Zero Zone is about to enter a new version 1.1. This update will be completed around 11 o'clock. Do you know what new activities are online? The specific content brought to you below, interested players must not miss it!
Dear Ropemaker:
The following is the update and compensation content of version 1.1 - "Undercover Blues".
【Update start time】
2024/08/14 06:00
Estimated to take 5 hours to complete.
【Compensation Description】
● Compensation for service outages and updates
Compensation content: Film*300
Compensation objects: Rope craftsmen whose rope net level is ≥4 before 2024/08/14 06:00.
The time to receive it is before the end of version 1.1.
● Problem fix compensation
Compensation content: Film*300
Compensation objects: Rope craftsmen whose rope net level is ≥4 before 2024/08/14 06:00.
For compensation items, please refer to the corresponding compensation email, and ropemakers are asked to go online before 2024/09/13 23:59 to receive it.
The production team will issue the above compensation in the form of in-game emails after the maintenance is completed. The email is valid for 30 days, please pay attention to receive it in time.
【Update method】
● PC version
After closing the game, restart the launcher and click Update.
● Android
After entering the game, follow the in-game pop-up prompts to complete the update.
● iOS version
Go to the App Store and click Update.
[New version content]
1. New roles
● S-class agent [Qingyi (defeat·electricity)]
Tsing Yi is an agent who can quickly put the enemy into an unbalanced state and make the enemy suffer more damage after being unbalanced. When she activates moves to cause electrical damage, she will accumulate flashover voltage, and will enter the [Flashover] state when the accumulation reaches a certain level.
In this state, press and hold to launch a normal attack, causing a finishing blow to the enemy. It can also apply [Constraint] to the enemy, which increases the target's unbalanced vulnerability to damage multiplier.
*Limited S-level agent [Qingyi (Destroy·Electricity)] can be obtained through the "Green as Jade Kettle Ice" frequency band.
● S-Class Agent [Jane (Abnormal·Physics)]
Jane is an agent who relies on the rapid triggering of the [Strong Attack] abnormal effect for output. When she launches a move, she will accumulate Frenzy Flow and enter a [Fanatical] state. At this time, Jane's physical abnormality accumulation efficiency and attack power will be improved, and some moves will be strengthened.
Launching different moves in the [Fanatical] state will consume or restore Fanatical Flow. When the Fanatical Flow is exhausted, Jane will exit the [Fanatical] state.
●A-level agent [Seth (Protection·Electricity)]
Seth is an agent who can bring attribute abnormalities and survival benefits to his teammates. He can activate enhanced special skills to accumulate [Vigor] for himself and obtain [Bandit Stone Shield]. When the morale is higher than a certain value, long-pressing the normal attack will consume the morale and launch [normal attack: Thunder Strike-Electricity], which will cause a finishing blow to the enemy after continuous attacks.
When launching a finishing blow or hitting an enemy through a support assault, the previous character in the team will be triggered to receive quick support and provide [Bandit Stone Shield] to that teammate. The holder of [Bandit Stone Shield]'s abnormal proficiency will be improved to a certain extent.
*Limited S-class agent [Jane (Abnormal·Physical)] and A-class agent [Seth (Protection·Electricity)] can be obtained through subsequent band frequency modulation.
2. Brand new audio engine
● S-level sound engine [Jade Pot Green Ice (Break)]
*Limited S-level sound engine [Jade Pot Green Ice (Break)] can be obtained by tuning the "Noisy Sonata" frequency band.
● S-class Sound Engine [Tempered Pincer Sting (Abnormal)]
●A-level sound engine [Order-Specialized (Protection)]
*Limited S-level sound engines [Tempered Pincer (Abnormal)] and A-level sound engines [Order-Specialized (Protection)] can be obtained through subsequent band frequency modulation.
●A-level sound engine [Golden Flower Letter (Strong Attack)]
*Available through version 1.1 limited time event "Saros Golden Week".
3. Brand new cloth
● S-class Bangbu [Atui Patrol]
It can be obtained through frequency modulation of the "Excellent Partner" frequency band.
4. Brand new area
● New Alido Public Security Bureau: Unlocked after accepting the commission [Exclusive Vision "Undercover Blues"]
● Gangster Transit Station: Commissioned [Exclusive Vision "Undercover Blues"] is open for a limited time during the promotion period
5. Brand new plot
● Exclusive Vision: Undercover Blues
A strange girl who wanders in a vicious gang, her smile is meaningful...
