Star Wings mobile game is a mecha action fighting game. Some players who have not been exposed to the corresponding type may be troubled by the complicated buttons and combos. Next, the editor brings a complete tutorial of Star Wings combos for everyone. Introduce some basic game operations and techniques, introduce common combos of powerful characters, and help you score smoothly. If you still don’t know how to combo the Star Wings, then go to the next page and take a look!
1. General combos
1. Dodge shooting>
For the character's basic dodge combo, when moving left or right, press and dodge and continuously press the sprint and shoot button to achieve the effect of quick dodge. This combo can also be specially trained in the training camp.
2. The shooter strikes back
Back shooting is a combo that all characters must have. The buttons for the combo are usually back + secondary shooting. Remember that the direction wheel on the left must slide directly below, otherwise the back shooting will not be triggered.
3. Sub fighting + main fighting
The operation of these two simple buttons is the best way for melee characters to get closer. After the initial flash, reaching the red area where the enemy is locked, you can start using sub-fighting + main fighting to easily get close to the opponent. Except for Qiu Yu, all of them have sub-cases and nominative cases.
4. Quickly switch targets
It can be used when the warning mark turns red. After knocking the opponent to the ground and freezing for protection, he can quickly switch to another target to help defuse fire or sneak attacks. At the same time, he can also switch targets to dodge to achieve quick defense.
2. Character combos
1. Griffin
Eagle Flurry: Forward direction + main combat (with ammunition). Attack the target after a quick dash and consume one skill use.
Follow-up floating unit: main shooting skill + direction keys. After entering the wing-spreading state, launch a powerful beam to shoot. Use the direction keys, Griffin will move in that direction to shoot, and finally launch the beam.
Falling Feather Spin: Main fighting + secondary shooting. Knock the opponent into the air and release all the steel feathers to volley at the target, causing a lot of damage to the opponent.
Song of Gao Tian: Main combat + secondary combat. During the fight, if you press Sub-Fight, Griffin will continuously attack the opponent with gorgeous dance steps and put himself into a state of spreading wings.
2. Efen
Efen is a long-range support character who uses crossbows. His combos are simple and suitable for novices.
Arrow Throwing - Continuous Fire: Rear Direction + Secondary Fire. When the opponent approaches, use the secondary shot to roll back and throw arrows at the target to cause a gall effect.
Crossbow-Cluster Arrow: Rear direction + secondary combat. Releasing a wide range of arrows falling from the sky has both disruptive and containment effects.
Elf swordsmanship: left and right direction + main fighting. Step shooting: main fighting + secondary shooting
Efen is not a close-quarters hand-to-hand combat character. The step shot is accompanied by shooting. He can fight with the elf sword in a small range and then distance himself.