King of Champions lineup configuration:
1. Shield position selection: [Shu and Wu lineup]
①Huang Gai (highest single target, beyond the upper limit of battle magic HP in the later stage, highest shield damage in the Southern Barbarian Legion, many rewards, inferior to Sun Jian in stance, good at getting rewards)
②Sun Jian (the recovery is better, the Yitong Jiange is more stable, and Huang Gai's benefits are larger considering all things considered)
③Zhang Fei (highest coefficient, but not the highest single target, standing still for 6 seconds, absorbing damage, recovering blood and adding a shield, good at PVP Unifying the Sword Pavilion)
④Liu Bei (a man with an aura of tools, even Zhang Fei can’t use it)
2. Sword general selection: [Shu and Wu lineup]
① Zhao Yun (the highest single target, the Southern Barbarian Legion has high damage, which is higher than other swords that can be fired twice, has many rewards, and is good at getting rewards)
② Guan Yu (equipped with Shu Formation, has the fastest attack speed, and the only sword that stuns for 1 second and increases damage by 30%. I believe many friends are looking for 0.1% off games recently. Whether it is a 0.1% off mobile game or an internal account platform, you can actually find it at gm648.com With the website experience, it is not that 648 cannot afford it, but the 0.1% discount is more cost-effective. Compared with today, if you want to have fun in mobile games, you often need to spend a lot of money. If there is a platform with a lower discount, Why not give it a try? Both PVP and PVE have a certain level. There is nothing that can be done about Nanman and Zhao Yun who is inferior in challenge. He is better than Zhao Yun in PVP and is good at PVP. Unify Jiange)
③Ma Chao (5 sword strikes in the group, the general with the highest frequency of triggering combat attributes, no one has a higher frequency than him, the Sishu lineup uses the stun control flow, there may be a way to survive in PVP)
④Sun Ce (splash shooting sword, it needs to kill to gain high income, mobs are also counted, there is no requirement to kill with skills, it can add to the camp halo)
3. Archer selection: (Shu and Wu lineup)
① Ling Tong (3 seconds of bleeding increases damage by 30%, abnormal damage increase, high damage to the Southern Barbarian Legion, group damage and reduced anger speed, so PVP and PVE are not bad, good at getting rewards)
② Sun Shangxiang (the highest single target, two freeze shots clear the anger of two people, two small group shots, reduce the anger recovery speed of two people, with a four-Wu lineup, our own anger recovery is high, the enemy's anger is cleared, the main focus is on one enemy to weaken our strength, It is difficult to distinguish between superior and inferior Ling Tong, the Southern Barbarian Army is inferior to Ling Tong, and the PVP Yitong Jiange is superior to Ling Tong)
③Han Dang (second in the basic attack panel, with multi-stage bows for groups, high frequency of triggering combat attributes, increased anger with basic attacks, stun control flow in the four-Wu lineup, there may be a way to survive in PVP)
④Huang Zhong (Single-target arrows go to the nearest target, not afraid of going around the back row, basic attack, negative damage, normal attack will not be low, paralysis control time is long, friendly troops will be destroyed, can survive until the last one, maximum benefit, Shu array aura )
⑤Jiang Wei (No. 1 in the basic attack panel, single-target multi-stage probability plague bow, high frequency of combat attributes, but it is a single target, can it be compared to Han Dang and Ma Chao's multi-stage groups)
4. Ideas for comparison of formed lineups:
Huang Gai's Southern Barbarian Legion has high damage; Zhang Fei's PVP advantage in unifying Jiange is against groups, and the Southern Barbarian Legion's damage is not low [Comprehensive comparison with Zhang Fei's comprehensive practicality is more comprehensive]
Zhao Yun's Nanbarbar Legion's single body coefficient is as high as 800% (other swords can't catch up at all); Guan Yu's PVP unification sword pavilion has the advantage in fighting groups, and the Nanbarbar Legion is not low, but Zhao Yun's single body coefficient is too high, and he can't catch up with two big moves! [Zhao Yun’s reward position is too stable, and PVP is weaker than Guan Yu’s group damage and group control]
Ling Tong's Southern Barbarian Legion bleeds to increase damage, abnormally increases damage, and is very practical; in terms of PVP, Sun Shangxiang clears 2 people of 100% of their anger, and the opponent cannot use their skills. The freeze is very long, and our team takes less damage overall. It can be regarded as an auxiliary survival bow! [It’s really hard to choose, I suggest Ling Tong with low star as a backup, Sun Shangxiang with high star PVP]
Ranking list of kings and generals
1. Wu General > Shu General > Wei Cha > Qun Chun Decoration (needs to be enhanced)
Can the official consider a mixed halo of Wei, Shu and Wu Qun?
The camp bond is doomed! It’s not that Wei Guo is poor, it’s that the output is poor, the resource acquisition speed is harder than that of Shu and Wu, and it’s more difficult to cultivate! Wei passively recovers blood, and the heroes reduce damage. Only the front row can be injured, and the back row has no effect. Shu attacks quickly and Wu recovers his anger. (completely different meaning)
Note: Zhou Yu’s versatile thighs are best if he can hold them in the early stage, and Baixu can output them at will! ! !
2. Output ability = resource acquisition ability, therefore: (Based on Whiteboard 1 skill standard)
Only sorted pairs, and the ability to increase:
① Shield: Zhang Fei, Huang Gai, Dong Zhuo> Yan Liang, Meng Huo> Cao Cao, Sun Jian, Liu Bei
②Sword: Zhao Yun, Gao Shun, Guan Yu, Ma Chao > Lu Bu, Zhang Liao, Sun Ce > Dian Wei
③ Bow: Lingtong Shangxiang Yuan Shao > Zhang He Huang Zhong > Jiang Weihan as Xiahou
④Fa: Zhou Yu no1, Xiao Qiao, Diao Chan, Xu Shu>Guo Jia, Zhuge Hua Tuo and Xun Yu