The legal pet is one of the output pets among the three major pet categories in the mobile game Water Margin Q Legend. Although it is relatively common, it is not so easy to cultivate a high-quality magical pet. In order to make it easier for players to cultivate their own magical pets, today I will bring you a detailed explanation of the skills of magical pets. Next, let’s take a look at it with the 18183 editor.
Standard spell pet skills (5):
1 life-saving skill: thick blood is the guarantee of survival.
[Advanced Beast Body] Increase the maximum health value by (level x7) points.
3 skills to increase output: effectively increase AOE damage.
[High mana] During battle, gain 10% mental power bonus.
[Fatal] Critical hit damage increased by 15%.
[Magic Penetration] When attacking, ignores 5% of the target's toughness.
1 active skill: As a magic pet, it is a necessary group magic skill. for example:
[Fire and Raging Flame Curse] causes 2 spell damage to a group of enemies, has a chance to set the target on fire for 2 rounds, and continuously loses health every round.
[Soil Falling Rock Technique] Causes 2 spell damage to a group of enemies, and has a chance to stun the target for 2 rounds.
[Shui Xi Frost Rain] causes 2 spell damage to group enemies, and has a chance to reduce the target's dexterity value for 2 turns.
[Wind and Cloud Rolling Break] Causes 2 spell damage to a group of enemies, and has a chance to reduce the target's hit rate by 2 turns.
One of the above group magic skills is AOE damage. However, the editor recommends using the first two. [Fire and Raging Flame Curse] has relatively high damage, and [Earth and Rock Falling Technique] has a stun effect and is also a good control skill.
The above is the best skill choice when there are 5 skill grids. If you want to open a few more skill grids and add a few more skills, that would be even better.
Then play skills later:
[Transformation] When entering the field, all basic attributes of the self are increased by 5%.
[Magic God Realm] When surviving on the battlefield, increase (level x1) mental power for all teammates.
[Magic Explosion] When an attack causes a critical hit, your own mental power and spell critical hit probability will be increased by 3%.
[Charm] When attacking with spells, there is a 6% chance to charm the target and turn back to attack allies in 2 rounds.
[Sleep] When attacking with a spell, there is a 7% chance that the target will fall asleep and be unable to act for 2 rounds. When receiving damage, the sleep will be released.
[Breaking Strike] When attacking an enemy in a sealed state, the damage is increased by 10%.
[Sneak Attack] The sealing probability is increased by 10%.