The fourth level of Defending Carrot 3 Playground is the first dual-exit level of this theme. How to correctly lay out the turret positions in this picture? Below, the editor will share with you the recommended turret layout for Level 4 of Defend Carrot 3 Playground. Let’s take a look at the stand-alone version of the walkthrough for Level 4 of Defend Carrot 3 Playground.
The turrets in the fifth level of the playground include bottle cannons, ninja darts, radar and moon turrets
When it comes to turret selection, the slowing down type has to be the Moon turret. If you want to output the turret, choose the Ninja Dart, because the only ones with AOE capabilities are the Ninja Dart and the Moon. Without the output of the range-attack turret, it would be difficult for the Splinter monsters to survive in the later stages. At the beginning, build 2 ninja dart turrets on the sliding poles!
Even with the ninja dart turret, it is still difficult to survive the first 6 waves because there is no suitable location to build a moon turret, so Apo can only build a moon turret at one of the monster's exits, and at the same time use the return to the starting point prop to delay the monster's offensive , take the opportunity to clear out the obstacles below. The location of the obstacles below is the most suitable location for building a moon turret, so it is better to clear it out early.
After clearing the obstacles below and building the moon turret, Apo felt at ease. At the same time, he built the ninja dart turret nearby. When he is stressed, he can use his pet skills or character skills to spend 7-12 smoothly. After the wave is over, the focus afterwards is whether to build the turret on the left or the right.
After thinking again and again, Apo finally chose the right side. Because the monsters with double exits finally merged in the lower right corner, it was most appropriate to build the final firepower on the right side. It was quite stressful at this time, and the split monsters also attacked. Carrot We should make good use of pet skills to reduce the monster's bloodline. If that doesn't work, just use the clown's skills!
The difficulty of the map in this level is simply crazy. Turrets cannot be built in the important strategic positions in the middle. The carrots can only repel the monsters from the sides. Fortunately, with the help of pets, a lot of pressure is relieved. It seems that this This version is a test of our skills. When to clear obstacles with pet skills and when to reduce monster blood lines, every release must be carefully considered!