The location of the Baldur's Gate 3 camp is different in each chapter area, so you need to find it on the map yourself. There are 9 camps in the first chapter, and 4 in the second chapter! There are a total of 17 campsites to collect.
1. Initial map outdoor (the only designated camp for tiefling/goblin celebration banquet)
2. Temple ruins (Jergod's tomb/goblin camp indoors)
3. Basement of the plague-infected village (underground of the herbal medicine shop/underground of the dilapidated wooden door opposite the herbal medicine shop/underground of the toll station on the road to advancement)
4. Cave (Woodland Indoor/Sevro Stronghold/Moor Stronghold/Zhentarim Basement)
5. Cave (the Whispering Deep where you fight the Spider Queen/the cave where you can transport treasure chests in the Zhentar Forest/the entrance corridor of the Granny's House)
6. Underdark area
7. Furnace of Revenge
8. Guichen Monastery
9. Nursing room
1. The shore of the waterfall (Final Light Hotel and its surrounding areas)
2. The small town of Leithven has a beauty of isolation and time stasis.
(The transition area between Furnace of Vengeance and Curse of Shadows is also this camp)
3. Temple of Shar (inside the secret passage of the Great Tomb)
4. Tower of Moonrise
1. Feilongyan Observatory (the night before entering Chapter 3) is the most spectacular campground. Unfortunately, you can only stay there once.
2. Livington
3. Small Port in Xiacheng District
4. Private room at Elf Song Hotel in Xiacheng District
(Talk to the hotel bartender Alan Ellis and spend 200 gold to book the entire second floor of the hotel. Since you cannot check out, if you choose this, you will no longer be able to go to another downtown port camp)
In the picture, Karak and Jaheira used luminous weapons to light up the hotel, which was very dark.