In the biological prototype game, players will control a laboratory-born organism to survive and evolve in a challenging world. In the game, players can unlock and upgrade different parts of the creature. Each part has unique attack methods and effects, supporting a highly customized combat style of the creature. The following is the order in which the editor brings you the training points for "Biological Prototype". Friends who are interested, please take a look.
"Biological Prototype" training point order
Universal type: The premise is that the speed of killing monsters can be guaranteed to be greater than or equal to the speed of monster spawning.
(If you just start playing, just click on the movement speed and blood volume to ensure you don’t die)
After all, when you know how to play, you won’t be able to see mobs on the screen.
Later violence will be added as follows:
All points before level 5: Cell Replication (about level 3)
Level 6 click: 1 new mind, 1 speed, 1 health
Level 8 can be full: 10 cells copied
At level 11, you can fully click on: component drops and component quality (the drops when clicked are two levels higher than the quality), (you don’t need to click on these two before difficulty 2)
The rest depends on the character (everyone has different talents) whether he lacks attack or has a new brain.
Excess and unused cards can be sold.
(White 30, blue 50, orange 70)