It can be said that the skills for quickly clearing the level of the underground castle mercenary are something that many players are very concerned about, so how can they clear the level as quickly as possible? In the past few days, I have brought you some tips on how to quickly pass the level. I hope it will be helpful to you.
First of all, what I want to tell you is that there are many ways to pass the level quickly, but it depends on which method you need to pass the level quickly.
Is it the minimum number of expeditions or the shortest time.
As the saying goes, you can't have your cake and eat it too. If you want the minimum number of times, you have to spend a lot of time. If you want to clear the level in the shortest time, you have to spend a lot of expeditions.
Today, the editor, Fat Fatty, brings you the skills to clear the level in the shortest time. Clearing the level in 3 days is not a dream.
If you want to pass the level quickly, we must make some preparations. If you are a non-R technical player who does not want to spend a penny, then this guide is not suitable for you, because it is basically impossible to pass the level in 3 days without spending money. possible.
1. Preparation for quick customs clearance:
1. A lot of free time: After all, the game content remains unchanged, so if we want to compress a task that takes others a month or more to complete into three days, we need a lot of time in addition to skills. (This is not a 24-hour continuous play. If that were the case, this guide would be meaningless. After all, we are not robots.)
2. Prepare 1,500 diamonds: For the editor’s Android version, 20 pieces of 330 diamonds are equivalent to 100 pieces of gold. (There are very few games in this era where you can become a game master with just 100 yuan)
2. Start the game:
After entering the game, we must first use our diamonds rationally. There are several things that must be purchased.
1.3 expansion packs:
Elves and Orcs 100 Diamonds
Origin of Sin 200 diamonds
Power of the Moon 200 diamonds
2. Assembly line: It can ensure that the speed at which we obtain resources is doubled.
3. Pre-emptive strike: attack directly and wait for one less time to read. This may seem dispensable, but being able to attack first is very helpful for speedrunning.
4. Frost Young Dragon: Excellent value for money, awesome.
(The remaining diamond players can choose two ways to consume it, directly buy a longer idle time, or directly use diamonds to buy some more expensive materials or mercenaries to prepare for the lack of gold coins in the later period)
3. Necessary skills in the early stage:
1. After buying these things, we will start alchemy, start crazy alchemy collection, upgrade our residences, and all farmers will collect bread and wheat.
2. In the early stage, we mainly upgrade the capacity of residential buildings and backpacks, which can ensure that we can quickly obtain resources and stay outside longer.
3. Essential talents in the early stage: hunger resistance, detection, and preemptive strike
4. If you want to stay in the wild for a longer time, don’t pick up those low-level materials, which take up a lot of space in your backpack. Every time you finish a stronghold, go in again immediately. We need to fill our backpacks with as much bread as possible. Of course Even if you have keys, you still need to bring 5-10 keys.
5. For early stage worker allocation skills, you can come to the special area to read a guide I wrote about worker allocation skills, which will be very helpful.
6. Every time we come back from outside, we patiently click on some alchemy and gathering. In order to obtain the necessary talents, we have to do some hard-working achievements that we are not willing to do at all, because there is a rule for obtaining talents, which is to obtain different achievement points. Only under certain circumstances can you obtain the corresponding talents. (You can come to the special section to find the guide I wrote about talent introduction, which will introduce you to all the talents included in the game)
7. After being able to melt gold, workers can maximize the amount of gold melted to save gold coins, and then directly drag the required materials from the store. (Act according to your ability, don’t buy too much. A few low-level materials can still be made by workers.)
8. Each map must ensure 100% exploration before proceeding. This will bring us a lot of gold coin resources.
4. Thoughts on pushing pictures:
First of all, I want to introduce to you one of my tips for pushing maps, which is to circle the center of the circle twice at the entrance. This will ensure that we get some mission props corresponding to the map. If we go too far blindly, we will find some strongholds. It would be embarrassing if I couldn’t get in.
Figure 1: Dragon + Milk + Thief (This map is easy to compare with Figure 1. At that time, I read the online guide and told me that all thieves were in the game. However, I was killed twice. I was heartbroken and learned from practice.)
Figure 2-4: Using dragon + milk + casual (preferably another milk), you can easily push the 2-4 pictures horizontally. Because we have dragon and preemptive strike, we can push equally wherever we hit, but we must guarantee the upgrade. There are at least two of the highest-level arms on the current map. If you fight across levels, you will definitely not be able to defeat them. It would be best if they could all be upgraded to the highest-level arms on the current map.
Figure 5: After arriving at this map, the monsters will change qualitatively, so we are not in a hurry to fight, just teleport directly to Figure 6, build a stronghold at will, and then return to our hometown to buy mithril, upgrade our soldiers and then go out.
Figure 6-10: Dragon + double breasts + random lineup can easily push these maps. After all...after all...after all, I have dragons! ! ! But the mercenaries in the first few pictures can be said to cost a lot of money when the pictures are first pushed, so we have to selectively purchase mercenaries.
Picture 6 of the Werewolf Warrior and Picture 9 of Dracula are must-buys and are non-negotiable!
Finally, the editor summarizes the must-have arms in the first 10 pictures: dragon, two branches of priest evolution, rogue, werewolf warrior, and Dracula. With these 6 arms, the editor guarantees that your first 10 pictures will be indestructible at once, and you can push them easily. Before you have all the arms, warriors, tanks, brotherhood mercenaries, and snowmen are all good choices.
There are two places you should never enter when quickly pushing pictures! Figure 2 Eternal Arena requires a King's Mark. Figure 5 Dark Fissure requires a torch. Entering these two places is seeking death, which is meaningless.
When pushing Picture 11, the editor suggested that players first go to the four corners of the map to look for a tic-tac-toe stronghold, which is the rebirth corridor, buy some Moonlight Orbs there, and then go to Picture 12 to exchange materials for upgrading the moon troop, because there are no The moon troops cannot defeat the ancient evil god of BOSS in Figure 11. The editor used 3 legendary talents to open up wasteland N times and failed.
Then there is the flat lineup in Figure 11: 5-star Frost Demon Dragon + 5-star Judgment Angel + 5-star Archbishop + 5-star Dracula + 5-star Werewolf + 5-star Night Blade (Rogue Evolution)
If you want to defeat the ancient evil god, you must have at least 3-4 moon-level soldiers and bring double breasts. (If you have a very good life and get the Lunar Scepter directly, congratulations, take the Pope and eat bread with +300 blood, and you can surpass the evil god with a single moon troop)