Is it necessary to have a population card in the Fallout Shelter game? What I am going to introduce now is about the issue of population cards. Some players may not be particularly familiar with it, so let me introduce it to help players learn it. If players can choose, it is quite good. Choice, currently the upper limit of population is still relatively high, so the choice depends on the player.
Personally, I don't think there is a concern about the number of people stuck, because you always need to pay attention to whether your three resources can keep up. If you can't keep up, the resource bar will drop quickly, and you can just build more resource buildings. As long as there are enough resources, we can create as many people as we want. Then after reaching 60 people, small claws will appear. You can equip all your best weapons on the first level.
Some people say that the reason why the population is stuck is because 3 barbarians will randomly break in at 30 people, which will delay your production and knock out the health of your people. At 60 people, death claws will appear and the attack power will be higher, so I suggest you do it. Weapons are given priority to people on the first level.
Another suggestion, although it is too late now, is not to build production buildings on the first floor, because if someone from outside breaks in and passes through the concierge, they will reach your power plant, and the power plant will stop running, and the people inside will There will be fights with the intruders, and your pre-production will be tight now. And if the intruder beats someone to death, you need to buy a living or give up the person. Having fewer people will reduce production efficiency.