What profession is popular in World of Warcraft WLK? In World of Warcraft WLK, a very exciting online competitive strategy battle game, many powerful professions and characters are designed to control and take risks. The attributes of each profession and character are different. Many players want to know what World of Warcraft WLK is. A popular career? The following is the relevant content of the World of Warcraft WLK career recommendation guide!
World of Warcraft WLK Career Recommendation Guide
1. Paladin
Because WLK will have dual talents, the Paladin will not be subdivided into three specializations. After all, there will be many scenes that require switching between each other.
The profession of Paladin is also regarded as a profession with a relatively high employment rate in the current TBC Classic Server. Both milking and defense riding are essential specialties for the team, and punishment riding also has a certain amount of employment capital. Then after the WLK version, the three specializations of the Paladin will be sublimated again. It can be said that the three series will blossom at the same time. In particular, the Milk Cavalry will directly replace the current position of the Milk Sasha and become an indispensable healing profession in the group. Therefore, in many team configurations, we can see the positions of 4 Paladins.
But when we first launch a profession, we not only need to look at the strength and employment situation of the profession, but also need to understand the playability and difficulty of getting started. In the WLK group book, the strength requirements for tank players will be much higher than those in TBC. If you are a player who has never played the tank profession before, it should not be very easy to directly start anti-riding in WLK.
As for the milk knight, the overall positioning is the same, mainly responsible for the treatment of the tank's health. But the difference is that in many BOSS battles in WLK, the pressure on the tank profession will be very high, and there will be situations where the health is lifted or directly killed. So according to the current situation of the nostalgic server, Naiqi will still be the proper scapegoat by then. Therefore, if you want to play milk riding, you must have a reliable fixed group, or be familiar with all BOSS mechanisms, so that you can have the capital to shirk the blame.
As for the Punishment Cavalry, it will be greatly strengthened in the WLK version, and it can also gain a more stable position in the group version. But the disadvantage is that because of the existence of dual talents, there will be a lot of people who practice both anti-cavalry and milk-cavalry in punishment. If there are more Paladin players, then the competition for this group base position will not be so small.
2. DK
DK can be said to be the star profession of WLK. Whether it is tank specialization or DPS, it will perform relatively well. At the same time, because DK is a new profession in WLK, players will be much more interested in him than other professions. I don’t know if you still remember the scene where the novice village of Delaney and the blood elves was overcrowded on the eve of TBC. If nothing else happens, there will be a huge number of DK players on the eve of this WLK, making it a reality that a monster in the Novice Village will be hard to find.
In addition to this, when we start the DK profession, we must pay attention to the fact that the WLK Classic Server this time refers to a later version, which means that the damage of DK has been greatly weakened. So under this premise, DK's ability in the early stage of WLK Classic Server will not be very outstanding. Therefore, in all nostalgic servers that pursue the optimal solution, employment in the early stage of DK will be very difficult, perhaps even more difficult than that of hunters in the early stage of TBC. Of course, in the middle and later stages of the version, DK's capabilities will gradually improve. But even in a 25-person team, there are only 2-3 DK positions at most, so the employment pressure will still be relatively high.
3. Shaman
In the TBC Classic Server, because bloodlust is shared by the team, each team will need a large number of shaman professions. But after reaching WLK, only one shaman is needed to satisfy the bloodthirsty requirements of the entire group. Under this premise, the three systems of shaman have to compete with other professions in terms of treatment and output.
But to be honest, although Enhanced Shaman and Elemental Shaman can also produce good DPS data, compared with the strong professions at each stage, they are not the best. Therefore, in a regular team, whether a DPS-specialized shaman can win a position depends on his equipment and strength. But under the premise that the team's benefits are replaced by other professions, the situation of these two specializations is really not very optimistic. Of course, WLK does not have the weakest specialization. It is undeniable that these two specializations can also produce beautiful data, but I don’t know what the team leaders will think.
Finally, take a look at Naisa. If you rank the several healing specialties in WLK, Naisha should be at the bottom. This is not only because bloodlust is shared by the team, but also involves the use of dual talents. After all, the Druid can not only cut up bears, but also birds, and its role in different scenarios will be better than that of the Druid. Moreover, the Druid can also recover and activate. But if the shaman wants to compete with the priest and paladin for position, then he is really thinking too much.
In the current TBC nostalgic server, there are already a very large number of players playing Naisa. If a shaman is needed for WLK now, it feels really unnecessary. Unless there is a requirement for a fixed group, you really need to be more cautious.