The damage of shikigami skills in Onmyoji mobile game requires a little mental effort. However, if you master some calculation methods, then the calculation will be a piece of cake. Do you want to know what the calculation method is? Then follow the editor to find out more, I believe it will be helpful to you.
1. Additive damage
The main effects are:
①Attack increased (decreased) by
②Defense increased (decreased) by x% (one-eyed monk, mercenary passive, picture wall)
③Speed increases (decreases)
/*It is worth noting that the "attack increase" has been measured by the original poster. It only increases the "black letter" - the basic attack, rather than increasing the total attack power. In other words, it is the same as the attack calculation method for improving the soul and shikigami passive skills (such as Daitengu and Demonic Black Awakening skills).
For example! You use Yamato to add attack to your shikigami,
Suppose the total attack of the shikigami is 4000, the basic attack is 2000, and the extra attack such as the soul control is 2000. During combat, Mountain Rabbit BUF increases attack by 20%, which is equivalent to your attack changing from 2000+2000 to 2000×120%+2000=4200. So a 20% increase in attack does not mean a 20% increase in damage (unless you don't wear Yuhun).
From this perspective, in fact, the 5% attack bonus difference between Lian Weasel and Mountain Rabbit is not that big when their skills are full. What should be more valued is Lian Weasel's self-contained wheel entry control effect and Mountain Rabbit's 2 fire-saving will-o'-wisps. mechanism. Which one to choose is a matter of opinion. For other similar skills, you can analogize them in the same way.
I boldly assume that the increase in defense percentage (for Tubi, One-Eyed Monk, and Soldier Mercenary) is the same. After all, this is the easiest for programmers, so when Soldier Mercenary chooses Soul Taming, I am afraid they should not use a single stack of defense. , because the passive (20% increase in defense for every 20% health lost) can only increase the black character's defense, and has no effect on the defense increased by the soul. Therefore, life defense should be developed in a balanced manner. . . */
2. Multiplicative damage effects
①Skill damage is increased by x%
②Inflicted damage increased (decreased) by
③ Damage received increases (decreases) by Because his calculation method is very unique! At first, I thought it was directly multiplied by 1.4, but it was not the case; the Passive of Ugly Time Girl can be superimposed with other skills, but the calculation method has not been tested by the author because it is too difficult to test, so I will not discuss it anymore. .
④Crit damage
⑤ Defense damage reduction (the damage reduced by defense is proportional to the damage reduction. For example, about 300 points of defense reduce damage by 50%. That is, multiply your damage by 0.5)
Attachment: Tianxieguichi - provocation.
Attachment: The Passive Daughter of Ugly Time
1. The additional increase in skill damage is the part of the skill that is improved after everyone feeds the Shikigami with Dark Daruma. Taking the common 20% as an example, assume that (the black face) has maxed out the basic attack. Then your basic attack will cause 120% damage. For multi-stage attacks, taking the Daitengu as an example, the basic damage is 37% each time, and the ultimate attack increases 20% additional damage, so each damage becomes 37% × 1.2. Some people may say here that the higher the foundation, the more you can add?
Wrong! Wrong! Wrong!
The multiplicative distribution rate tells us that after the multi-stage damage is added up, the increase in the additional damage of the skill is exactly the same as the single-stage damage! So don’t worry about whether the skill value of the multi-stage damage is worth upgrading, it is the same! When it comes to multi-stage damage, just Need to mention the Needle Girl. The needle girl's damage is a fixed damage that ignores defense and cannot enjoy either additive or multiplicative bonuses.
2. The only skill that causes increased damage is Qingming's Word Spirit Star, which increases the damage by 30% at full level.
3. There are many skills in the "increased damage taken" category, and their descriptions are also more varied. The curious poster used a trumpet and spent countless physical energy to do N experiments, and came to the conclusion that except Tianxie Guichi's provocation can be used with other skills at the same time, the others (Qingmingyan Spirit Binding, Talisman Destruction, Iron Rat Ultimate Move) Skills cannot be superimposed and will cover each other. Priority: Word Spirit Binding > Talisman Destruction > Iron Rat Ultimate Move. That is to say, after you release the above three effects in turn, the last one left will be the effect of Word Spirit Binding.
