Voyage Adventure Story is the latest sailing simulation adventure strategy game launched by Cairo Games. In the game, players need to build their own fleet to explore the world. Many novice players still don’t know how to start the game and how to quickly clear the level in one week. Here are some tips for you Let’s bring you a beginner’s guide to the first episode of Voyage Adventure Story.
1. Recommended occupations
1. Navigator
Each navigator's talent in the fleet can reduce the physical consumption of the ship by 1 when sailing on the sea (maximum 2). The minimum physical requirement for sailing at sea can only be reduced to 1. The development of this game requires constant navigation of various copies, so the overall benefits that navigators bring to us are good. In addition, the growth of the navigator is relatively high and after reaching full level, he will have a recovery skill that can be inherited by changing jobs. Among the initial professions, only he can have recovery skills. It can play some role in the early stage of dungeons. In the mid-term, the summoner can transfer to dungeons. .
2.Adventurer
An adventurer who enters a dungeon can reduce his physical consumption by 1 point, but he must enter the dungeon himself. The effect is relatively large in the early stage, and the effect becomes smaller in the later stages. However, the physical energy required for the initial copy is not much. Assume that the physical strength required for a certain copy is 2, and reducing it by 1 seems to be equivalent to reducing the physical strength consumption by 50%. In fact, for friends who can control their physical strength, the energy saved may be Just the overflow part, meaningless. Assuming that a later copy requires 50 physical strength, his presence only reduces the physical consumption by 2%. Therefore, it is recommended that novices or friends who are not good at controlling the dungeon's physical strength choose him.
3. Other occupations
Personally, I feel that other professions are not very useful in the early stage. Some players like to use snipers, but the advantages of snipers cannot be reflected in the early stage when there are no good guns. And when we have rifles, we can also change professions ourselves. A sniper, and the sniper's growth is not high, or even slightly low. His only advantage in the early stage is that he can hide behind and shoot in the first few battles, but his supplementary output is not high. Some novice players have heard that he can use the cannons on the ship, and count this as one of his advantages. In fact, the role of snipers is needed for later ship battles. These fancy things in the first round are useless. If you have the money, it is better to buy equipment, and you can take them away to open up wasteland in the second round. Cannons are so expensive that they won’t help open up wasteland (it costs several billions to raise), so it’s not recommended to choose a sniper at the start.
2. Beginner’s Start
1. After entering the game, first go to the inn to recruit 4 cooks (when the ship comes out, we can recruit 12 companions and directly make up for 6 cooks). Let’s talk about the star rating in particular. The star rating only affects the number of people in the team and skill card slots, but does not affect the actual strength. Cooks do not need to be released to fight, so it doesn’t matter how many stars they have, as long as they are cooks. His talent can shorten the physical recovery time, a cook reduces it by 10 seconds, up to 60 seconds.
2. There are no more partners at the beginning, so we can only put two cooks into the protagonist's team to round up the number of people, and then fight a few starting dungeons. Once the ship is unlocked, we can put a few power-increasing facilities in the ship. , that is, a facility with fist knowledge, which can quickly allow your cook to obtain strength knowledge, and later he can change his profession to become a carpenter. (Put in two 400-yuan bathtubs first, and then save money to put in two 1,000-yuan toilets.) Carpenters can repair houses and ship facilities very quickly. It is necessary in the early stage, otherwise you will only be able to slow down. After building a house on the island, after the cook on the ship changes his job to a carpenter, he can replace the two cooks in the combat team, which will also make the combat team more meaty.
3. The second boss in the stronghold dungeon should be unbeatable. Fight the looping dungeon first, or explore the surrounding sea areas of level 1-2 (recommended). The food collected should be eaten by your protagonist first, because the upgrade of logistics characters such as cooks will be very small, and we will not need them to go to the battlefield in a while (the two cooks who participated in the early battle can also be transferred to the spearmen and used first). The medals you get every day can be slowly bought into the shopping mall, and the upper limit is about 100.
3. Explore the sea area
1. After some experience, you should be able to explore the level 6 sea area. Just attack the ship. After the search is completed, the commercial island and the pirates next to it will appear. One thing to note here is to fight the pirates first and lose on purpose. If you fight, don't drive away the ship immediately. Stay for a while, catch two 2-star fishermen and eliminate the cooks in the team. If the energy is gone, drive away the ship and come back to defeat the pirates once, and practice your character level by the way.
2. At this time, you can’t go anywhere else if you want to. If your level is too low, you still have to hang up. Here you can get fishermen and experience. Kill two birds with one stone. First, transfer the protagonist and fishermen to become spearmen. If you don’t have any supplies, don’t worry about them. The fisherman has a great talent - the final blow to the enemy can increase the probability of dropping analytical objects. Most of the resources in this game come from analytical objects, so the importance of fishermen is self-evident.
