Which Sakura and Sword Warriors are better? Recommended guide for selecting Sakura and Sword Warriors. How to choose Sakura and Sword generals? Which generals are good? The editor below will give you a detailed introduction.
ios area 1 Yuuki Uesugi
First explain:
1. The archers in this game are average, while the iron cannon and Onmyoji training grounds consume too much resources. Comparing the latter three, the iron cannon's critical hits and basic attacks are stronger than the other two after training. Therefore, after comprehensive consideration, the choice of generals is: Cavalry ≥ Lancers > Archers > Iron Cannon ≥ Yin and Yang.
2. Lineup selection, the Takeda family's Furubayashi is the first, among which the wind: S-level Naito Masatoyo, the forest: S+Baba Nobuka, the fire: S+Yamagata Masakei, the mountain: S+Sanada Masayuki or the S-level Takeda Katsuyori or Masanobu Kosaka. Secondly, the Tokugawa Four Heavenly Kings.
3. Since Ji and Daji are too tricky to draw in this game, priority will be given to those who can spawn fragments in elites.
4. Except for A-level Mamoru Ando and A-level Inaba Ittetsu, generals below S do not need to be trained.
5. Six players can be placed in the arena: the best in this lineup is Naito Masatoyo, followed by Imagawa Yoshimoto, and Inaba Ittetsu again. There is no need to choose the others. In addition to the current lineup, you can choose 5 players. You can choose according to your own lineup, or you can refer to the following comments.
Let’s start selecting generals:
Archers:
1. Ando Mamoru: A level, there is only one reason to choose him, Blazing Sun Wheel: more sunlight, attack power increased by XX points, full level 550 points, 4 points of sunlight is 2200 points, attack has 20% chance to get 1 point Daylight, easy to obtain and not consumed. ....The cost consumption is 8 points common to A-level, which is extremely cost-effective and works better with Ning Ning.
2. Kanbaru Yasumasa: S, the Four Tokugawa Kings, is the reason for choice.
3. Yoshimoto Imagawa: One of the best choices in this formation, with the highest cost performance. You can brush elites to produce fragments, which can basically be produced within a week. Reason: Full-level general skill: When used as the main formation, all attacks +600.
4. Ning Ning: The elite can farm fragments, which is very cost-effective, has high attack, and the skill adds double attack. It can also add 1 point of sunlight to Ando Mamoru, and the halo increases the attack of Toyotomi generals. Like Maeda Toshiie, it adds 1 point of daylight every 10 seconds, arena bugs, and 3 points of morale to release skills.
5. Except for the above 3 archers, let’s follow the rest.
cavalry:
1. Kakizaki Keie: A weakened version of Maeda Keiji, who is good in the back row and can be used.
2. Takeda Katsuyori: One of the Fenglin Volcanoes, no explanation.
3. Naomasa Ii: One of the Four Tokugawa Four Kings, you will get it if you sign in (November). If there are no Tokugawa Four Heavenly Kings, you can consider giving up because its skills will hurt your own people...
4. Shibata Katsuie: It comes with a killing sword. It is easy to attack the back row, and then the attack becomes more powerful when the attack is strengthened, but if the opponent does not have a back row.
5. Uesugi Kagekatsu: The advantage is that you can grind fragments in the elite, and it is relatively easy to upgrade to stars, but his skills are average.
6. Throw all the cavalry below S into service.
Lancer:
1. Saito Yoshiryu and Imagawa Yoshimoto's main formation are destined to have good attacks and skills. However, the spearman focuses on ordinary defense and has no resistance skills. Although it can generate fragments, its effectiveness is average.
2. Naito Masayoshi: The best choice for this formation, one of Fenglin Volcano. General skills: Improve the defense of the formation and increase the attack percentage aura of all members.
3. Tadashi Sakai: The best spearman. A 3-star treasure chest gives you fragments. In a sense, he is even better than the S+ spearman. His skills are self-recovery + double resistance, his talent is able to resist, and he has a lot of blood, which are the reasons to choose him.
4. Maeda Toshiie: It will be given within 2 days after going online. It is cost-effective. In case of arena bugs, 1 morale can be used to release skills to improve resistance and attack. If you don’t have Sakai, use him. If you have Sakai and there are no other spearmen, use him. However, it is not recommended to upgrade to gold, because his S-level talent is not suitable...
5. Yukitaka Sanada: S-gun, one of the poorer versions of Fuulin Volcano. If you don’t have a racecourse and want to join Fuulin Volcano, use him, otherwise give up.
6. Inaba Ittetsu: A gun, you can use it when Imagawa Yoshimoto and Naito Masatoyo are not available, but don’t waste the blue skill book on him. Anyway, Imagawa Yoshimoto can easily produce it, and the skill book is Leave it to Imagawa.
6. Throw the other spearmen away and follow suit.
yin and yang:
1. Masanobu Kosaka: One of the Fenglin Volcanoes. The 3-star treasure chest will give you fragments. If you don’t get the Fenglin Volcanoes, give up.
2. Throw away all other yin and yang and pursue it.
artillery:
1. Ashi, VIP gift. Because it is an artillery, the training ground consumes a lot of money, but it is also very powerful in critical strikes in the later stage. The heroes in the later stage are not even as good as archers in the early stage. If you throw it to Purity in the early stage, you can get a little more morale when you appear in the arena.
2. Throw away all other artillery pieces and follow them.