Opening hours: Open permanently after version 1.1 update
Opening conditions: Complete Chapter 3 of the main story "Night Search in Dangerous Building"
● The secret behind Tsing Yi agent: Missing Bong Kou
Become an associate police officer and help Tsing Yi investigate the case!
Opening hours: Open permanently after version 1.1 update
Opening conditions: Complete the second chapter of the main story "Extraordinary Mission"
● Agent trust event
Added agent trust events of Jian, Qingyi and Seth
Opening hours: Open permanently after version 1.1 update
Opening conditions: Obtain the corresponding agent and complete the relevant pre-plot (see workbench-collaborator profile for details).
6. New activities
● New promotion
Log in for 7 days in total to receive [Encrypted Master Tape]*10!
Activity time: After version 1.1 update ~ 2024/09/24 03:59 (server time)
Participation conditions: Rope net level ≥8 and unlock the "activity" function in the prologue and intermission of the main plot
●Saros Golden Week
The most anticipated holiday in New Eridu, comes with the reward of accidentally discovering a hole~
Get ready for it! Secret treasure! Gold! Golden Week!
Event time: 2024/08/21 10:00 ~ 2024/09/23 03:59 (server time)
Participation conditions: Rope net level ≥32 and complete Chapter 3 of the main story "Night Tracking in a Dangerous Building"
● The first act, the first shot!
The story of New Elido is told through the lens in your hand.
"The lights are ready! The actors are ready! Three two one...shooting begins!"
Event time: 2024/09/13 10:00 ~ 2024/09/23 03:59 (server time)
Participation conditions: Rope net level ≥36 and complete the exclusive vision "Undercover Blues"
● A day in the life of a Sheriff
What does a day in the life of a peace officer look like?
Lido residents who are "law-abiding" and enthusiastic about public affairs...want to experience it!
Activity time: 2024/08/30 10:00 ~ 2024/09/09 03:59 (server time)
Participation conditions: Rope net level ≥36 and complete the exclusive vision "Undercover Blues"
● Real-life tactical exercises
Hollow Investigation Association Club VR Challenge Level Update:
Limited time special challenge - open to all experiencers in the city from now on!
Activity time: 2024/09/06 10:00 ~ 2024/09/16 03:59 (server time)
Participation conditions: The rope net level is ≥30 and the main plot has reached the second chapter of the interlude and the interlude.
●Gold medal after-sales service
If you want to become a successful store with a good reputation, you must of course pay attention to after-sales service.
The playback device is damaged? Well... you can also give it to the video store!
Activity time: 2024/08/16 10:00 ~ 2024/08/26 03:59 (server time)
Participation conditions: Rope net level ≥15 and complete the agent secret "Cave Impossible"
※For other activities, please pay attention to subsequent official announcements.
7. New gameplay
● A new "Slash and Fire" challenge has been added to Hollow Zero
Continuously suppress the "Mutualistic Symbiotic Skeleton Swarm Codename: Nineveh" within 180 seconds, reducing its ether activity to control the blight radiation range.
Unlocking conditions: Clear "Withered Garden·Core" and advance the mission "Searching for Leaves and Chasing Flowers" to a certain level.
8. Other updates
1. Add new commission
● After advancing the exclusive storyline "Undercover Blues", rope craftsmen can receive new commissions in various regions and rope network push;
● Obsidian Camp has released several battle commissions in the rope net push. Ropesmiths can obtain the corresponding rope net push by upgrading the rope net level;
● Some of the commissions have supplemented the content of future talks. After completing the commission, the rope maker can encounter the client in the town and learn about the subsequent development of related events through dialogue.
