Figures 1-5 are relatively simple. There are two ways to play in the 6th map, 6-6 single team has 5 drops in 2 rounds and 1 drop judgment, 6-4E cooperates with 1 support echelon and 3 teams of dog food, 5 drops in 6 rounds, or you can get +1 for two echelons on your own. Dog food advances.
Dog food can be parachuted to the airport on the right to get an extra S win, but the return for spending 5 commands is too low, so it is not recommended.
The 7th map is quite fierce and requires a little manipulation. It is recommended that one team goes up to fight the boss, and the other team goes down the double S to win. It is recommended to use the AR team.
The process in Figure 8 is very long. It is recommended to exercise self-discipline or use airborne fairies to salvage it.
Picture 9 only requires that the front row SG armor exceeds 35, the team has 1 output position, and 2 boss positions are optional.
Night battle: The enemy moves randomly. In Picture 3, it is recommended to cooperate with the support echelon to clear them all. In Picture 5, you need to observe the position of the two points on the left.
The team is moving closer to simple operation on the premise of low consumption. The glory of 5HG will never fade, AR is stable and controllable, and RF operation is simpler. Please choose according to your own situation.