There may be many friends who don’t know how to play Defend Carrot 4 - Defend Carrot 4 Guide. Now the editor will bring you "How to play Defend Carrot 4 - Complete Guide to Defend Carrot 4". If you have these questions Children, let’s take a look, it may help you.
Defend Carrot 4 strategy guide:
Before the start of each level, you can see the monsters in that level and the turrets that can be used, so you need to understand the monsters and the turrets they are targeting. People often use fire bottles. This turret does high damage and breaks shields quickly. It is usually placed on the inside of the corner so that it can attack the target for a long time. The group damage turrets are usually placed a little further forward, so that they can attack multiple monsters. The ones with higher individual damage are placed more in the second half. If you can't kill them in the first half, they will be easier to kill in the second half.
In the first half and the second half, long-range turrets with high damage, such as airplanes and bows and arrows, are needed. This allows you to consume blood and hit long-range buildings if you don't advance. There are many aerial monsters in the Crouching Rabbit, Hidden Dragon crew of Defending Carrot 4, and we need to place anti-aircraft turrets around and in the middle; there are many underwater monsters in the Aponike crew, and we need to use torpedoes to bring them out of the water, and then in attack. In addition, if there are faster monsters, you must put more deceleration turrets, such as bubble towers or snowball towers.
In Defend Carrot 4, there are monsters that can freeze turrets and monsters that take away your turrets. These two are the most difficult to deal with. After being frozen or taken away, you will lose a lot of damage output. It is best to use a fire bottle next to the frozen turret to quickly eliminate the ice. The monsters that take away your turret are usually flying, so place the missile turret and kill it as soon as possible.
Before the game starts, we need to click the pause button to understand the entire map, plan the placement of turrets according to the monsters, and find ways to destroy buildings as quickly as possible to obtain gold coins. In addition, some turrets with range output can be placed during the defense process, so that some buildings will be knocked down when fighting monsters.
In addition, when there are too many monsters, we can click pause to check the plan. If the monsters have all reached the second half, we can also add turrets in the second half in real time to defeat the monsters. In many cases, the last wave of monsters is the largest and most difficult to fight. When the last wave of monsters arrives, it is difficult for us to parry it. At this time, when the monsters reach the middle or the second half, we can dismantle the turrets in front. Place all output at the rear, and place more slowing turrets so that you can focus fire on this wave of monsters.
After the level is opened, there will be a starting gold coin for each level, which is usually enough to place two turrets. We can place one turret in the middle in the first half and one in the second half. We will fight monsters in the first half and buildings in the second half. After the building is completed, place the turret in the middle. When you have free time, you should concentrate your firepower on the buildings that are easiest to knock down, so as to quickly obtain gold coins to place turrets. When you have gold coins, it is recommended to prioritize upgrading turrets to increase firepower. Use excess gold coins to place new turrets.