2. New content
● Added new agent series avatars: you can unlock them after obtaining the relevant agents;
● Added a new series of business cards with agent imagery: you can obtain them after unlocking the corresponding agent imagery 3/6 times in total;
● Added dynamic wallpapers: After acquiring agents Qing Yi, Jane, and Seth, and raising the level of trust with the agents to a certain stage, you can unlock the dynamic wallpapers of the relevant agents;
● Added [Linked Technology] trigger mode: automatic mode and manual mode, this setting can be changed at any time in the settings menu;
● Under the mobile touch screen layout, the size and position of the joystick and buttons can be adjusted within the preset range in [Settings-Input-Button Position Settings];
● Added a new Selfie mode: the rope maker can switch the camera perspective according to his own preferences;
● Added a new Selfie action: In Selfie mode, the rope maker can choose a preset action to take pictures;
● Added filter function: a variety of filters are provided, and rope craftsmen can choose according to their own preferences;
● Added recommendations for the usage rate of driver disk packages for each agent (data comes from recent active players);
● Added recommendations for main attribute usage rates corresponding to each agent's drive disk (data comes from recent active players);
● "Random Play" has added the "HDD" navigation teleport point;
● "Scott Outpost" has added a new "Logistics Store" navigation transfer point;
● Added the "New Eridu Public Security Bureau" area and its navigation teleport point;
● Added achievements related to Lido Journey, Ropesmith Business, Agent Trust, Agent Secrets, Exclusive Vision, Hole Zero, Shiyu Defense War, and Hole Exploration Guide, including some hidden achievements;
● Some stores in "Liufen Street" and "Guangying Plaza" have added in-store voices;
● Some NPCs have been added to the "Public Security Bureau Guangying Branch" area;
● Added a new dialogue for street corner encounters in the "Guangying Branch of the Public Security Bureau", and supplemented some street corner encounters in "Guangying Plaza", "HIA Club" and other areas;
The agent interface has added the function of filtering agents based on their characteristics;
● The "Professional Challenge Room" has added the "Brute Force" challenge;
● A new challenge target has been added to the [Battle Status-Commission Details] interface in "Periodic Clearance";
● The next level function has been added to the challenge result interface of the trial level "Onstage Audition": you can directly experience the trial level of the next agent;
● A new friend chat entry has been added to the right of personal information in the upper left corner of the main menu interface;
● A one-click claim button has been added to the "Lidu City Recruitment" level feedback interface, and the experience of receiving a single reward has been optimized;
● In [Settings-Others], the [Chessboard Bangbu plug-in quick use] setting has been added. The operation of the Bangbu plug-in can be switched between two operation modes: long press to open the Bangbu plug-in panel and click to open the Bangbu plug-in panel and quick use, and long press to open the Bangbu plug-in panel;
● In [Settings-Others], a new [Record Board Acceleration Settings] setting has been added. When turned on, the acceleration status can be automatically inherited to subsequent commissions.
3. Japanese defense war
"Dispute Node"
A new permanently open node is added: "Dispute Node". There are a total of eight lines of defense in "Dispute Node". This challenge no longer limits the challenge time. You can get two "Ether Dew Drops" before the start of the challenge for each layer of defense (the agent will be automatically rejuvenated when the agent is defeated); each layer The evaluation of the challenge will be based on the cumulative number of defeats of the agent.
Unlocking conditions: Unlocked after completing the "Extraordinary Mission" in Chapter 2 of the main storyline and clearing the fifth line of defense of the stable node.
"Node of dramatic change"
After the 1.1 version update is completed, the "Upheaval Node" of "Shiki Defense War" will be reset at 4:00 (server time) on the 1st and 16th of each month. The buff effects of the "Upheaval Node" in this update are as follows:
First issue:
The imbalance value caused by [normal attack] is increased by 15%, and the damage caused by [linked skills] is increased by 100%.
The agent's damage to enemies in an imbalanced state is increased by an additional 50%.
Second issue:
When the enemy enters an unbalanced state, the whole team will gain 2 layers of [Fighting Will]. When the enemy enters an attribute abnormal state, the whole team will gain 1 layer of [Fighting Will]. [Fighting Will] can be stacked up to 3 times and last for 20 seconds. The effect of each layer is calculated separately for the duration.
For each level of [Fighting Will], the agent's attack power increases by 10%, and abnormal mastery increases by 10 points.
The third issue:
The agent's attack power is increased by 20%, and the damage caused by abnormal attribute effects is increased by 30%.
【Adjustment and Optimization】
1.Agent
● Optimized the connection performance of the walking and running animation after agent "Pai Pai" launches specific moves;
● Optimized the special effect of the agent "Nekomata" launching [Normal Attack: Red Blade];
● Corrected the image display of agent "No. 11";
● Corrected the word order of the skill description text of Agent "Ellen" [Enhanced Special Skill] (this adjustment is only a text correction, the actual skill effect will not be affected);
● Optimized the display effect of the corresponding buff icons when the agent "Ashen Horn" is in different [Vortex] states;
● Optimized the display effect of the corresponding gain icon when the agent "Gliss" has different [Electric Energy] layers;
● Optimized the text descriptions of some skills (this adjustment is only a text correction, and the actual skill effects will not be affected):
1) The attack power and defense power in some skill descriptions have been adjusted to the initial attack power and initial defense power;
2) The text description of the 2-piece drive disk set's attack power increased by 10% has been adjusted to attack power +10%.
