The Honor of Kings experience server was updated with a lot of content on July 26. After this update, the skills of five heroes were adjusted, and the equipment and troop lines were also adjusted. So what exactly was updated this time? Friends who want to know more about it can follow the editor of Source Code Network to take a look at the update announcement of the Honor of Kings experience server on July 26.
1. Hero adjustment
Unless otherwise specified, the hero adjustment announcement of the experience server will be described directly compared to the configuration of the official server, but not all adjustments will be launched on the official server.
The test version does not represent the final quality. Summoners please understand.
1. Miyamoto Musashi
Passive: Extra damage when the target's health is below 50%: 9% of the missing health → 40~80 (+0.12 extra Ad) (+6% of the missing health)
First skill: Basic damage: 350(+50/Lv)(+0.5Ad) → 320(+64/Lv)(+1.2 additional Ad)
2. Ma Chao
Passive: Life recovery: 130~260 (+6.5% extra life) → 140~280 (+5% extra life)
3. Mai Shiranui
Third skill: Recover 25 energy for each enemy hit → Recover 30 energy for each enemy hit
4. Athena
Second skill: Enhanced basic attack extra damage: 350 (+50/Lv) → 200 (+40/Lv) (+0.5 extra Ad) (+6% of the target’s lost health)
5. Baili keeps his promise
Passive: Ambush effect increases physical penetration: 15%~30% → 20%
Second skill: Effect adjustment: Each basic attack reduces the charging time by 3% → Each basic attack reduces the charging time by 2.5%
2. Equipment adjustment
Sun Chaser's Bow
Active - Day by Day: Range increased: 150 → 125
Riyuan
Active - Day by Day: Range increased: 150 → 125
Forged Heart
Passive - Karma: Burn distance: 300 → 400
Passive - Karma: Burning damage: 35~70 (+3% extra life) → 24~48 (+3% extra life)
Red lotus cloak
Passive - Karma: Burning damage: 35~70 (+3% extra life) → 32~64 (+3% extra life)
Purchase price: 2000 → 1980
3. 10v10 mode
Troop line adjustment
In the current 10v10 battlefield, the strength of the troop lines is a bit too high, especially those that have been strengthened twice at the capture point. Heroes who can even defend the line alone complain endlessly, so we have made adjustments to the strength of the troop lines.
Reduced the life growth rate of soldiers in the early and middle stages of the game.
The troop line can only enjoy the enhancement of the captured point once, instead of the previous two times.
When enemy points are demolished, the strengthening effects of all enemy units within a certain range will be eliminated.
Steel defense line adjustment
The defense towers in the 10v10 battlefield are under more pressure from firepower, and we have adjusted the early protection capabilities of the steel defense line.
Steel Defense Line: The reduced damage output ratio is adjusted from 60% to 90%
Monster adjustments
When all stone monsters are defeated, an additional layer of team-wide buffs will be provided to teammates with Smite Summoner skills.