Rumojianghu is a role-playing mobile game based on Jin Yong's martial arts novels. There are many different attributes in the game that affect the character's combat effectiveness and performance. This article will introduce the attributes and effects of Rumo Jianghu to players, introduce the attribute effects of Rumo Jianghu, and help players better understand and cultivate their characters.
Basic attributes refer to the character's attack power, defense power, speed, health value, spiritual power value, etc. These attributes directly determine the character's basic abilities in combat. Basic attributes can be improved through equipment, martial arts, internal strength, level, occupation, etc.
Attack power: Attack power refers to the character's ability to cause damage to the enemy. The higher the attack power, the greater the damage. Attack power can be improved by equipping weapons, improving arm strength, learning martial arts, and using internal strength.
Defense: Defense refers to the character's ability to resist enemy damage. The higher the defense, the smaller the damage received. Defense can be improved by equipping armor, increasing stamina, learning martial arts, and using internal strength.
Speed: Speed refers to the sequence and number of actions a character takes in combat. The higher the speed, the faster and more times the actions are taken. Speed can be increased by equipping accessories, improving agility, learning martial arts, using internal strength, etc.
Vitality value: Vitality value refers to the character's health value in battle. The higher the vigor and blood value, the stronger the survivability. The blood value can be improved by equipping accessories, improving physical fitness, learning martial arts, and using internal strength.
Spiritual power value: Spiritual power value refers to the energy value required by the character to use martial arts and internal skills in battle. The higher the spiritual power value, the more times the skills are released. Spiritual power can be increased by equipping accessories, improving physical fitness, learning martial arts, and using internal strength.
Additional attributes refer to other attributes of the character in addition to the basic attributes. These attributes can affect the character's special effects and status in battle. Additional attributes can be obtained through equipment refinement, martial arts effects, internal strength effects, etc.
Hit: Hit refers to the probability of a character successfully hitting when attacking an enemy. The higher the hit, the easier the attack is to hit. Hits can be improved by refining equipment or using martial arts or internal skills that increase hits.
Dodge: Dodge refers to the probability of a character successfully dodging when being attacked by an enemy. The higher the dodge, the less damage will be received. Dodge can be improved by refining equipment or using martial arts or internal skills that increase dodge.
Critical hit: Critical hit refers to the probability of triggering additional damage when a character attacks an enemy. The higher the critical hit, the greater the damage. Critical hits can be improved by refining equipment or using martial arts or internal skills that increase critical hits.
Resilience: Resilience refers to the character's ability to resist critical hits from enemies. The higher the toughness, the lower the probability of being critically hit. Toughness can be improved through equipment refinement or the use of martial arts or internal skills that increase toughness.
Countershock: Countershock refers to the rebound damage caused to the enemy when the character is attacked by the enemy. The higher the countershock, the greater the rebound damage. Anti-shock can be improved by refining equipment or using martial arts or internal skills that increase anti-shock.
Countershock immunity: Countershock immunity means that the character is not affected by the enemy's counterattack when attacking the enemy. The higher the countershock immunity, the less rebound damage will be received. Anti-shock immunity can be improved through equipment refinement or the use of martial arts or internal skills that increase anti-shock immunity.
Parry: Parry refers to the probability of reducing the damage received when a character is attacked by an enemy. The higher the parry, the smaller the damage received. Parrying can be improved by refining equipment or using martial arts or internal skills that increase parrying.
Parry immunity: Parry immunity means that the character is not affected by the enemy's parry when attacking the enemy. The higher the parry immunity, the greater the damage caused. Parry immunity can be improved through equipment refinement or the use of martial arts or internal skills that increase parry immunity.
Damage immunity: Damage immunity refers to the ratio by which a character reduces all damage received. The higher the damage immunity, the smaller the damage received. Injury immunity can be improved through equipment refinement or the use of martial arts or internal skills that increase injury immunity.