3. What is worth mentioning here is the difference between talents and skills. Each profession will have its own talents and skills. Skills can be obtained by changing jobs, that is, one character of yours can acquire the skills of everyone. However, talents are innate and cannot be obtained by changing jobs (you can use expensive The talent jade has changed, but you can’t even buy it with krypton gold in the early stage, so don’t think about it), which is why you must choose the wild fisherman.
4. After recruiting 2 fishermen in the level 6 sea area, go to the nearby commercial island to clear the dungeon. The pet ranch obtained from playing the pirate ship can be repaired in the base. If you can't clear it, go back to the base. There should be a lot of essentials. At this time, at least 4 cooks should be able to turn to carpentry. Once they have turned, build a pet ranch and forge house in the stronghold. It is recommended to start with the ranch and then the forge house, because the ranch only requires 3 carpenters to build in one minute, while the forge house requires 6 people. Since you have 2 cooks in the battle team in the early stage, you may not be able to change jobs to carpenter. In the end Just leave the four of them to repair the blacksmith shop at home.
5. Afterwards, you can remove the two bathtubs in the ship's facilities and replace them with two facilities with detection attributes (the kind with magnifying glass knowledge). The purpose is to allow the two cooks and carpenters to quickly acquire detection knowledge, and then add the carpenters and carpenters. A cook can change his job to become a blacksmith, and he can also change his job to a merchant if he has remote experience. Although businessmen are of little use in the later stages, the efficiency of collecting construction experience through doing business is still very high.
6. Next, go to the low-level dungeons around. When playing the dungeon, try to use up your physical strength to only one or two points, and then go to the higher-level pirate ships around to catch up with the sea and wait for upgrades. (Adjust the players when you go there, and if you lose on purpose, you can always stay in that sea area.) After upgrading, go through the dungeon again, and keep repeating. (Pay attention to the reasonable arrangement of physical strength and try to use it up as much as possible.) In this way, you can directly clear more than 6 islands at the end of the day without physical activity, which is extremely efficient. While brushing the map, remember to upgrade the secret treasures as well.
4. Acquisition of equipment
1. If you clear the island at level 12, you will receive a blueprint of a sniper house. Return to the base to build a sniper house. First, use it in the blacksmith shop to upgrade yourself to the full level, and then use the full-level sniper rifle as a material for other equipment. upgrade.
2. For armor, check to see if there are pajamas and light armor, and strengthen them a few times; for helmets, check for Hayabusa and strengthen them; for jewelry, check if there are ribbons, which are probably not there. Just find one and bring it with you, and strengthen it a few times.
3. Before equipment level 20, we only used rifles as materials. If you do these, you can push several surrounding islands flatly.
5. Obtaining pets
The pet eggs obtained in the battle can be hatched into 4 small pets and taken away at will. If there are extra materials, Loli can be upgraded to level 50 and evolved into Titanium Lord (don’t upgrade once he has evolved). This can be used A lifelong porter (act according to your ability, there are not many resources in the early stage, so don’t be obsessed). The four little pets that were taken away were not meant to fight, but were set up so that they would not fight and be used as porters.
6. Career change strategy
1. The two fishermen who went out to fight went through all the occupations that are easy to change and finally stopped at the kingdom soldiers (the monks must change once to obtain the "Recovery 2" skill, which is the core skill of the fisherman's deck brushing and will last a long time), no Before using the Falcon Sword, the profession can choose Musketeer or Lancer to match the weapon performance of the rifle. One of the fishermen can also use the Dragon Sword first.
2. After you get the Falcon Sword, upgrade the Falcon Sword to about level 15 and give it to another fisherman. If the protagonist starts as a navigator with recovery skills, he can change his profession to a musketeer and hide behind to shoot and use skills. . (In the early stage of the dungeon, there can only be two people in the front row, and one person is destined to shoot in the back)
3. After the Elf Shield is spawned, you must reserve 3 points of melee knowledge before switching to other professions. Immediately after the job transfer, gain experience until you reach full level and then directly transfer back to the Kingdom Soldier, because the Kingdom Soldier can carry a shield, and the Elf Shield has a very strong endurance when combined with the skill "Recovery 2". In the mid-term, the Elf Shield cannot be dropped, otherwise it will affect the deck refresh. Hours of battery life directly leads to a decline in the revenue of the entire game. Of course, you can also upgrade your character to 4 stars by taking talent potions, and bring recovery skills and shield at the same time, but this requires spending some resources.