Druid in the Last Era is a profession with great potential that can play an important role in the team. When players choose this profession, they need to have an in-depth understanding of its characteristics and advantages, and constantly optimize their skills and equipment in order to play an important role in the game. Get better results.
Skill
1. Earthquake
The core output skill, chilling brings 2.5 times damage increase, and the chance of chilling comes from the passive of the shaman.
2. There is 1 less critical hit point. The critical hit point is not enough for the critical hit point. There are a lot more kills and anger recovery points. The main reason is to avoid the critical hit point in the map where the anger recovery necklace cannot be used.
3. Jump
When the cooldown point is full, it is responsible for triggering the summoned vines to regenerate anger, clicking on the kill to set the CD, and clearing the map with 2 consecutive hits.
4. War cry
There are no monsters in 1s, pull monsters, clear abnormalities, increase weakness, and cooperate with sweep to increase damage.
5. Sweep
Toolman skills, a lot of more and explosive damage buffs, and a 14% blood kill is also very powerful.
Passive skills
1. For basic professions, strength and blood volume attributes can be adjusted according to one's own ice resistance.
2. Point on coordination, lightning, and frost resistance passive points. The passive point on the far right is very strong. The hammer you take will cause 50 freezing points of damage.
equipment
1. Weapon: Earthquake Hammer, bound to level 90 timeline fire boss with 50% chance of dropping.
2. Clothes: Massive blood loss, optional binding to synthesize potential life, increased explosive damage when transformed.
3. Shoes: Reflection, bound to level 70 timeline boss, 50% chance of dropping.
4. Belt: dark gold, a lot of armor, dropped in the world, poison resistance is fully charged.
5. Necklace: Dropped in the world, bound, giving up the tree man vines to regenerate anger, relying on this regeneration to match the vines.
6. Ring: Cooling time base.
7. Gloves: Gloves produced by the boss in the 70 timeline.
8. Helmet: necessary to bind the boss of the Matte Pavilion.
9. Relic: ice resistance, corruption resistance base, leap level, sweep level or strength, life, resistance.
10. Statues: 2 large statues.