4. The skill of Tian Xie Gui Chi - provocation. This card needs to be discussed separately, because it confused me for a long time and made me completely understand the damage calculation formula of Onmyoji. First give the conclusion (attack in the formula is red letter + black letter + additive attack gain mentioned above): Final damage = attack * damage multiplier taken * multiplier of damage caused * multiplier of critical hit damage * multiplier of skill damage * extra damage of skill Multiplier*(1-defense damage reduction ratio). Tian Xie Gui Chi's skill is one of the "increased damage taken", but it is not directly multiplied by other similar skills (other similar skills cannot be superimposed, and the ugly girl's passive is not calculated), but after other skills, + 0.4 times. To give you an example! Seimei Talisman Extermination + Tian Xie Gui Chi Provocation = 1.3 + 0.4 = 1.7. This multiplier will be directly multiplied with other multipliers later, and Tian Xie Gui Chi's 0.4 times is added up with similar skills!
In order to draw this conclusion, the author spent N amount of energy to do N experiments, and got the following two tables. Interested students can take a look. Although it is very boring (the second table has fewer experiments, but it can still be used). See the problem):
Conclusion: Tian Xie Gui Chi's skill is included in the debuff, and is calculated as an increase of 0.4, but all debuffs that sustain damage are finally multiplied by Yan Ling Star and skill damage.
Attached: Experimental data after damage bonus of various buffs and debuffs. The parts in red are the data that the original author measured and differed from the initial assumptions. At first, I found that the actual damage after the Tianxieguichi buff was lower than the theoretical value, so I changed to a larger size (Full Level Yanling Star) and conducted another experiment, and finally found the previous conclusion.
5. I won’t talk about critical hit damage and defense damage reduction. You can refer to the calculation of defense here: Click to view
Okay, now that I’ve finished talking about the skill effects, I’ll give the novice a picture of the effect after debuffing the BOSS:
Attachment: Add provocation, spell annihilation, and ugly daughter of time trigger passive to the 4th level Great Tengu of Yuhun (from the picture, you can see that 3 debuffs that increase the damage received exist at the same time), and you can see that there are 3 broken shield marks, indicating Damage taken increased. Skull Face is a taunting effect added to Provocation. All buff and debuff icons have a number in the lower right corner, indicating the number of rounds the buff lasts.
3. How many times is the maximum multiplicative damage?
1. Let's take White Wolf as an example to calculate how many times a single target's burst can be increased (perhaps other shikigami can be higher, here are just some references).
Lineup: Guishu Yaoqinshi, Iron Rat, Tian Xie Gui Chi, Qing Ming, (to be determined), (to be determined)
The base multiplier of White Wolf's ultimate move is 2.37
Skill upgrade multiplier 1.2
Qingmingyan Spirit Binding 1.4 + Tian Xie Gui Chi + 0.4 times = 1.8
The demon harpist gives Qingming a turn and releases Yan Lingxing 1.3
Suppose you use a 4-star strong critical hit to damage Yuhun. Is it easy to increase the critical hit damage to 2.1 times?
Breaking trend 1.5
Okay, after reading the previous popular science, we know that the multiplier = 2.37*1.2*1.8*1.3*2.1*1.5=20.96 times! Of course, no one will add gain to the white wolf like this (students with Ibaraki can try it with Ibaraki) Try (?﹏?)) Because when the multiplier reaches about 9 times (when the critical hit damage is 2.1, it can reach 8.9 times without any other bonus), you will have a chance to kill someone in seconds.
Taking the five-star shikigami as an example, assuming that after the mountain rabbit bonus, there is an attack power of 4000 (very easy, right?) and a 9 times profit coefficient when facing a shikigami with 300 defense, (after calculating the defense based on the empirical formula of the previous forum The damage ratio is approximately: 300/(300+x)), which can deal 1.8W of damage! Even when facing a unit with 700 defense, it can also deal 1W of damage.
