Many players will encounter difficulties when quitting a sect. On the one hand, they don't know what the punishment mechanism will be, and on the other hand, they don't know how to operate it. Next, I will bring you a detailed introduction on how to quit the sect of Fighting Sword Spirit. I believe you will have a comprehensive understanding after reading it.
The martial arts is a relatively important gameplay mode in the game. In the martial arts, players can not only get to know many like-minded players, but also obtain reward props through various gameplay methods of the martial arts. Among them, the sect mission and sect ranking gameplays are more popular among players. These two gameplays can allow players to obtain sufficient sect contributions. Using the contribution points to purchase the props they want in the store is very helpful for improving combat power.
However, although the martial arts gameplay is relatively excellent, some players still have the idea of quitting the martial arts. On the one hand, it may be because the sect members are no longer active, and on the other hand, it may be because their own game situation and the development direction of the sect are different. In both cases, players will basically choose to quit the current sect, so the editor below will first explain how to quit.
First of all, players who want to quit the current sect must meet two conditions. The first condition is that they have joined the current sect for more than 24 hours, which is one day. The second condition is that the player has contributed more than 100 to the current sect. Players only need to complete a few sect tasks to complete this condition. Only after the above two conditions are met, the player can exit the current sect.
In terms of operation method, first click on the martial arts in the main interface to enter. In the interface, players can see various information and online status of the martial arts. Click the "School Management Button" on the lower left, and you will see an option to exit in the interface. If the player is the management of the current sect, there will be other joining conditions and management options. After clicking the exit button, the system will prompt whether to exit the current sect.
After clicking OK, the player has completed the operation of exiting the sect. These steps are the conditions and operation methods for exiting the sect. Next, the editor will explain to you the losses and development options after quitting the sect. Many players have said that they have suffered a lot here. The first is the penalty for quitting the sect. Since the system does not provide any prompts, players often ignore this point.
In fact, players will lose their contribution when they quit the current sect. If they quit the sect, 50% of their current contribution will be deducted as a penalty. This mechanism is mainly to prevent players from leaving after taking the sect's rewards. In other words, the higher the player's contribution value, the greater the loss, so the editor here reminds players not to choose to quit the sect easily, otherwise it will be you who will suffer in the end.
Of course, if you decide to quit after awakening, these contribution points can also be earned back in subsequent games. As for the development after quitting the sect, since players cannot join the sect within 12 hours after quitting, players must make certain efforts to find new sects. It is a good choice to find a new sect as soon as possible.
However, after learning the above lessons, when players are looking for a new sect, they must find one that both parties are satisfied with. This can prevent the operation of quitting the sect from happening again. The above is the introduction of sect withdrawal operations and losses brought to you by the editor. I hope you can operate with caution to reduce losses.