How to determine the outbound container number? Outbound Container Number is a newly launched idle management game in Cairo. Some players still don’t know how to play and operate it. Below, the editor will bring you a guide to Outbound Container Number.
First of all, the first interface is the overall building location, with a building area on the left and right, and then there are several docks to the right of the port below, which is basically this big.
The lower left corner is the sea map interface, which displays an overview of monsters/ships/ports in the entire sea area, and the lower right corner is the menu bar.
The buildings are from left to right, the khaki ones are farmland, the first white building on the left is the research institute, the blue one is the storage warehouse, the green one is the commodity warehouse, and the one with the chimney is the factory.
The top one is the store, the one in the lower left corner is the civilian dock, the one with the blue warehouse is the industrial dock, and the one with the radar/jeep is the military dock.
Blue products displayed directly below the interface represent an increase in popularity, while red products represent a decrease in popularity.
The quantity displayed indicates how many you currently hold.
In the menu, the display of the material interface is still the same. The popularity in red represents a decrease, blue represents an increase, the middle represents the quantity owned, and the light blue G represents the price.
A warning showing "Insufficient" below means that your supply of raw materials/goods cannot keep up with sales, and you should increase product input or increase your own raw material production.
BUild = Build Save = Record options = Settings Help = Game introduction eight XXXX = Historical scores Quit = Exit the game.
There are two options in the harbor. You can click on the ship here to make a ship, or you can check the status of the ship you have in hand.
If you want to research it, you already know it if you have played the Cairo game, so I won’t go into details.
In the production interface, stock indicates how many products are currently stored/produced (goods waiting to be sold). You can select 2 products for sale at a time. It is recommended to decide based on the popularity on the right. Try to choose products with red popularity. You will unlock 3 items for sale later.
When replacing production goods in the production interface, you will be asked whether to destroy the goods you have. If there are a lot of them, it is not recommended to destroy them. You should wait until most of them are sold before replacing the sales goods.
This is the chart. The octopus in the upper left corner is of a higher level. You can go there after you build an armored ship. The one in the lower right corner is a level 2 large sailboat, which is of medium difficulty. The others can be taken down first.
Clicking on other people's ports will bring up 3 options. Sightseeing can increase friendliness, and friendliness can be used to upgrade career levels.
Input means import. Import can be set to automatic. It will display the special products of this port, usually food, metal, and oil.
The shell in the lower right corner means selling, which can be understood as export.