In the dungeon, the boss will release a magic beam of light, and the floor will show two different states. The transparent floor is a magic beam of light, while the ordinary floor can avoid skills. Players need to quickly step on the ordinary floor to avoid the skills, and then output when the boss enters a frozen state.
1. In the first room, there is a group of little demons stationed there. They are not very difficult and you can just use powerful attacks to kill them all.
But be careful, they do a lot of damage, so don't stay within their attack range or you'll lose a Resurrection Coin.
2. The second room is probably the most challenging. Each enemy needs to be defeated individually. Be sure to spread out and don't gather together.
Otherwise they will resurrect and regain health. It should be noted that their damage is very high, so be sure to avoid their attack skills.
3. When entering the third room, there will be a green poisonous mist surrounding you. Don’t panic.
The damage of the poisonous mist is not high. Now you need to step on the grid to increase the flames to eliminate the poisonous mist.
4. If the level of the dungeon is low, you can output it directly without considering the mechanism.
But if the "dimension level" is relatively high, you must follow the corresponding mechanism, otherwise be prepared for resurrection coins.
5. The fourth room is relatively simple and does not pose much of a threat.
This monster has high health and strong defense. You need to use the push box mechanism to destroy its defense.
6. During the process of pushing the box, there may be mobs or demons to block it. Be sure to use the invincible or dominating skills.
Avoid damage and prevent stuns. After pushing the box, the monster will enter the defense-breaking state and can be output directly.
7. The gameplay in the fifth room is very simple. Every time you hit a monster, a poisonous circle will appear on its head.
Up to five poison circles can be added. The more poison circles there are, the higher the monster's damage, so be careful to avoid attacks.
8. The monster will summon a light ball, which will appear randomly in the four corners. The light ball must be broken at this time, otherwise the monster will recover its blood volume after the countdown ends.
Tornadoes and light balls generally rotate clockwise, and levels can be easily cleared based on their trajectories.
9. The boss in the sixth room is relatively weak and can be output regardless of the mechanism. Mainly avoid the light beam that pops up on the floor, as it does a lot of damage.
10. The boss will release a magic beam of light, and the floor will show two different states. The transparent floor is a magic beam of light, while the ordinary floor can avoid skills.
So when it releases its skill, quickly step on the regular floor. After releasing the magic, the boss will enter a frozen state and can output directly at this time.