was only one baseball bat at the beginning. First take the PAINKILLER from the green cabinet and use it. Then there are two options: the more adventurous one - find an opportunity to kill the enemy (preferably alone) and seize the gun to fight back; the more conservative one - follow the three teams and go to the small room on the right to get the weapon. You can also lure the enemy in and blast them away with air bottles to perform a spectacular "collective fancy somersault" (the referee next to you will give you a bright score - 10 points). Take the elevator back to the ground, and finally kill the BOSS who just beat the protagonist in the hotel bar (much more comfortable...).
2.2
There is a door switch in the door duty room, and only the white gate can be opened. In the second warehouse, take the elevator to the second floor and control the small crane to remove the obstacles and continue moving forward. Then he controlled the large yellow crane to lift the container (take the crane license test?!). Quickly enter the open container in the narrow passage and avoid the "crane attack". As for the second "crane attack", you need to shoot the enemy at the console. After getting the sniper rifle from another open container, push it to an iron fence and shoot the wooden block against the wheel through the iron fence. The previous suspension bridge will be clear (4).