Mingchao has been officially launched, and a large number of problems have been exposed after it went online. Mingchao officially released relevant optimization announcements on the evening of the 24th. Do you know what they are? The specific content brought to you below, interested players must not miss it!
[Announcement on game experience issues and continuous optimization]
Dear Wanderer:
After the launch of "Ming Tide", regarding the game experience-related issues reported by many drifters, we are very sorry for not bringing you a better game experience. We will update the game in the near future to optimize the problem of poor game content experience. At the same time, in order to express the apology of the project team, we will issue additional compensation to all drifters at 10:00 on May 25 (UTC+8): Floating Gold Ripple*10.
✦Compensation content: floating gold ripples*10
✦Receipt conditions : Players who have completed the game before 03:59 on July 3 (UTC+8) and whose synesthesia level is ≥2
In addition to the ongoing optimization of performance issues, regarding game content, specific adjustments and subsequent key development directions are as follows:
(1) Optimize skip function
Adjustments have been made to address the current issues reported by drifters such as the limited plot skipping range, unclear skip button display, and lengthy main content. Optimization direction: supports full plot skipping, and also supports plot text and cut-scene record review. Includes the following:
1. Modify the [Skip] button display icon;
2. Significantly increase the skip range of the main plot, including the skip of the prologue and the first act;
3. Supports skipping of stand-up dialogue;
4. The companion mission of the resonator [Yin Lin] will be available in the near future.
Due to technical limitations, the skip function cannot be implemented for the cutscenes in the plot. Thank you for your understanding of the inconvenience caused!
(2) Optimize combat experience
In response to problems such as poor hitting feeling, weak hit feedback, poor controller mode experience, and blocked field of view during combat, the project team will conduct special optimization based on different combat scenarios. The goal is to Positive feedback that may improve the combat process. At the same time, problems such as controller function optimization and key customization opening conditions being too late are being simultaneously improved.
(3) Thank you for the support of the Drifters, and add a self-selected permanent 5-star character as a thank you gift
After the open beta, we received a lot of feedback from various communities and platforms about the [Newbie Summoning Activity]. We sincerely apologize for the poor experience caused during the event. Therefore, at 10:00 on May 26th (UTC+8), we will distribute a special prop [Chaosheng Appreciation Coupon] to all drifters via email. After using it, you can get a resident 5-star character of your choice. This event is valid for Until 11:59 on May 22, 2025 (UTC+8). For detailed event rules, please check the in-game announcement later.
(4) More optimized content and more versions of content are under continuous development
We will optimize the game content in the future, and more functions and gameplay activities are also under continuous development. For example: optimizing some NPC art resources, adding layered map functions, more voice transformation gameplay, etc. are also under continuous development.