The new version of Genshin Impact 4.7: The Last Dream will feature a new character, Shigwen, the head nurse of Melo Petersburg, who cares equally for every sinner in the undersea prison. Near the end of Fontaine, What surprises will the eternal dream of spinning pendants bring us this time?
New character "Sigwen"
Water element: bow
"Combat Skills"
Launch bubbles that can bounce between enemies (imprisoning mobs) and heal teammates.
And generates 'drops of source water' (when picked up by Xigwen, life contract will be added, and energy will be restored after clearing it).
"Elemental Explosion"
Continuously causes damage to the front (can move and absorb source water drops).
"talent"
After using combat skills, the basic damage of the background character's combat skills will be increased and can be released a certain number of times.
Skill analysis
As a nanny with a limit of five, Xigwen naturally cannot circumvent recovery in terms of mechanics.
Its combat skill provides a water ball that can be ejected and charged. Every time the water ball bounces, it will restore health points to teammates except Shigwen. After the bounce ends, it will restore health points to Shigwen, which is used to clear the contract of life.
The enhanced water balls blown by Charge E can imprison some mobs. According to the preview demonstration, only two enhanced water balls have the imprisoning effect.
Combat skills will generate 2 drops of source water. If Shigwen picks up the drop of source water, it will be converted into a contract of life. Clearing the contract of life can restore energy to Xigwen and optimize the cycle of ultimate moves.
The ultimate move absorbs 2 drops of source water within the range and causes an impact in the front. However, compared with True Dragon Spray, the damage of Shigwen's ultimate move is naturally much lower, and it cannot rotate, which is greatly weakened!
In addition to the conventional abilities in healing, the main functionality lies in the semi-forced resting effect after combat skills, obtaining several layers of resting counts and increasing the damage of background characters' combat skills.