So students who have Ibaraki may wish to try this idea: Seimei (Kotoreixing and Koreibei), Yamato (Fire Spirit), Kamisu Yaoqinshi, Tenxie Ghost Aka, Ibaraki-sama, (to be determined). Everyone can play freely in that last position. In this lineup, Seimei + Tenxie Oni Aka + Kamesu Yaoqinshi can bring a 2.34 times profit factor to your output damage, and Ibaraki-san’s overflow damage will calculate the breaking effect again (terrible). You probably only need to grab the first speed , it should be possible within seconds. (I have already met the 8th-dan players Oibaraki and Tianxieguichi in Hand in Hand... Without Ibaraki, I shed tears!) (Yes, I just want to blacken Ibaraki! I hope NetEase dad can love me again~~ )
Finally, I would like to remind newbies that there is a health bonus in the arena, so don’t think that just hitting 1W+ damage will kill you instantly. Judging from the experiments of the two posters, the higher the rank, the higher the blood volume bonus ratio. At the seventh level, the blood volume is about 2.2 times the initial value! I hope that interested friends can go to each rank to test the following, and then give everyone Share it~
2. However, many, many classmates (including me) don’t have Ibaraki! At this time, I thought of our lovely African chief’s exclusive shikigami - Comrade Demon Black. The unique skill mechanism of Onmyoji makes it the most suitable group attack shikigami among Onmyoji to enjoy the multiplicative bonus, because when facing a unit with full health, its skill itself has 1.06×1.5 times the damage. Next, I will recommend a lineup to everyone (the combination of Ugly Girl + Xiao Hei has been mentioned in other people's posts, but Yin Mora and Guishu Yao Guinshi are not recommended.)
Qingming (spelling star, spell destruction), Choushi's daughter (Yinmoluo), Mountain Rabbit (or attracting wealth), Ghost Maker Black (breaking the trend), * Turtle Speed Demon Musician (fire spirit or attracting wealth), (to be determined )
Finally, this position can be changed. You can use double pull bars to prevent the ghost from getting out of control, or mercenary control to prevent queue jumping, or you can use a boy or wet nurse to protect teammates. Ugly Girl brings Yin Moruo, because the straw man's damage is calculated after AOE, so the straw man's kill can trigger Yin Moro's backfire, allowing Gui Jihei to choose the second wave of ultimate moves.
Let’s take a look at how many times the group attack damage of Guijihei can be achieved under this lineup?
The ghost's black skill comes with 1.06×1.5
Skills are increased to 1.2
Breaking trend 1.5
Qing Ming Yan Ling Xing 1.3
The demon harpist gives Qingming a turn, and Qingming's spell is destroyed by 1.3
Multiplied by the above coefficients, it is about 4.84 times. This is when there is no critical hit. If the critical hit damage of Guiji Heihe reaches 2.1, then as long as the critical hit is triggered, there will be 10.15 times the AOE damage! Combined with the previous calculation of White Wolf, it can almost be considered that this multiplier is in Onmyoji It already belongs to the flash sale level!
However, it may be difficult for Ghost Black to achieve 100% critical hit, so our Chou Daughter of Time only needs to put a straw man on the opponent's key character, and the damage will be more than doubled, and it will definitely trigger Ghost Black's new turn. !(In the case of neither critical hit, regardless of the 50% defense reduction of the straw man, the multiplier is 10.15, it may happen that the straw man or the main body is critically hit, or both are critically hit). In the most ideal situation (both the straw man and the linked target are critically hit), the multiplier will also exceed 20 times! This straw man is specially prepared for the toughest person on the opposite side. . . Okay, some people say that the first wave is really defeated by the resurrected wave, because after three waves of ultimate moves, it can't kill the boy on the opposite side. That's because the current Ip-Ryu always uses Kagura for additions, and always uses Needle Girl to trigger other people's Jizo statues. The damage of the needle girl is only 10% of the life, and the shield of the Jizo statue is 15% of the life. How can it be defeated?
Therefore, I think that if you want to advance Ippo Ryu to the extreme, you must use Seimei for multiplication and not Kagura for addition! I am working hard to train my little Heizhong. . . (However, it is still faster to push pictures! Beginners, don’t throw away your pingirl bird!)