The matching of the lineup is always a topic that players can’t stop discussing. Which heroes are better in the early stage? Which lineup is the best in this game? But as for the strongest and most invincible, there is currently no final conclusion. After all, the lineup is a game of five heroes, and there is mutual restraint between the camps.
Players can distinguish between good and bad heroes by looking at their quality. A mythical hero with four skills is definitely better than an epic hero with only three skills (dog food card).
For your early training suggestions, such as which mythical heroes to upgrade, here are some recommendations for your reference only:
Ranger: Doom Gunner, Raging Sea Ripper
Tanks: Dawn Rose, Earthbringer, Dreadblade
Warrior: Darkin War God, Polar Demon
Mages: Dark Goddess, Nightmare Queen, Winter Witch
Assistant: Very good
Assassin: Battlefield Valkyrie, Night Assassin
Of course, heroes that are not on the recommendation list are not bad, because since they are recommendations, they need heroes with comprehensive functionality and strength, or with higher popularity and higher usage rate. Maybe there will be more as the version is optimized. It is not certain that a hero is loved by everyone.
In addition, heroes are divided into early and late stages. Perhaps there are some heroes who were looked down upon in the early stage, but after being cultivated and formed in the later stage, there are often more than a dozen heroes, and those heroes who were all-powerful in the early stage may be lost to everyone in the later stage.
For example, the heroes of the Assassin camp, in the early stage, have fragile bodies and unformed equipment, so they need to be carried by someone in the team. But in the later stage, after they are all formed, and equipped with special weapons and other blessings, they are often the C in the enemy camp. Bit of a nightmare.