The Guardian is a character that is more popular among male players in Sky Gate. He is a handsome warrior holding a big sword and a giant shield. His cool skills sweep away all monsters. Today I will bring you a guide for the Guardian of Sky Gate. , let’s take a look at how powerful this character is.
Let's take a look at his skills and attribute conversion first. The Guardian's first skill is physical damage. He slashes forward in four steps. The attack distance of the last blow is longer, which is more useful when clearing wild monsters. After being able to switch attributes, the editor recommends that you switch to the biting wind of the ice system, which can cause damage and slow down the 6 enemies in front of you. This skill lasts for 5 seconds. If you are still in a situation where you have residual health, you can still protect yourself.
The second skill, Focused Bombing, has the ability to gather among its general attributes. It can draw enemies within a certain range around you, and then hit a judgment blow, which can cause nearly twice the high damage. At the same time, in 3 seconds Improve your own defense attributes within the skill. Don’t worry about changing attributes in the early stage of this skill. After all, it is a very practical and powerful skill with buffs. In the middle and later stages, if players want to use it to gain control, it is recommended to switch to the dark skill Dark Invasion to control themselves. Enemies around you are slowed down, and every time the guardian loses 10% of its health, it will cause an equivalent amount of damage to the enemy;
If you want to turn the second skill into an auxiliary skill, then you can convert it into the divine blessing of the light system. The guardian expands a large sacred field, and teammates in the field gain 24% damage immunity. At the same time, every second Recover 2% of health, and just like that, the guardian becomes a daddy.
The three-skill cross charge is the most versatile among the skills with general attributes. The guardian charges forward, and the targets hit in the process will be knocked back and damaged. The final blow of the guardian will knock the enemy three times. The editor of this skill recommends that you do not change attributes for this skill, because the abilities of other attributes are not necessarily stronger than the universal ones;
If the second skill has been converted to a light attribute, you can also consider converting the third skill to a fire skill and sacrifice it. After using the sacrifice to lose health and deal high burst damage, you can then use the second skill, Divine Blessing, to restore health. In this way, Better results when used.
Finally, there is the ultimate move, Goddess Power: Beginning. Since the other abilities of the guardian are relatively hard-core, the editor feels that it does not matter if you do not pay attention to this ultimate move in the early stage. When it comes to attribute conversion, you can consider transforming into the fire system, which can bring you The 5 seconds of invincibility, whether with residual health or in a dying state, can give the guardian an extra chance to save his life.
Regarding the passive, again, you can choose whatever you want. The editor recommends a few that are more suitable for guardians. The first one is the Son of Light, which recovers 2% of health every second after leaving the battle. If you and Ersan When the skills are combined, the third skill consumes blood to produce high output, and then out of combat, the second skill is used in conjunction with passive blood recovery, which is 4% per second, and the blood recovery speed is quite impressive.
The second recommendation is the Light Wheel of Salvation. This is a complete auxiliary skill. Every 30 seconds, it will remove the negative effects of teammates within 1000 of itself, and increase the movement speed within 5 seconds, making it immune to everything. Control is equivalent to getting a purification skill every 25 seconds.
Rhythm of Death is also a passive skill that the Guardian can bring. Killing a mob will restore 1% of health, and killing a player will directly restore 30%. With this, the Guardian's endurance can be enhanced; first fire, receiving fatal damage When the guardian enters an invincible state for two seconds and restores half of its own blood volume, if the guardian uses a large number of sacrifices of the three fire skills, this skill can prevent him from being killed by the enemy when his health volume is too low. Use it in conjunction with the effect Significantly.