How to add points to the skills of the Glory All-Star Witch Conjurer? If you want to get more damage in the game, you must allocate the skill points reasonably. After adding points to the skills of the Witch Conjurer, you can bring more skill damage, because the skill points are limited. There are trade-offs to add points, and many players don’t know how to make the trade-offs to become more powerful. Therefore, many players want to know how to add points to the skills of the Honor All-Star Demon Summoner Witch? The following editor will bring you a recommended strategy for adding points to the skills of the Glory All-Star Demon Evocation Witch. Come and take a look if you are interested.
Guide to adding points to the skills of the Glory All-Star Enchanter Witch
[Introduced] Rolling, level 1, escape skills, arena CD extended to 30 seconds
[Included] Crouching, level 1, counter skill when falling to the ground, arena CD extended to 20 seconds
[Included] Cat Spirit Stand, Level 1, Escape Skill, Arena CD extended to 40 seconds
Starlight bomb, level 1, not enough skill level, generally not used
[Carry] Floating strike, level 1, grabbing and escaping skills, diagonal movement to pick people, arena magic skills
[Carry] Hamster mercenary, full point, control baby
Straight thrust, no point, skill level is not enough, generally not used
Cat Spirit Tracking, don’t use it, the skill level is not enough, generally don’t use it
[Carry] Shadow Chain, full points, grabbing skills & core output skills, short CD, 2 stages of stiffness and explosive damage
[Carry] Air Breaking Palm, 1st skill, counter skill, invincible and displacement, the only counter skill of the summoning witch
[Carry] Junior Cat Spirit, 1 skill, not enough skill points, the survivability of the primary Cat Spirit is only 10000+, it is only used for interference
Cheer, don’t click, the skill level is not enough, generally don’t use it
[BUFF] Magic shield, full point, damage reduction magic skill
[Carry] Summon Crodo, full points, control baby
[Carry] mark, level 5, increases damage to characters and babies
[BUFF] Stacking spirit, full points, high damage gain
[BUFF] Superior pressure, level 1, high damage gain
[Carry] Summon tree spirits, full points, output type baby
[BUFF] Protector, level 1, high damage gain
[BUFF] Magical attraction, full point, speed up skill guidance, quickly pull the baby's magical skills, use it at the beginning
[Carry] Witch Amy, full points, control & output type baby, arena magic skills
[Carry] Six-pointed star array, level 1, control skill, restricted movement
[Carry] Cat warrior, full points, output type baby
[Cat Spirit Sacrifice], don’t click, the survival rate of primary cat spirits is low, and there are few chances of release.
Comments: In the early stage, the skills and bonus points of the Demon Evoking Witch rely on floating strikes, shadow chains, and Kite Gou CD. After the witch Amy and the cat warriors are summoned, this set can take away the opponent.