In the second season of [Diablo 4], the game has made adjustments to many content in the game. These adjustments are end-game activities, experience points and monster killing upgrades, nightmare dungeons, item adjustments and other improvements. .
End-game activity optimization :
1. The interval between legion events in the game is reduced from 30 minutes to 25 minutes.
2. The appearance frequency of world bosses at all world levels has been increased, and the countdown time of the rebirth timer has been reduced from 6 hours to 3 hours and 30 minutes.
Optimization of experience points and monster killing upgrades :
1. The time required for players to upgrade to level 100 has been reduced, speeding up the overall process by approximately 40%.
2. When the player's level exceeds 50, the experience value gained by the player from killing monsters will increase and will increase steadily with the level.
Nightmare Dungeon Optimization :
1. The Nightmare Symbol will now directly teleport players to the Nightmare Dungeon, speeding up the time it takes for players to kill demons.
2. Obtaining the Nightmare Symbol reward is now no longer after defeating the final boss, but will be provided after completing the Nightmare Dungeon.
Event optimization :
1. Now the monster density of events has been increased, and in world levels III and IV, trapped NPCs will no longer be killed instantly.
Other improvements :
1. The reputation rewards currently obtained will be retained between seasons and characters.