The career system of the last era is rich and diverse, and the retribution paladin is a job transfer of the guard. The attribute points are mainly concentrated on strength and critical strikes. Strength can increase the output damage of the retribution paladin, while critical strikes can increase its explosive ability.
Skill
1. The output skill Punishment Divine Fire Relic has +3 levels, and there is no way to remove the explosion damage and blinding damage points.
2. Time and space retrieval is a magical skill. Hitting the void rift can add 30% damage increase to the monster's vulnerability.
3. The vulnerability attached to multiple rifts can be superimposed, and two releases can increase it by 120% more.
4. The Talisman of Hope and the Mark of Hope are responsible for reducing the amount of mana, and combined with the necklace, increase a large amount of spell damage.
Passive skills
equipment
1. Main hand weapon: Crazy Alchemist’s spoon, potential synthesis recommended critical hit multiplier, spell critical hit rate.
2. Off-hand weapon: The cradle of the erased, the hundred-square shield is no longer available.
3. Helmet: base of cold recovery speed.
4. Clothes: Critical hit avoidance or critical hit base.
5. Shoes: Any movement speed experiment - rapid.
6. Gloves: Void anti-base.
7. Relics: The ability to synthesize punishment levels is greatly improved.
8. Belt: Any, lightning damage, take medicine to clear abnormality.
9. Ring: Opal base + anti-corrosion base.
10. Necklace: Loyalty (binding).
11. Idol: 4 throws trigger punishment, hardcover idol.