2. Enemy
● Optimized the information display effect of some enemies’ unbalanced vulnerability multiplier;
● Optimized the UI style and UI performance of some enemy elite marks;
● The background color of the ethereal alien "Skeleton Bee" in the "Phaethon Illustrated Book" has been corrected.
3.System
● The entrance to the email function has been adjusted and can be entered directly from the button on the right side of [Settings] at the bottom of the main menu interface;
● Optimized the experience when viewing rope network push, private messages, and using the camera function. After use, you can move faster;
● Optimized the interactive experience of agent upgrade: you can jump directly from the material and prop details to the corresponding gameplay, and directly return to the agent upgrade interface through the Return to Development button on the challenge results interface.
4.How to play
● The number of special commissions required to complete the bounty commissions in "Hollow Zero" per week has been reduced from 5 to 2, and the number of special commissions has been reduced from 4 to 2. This adjustment will be carried out on the first Monday after the 1.1 update: 4: 00 (server time) takes effect;
● The number of single rewards for the "Zero Hole" gameplay [Bangbu System Control] and Wistar Rest Stop [Zero Achievement] has been increased, and the weekly upper limit remains unchanged. This adjustment will take effect after the 1.1 version update;
● Optimized the logic of calling for reinforcements in "Cavity Zero". When the Ropesmith does not need support, the agent will not join the team, and players can choose support supplies;
● Optimized the description of the challenge event for entering the next level in "Hollow Zero";
● Optimized the detailed description of the hole bank event in "Vacation Zero";
● Optimized the display logic of unlocking condition prompts for different areas in "Cavity Zero";
● Optimized the enemy display animation at the entrance details of "Cavity Zero";
● Optimized the description of enemies in the key enemy situation of "Hollow Zero" and supplemented the gameplay introduction;
● Optimized the display effect of enemy weakness attributes and resistance attributes in "Shiyu Defense Battle";
● The logic of the timer in the data recycling gameplay has been optimized, and only the time during the recycling process will be counted;
●Adjusted the special combat effects of some enemies in the "Professional Challenge Room";
● In the enemy details of "Shiyu Defense Battle", the description of the number of enemy attack rounds and enemy details in this battle has been added;
● Enemy resistance information has been added to the enemy introduction details interface of "Notorious Hunting" and "Professional Challenge Room";
● The description of the restart button in the "Notorious Hunting" challenge result interface has been adjusted to "Try Again".
5. Keyboard and mouse-handle optimization
● Added some areas of interaction, frequency modulation to obtain A-level signals, and handle vibration when awakening imagery;
● Optimized the handle prompts for viewing the corresponding materials when the upgrade materials and props related to agents, audio engines, and driver disks are missing;
● In controller mode, a new key prompt for calling out the quick roulette is added;
● In controller mode, the reward collection experience of "Lidu City Recruitment" has been optimized;
● In controller mode, the key position of the exclusive appearance effect switch in the agent equipment interface has been adjusted;
● In keyboard and mouse mode, the function of operating some options through numeric keys has been added;
● In keyboard and mouse mode, a new trigger method of "Quick Roulette" is added: you can set the release trigger or mouse click trigger in [Settings-Input];
● In keyboard and mouse mode (release trigger) and controller mode, a new pointer display for function selection is added to the "Quick Roulette";
● In keyboard and mouse mode and mobile touch screen layout, a new "Quick Roulette" outgoing progress bar display is added: long press the corresponding interactive button of "Quick Roulette" to display the outgoing progress bar.
6.Others
● Fixed the issue where some mobile devices may experience abnormal lag during combat;
● Optimized the layout around the NPC Casper in "Scott's Outpost" and added the quick transmission function of some materials and props;
● The description of the conditions for achieving some achievements has been corrected (this adjustment is only a text correction);
● Reduced the flicker intensity of some special effects;
● Improved the performance speed of some animations in the "Monitor Array" and the speed of switching chapters in the "HDD" commission interface;
● Optimized the information display on the "Lidu City Fund" purchase interface;
● Optimized the information display on the "Rope Network Membership" interface in the mall;
● Optimized the prompt when acquiring a new audio engine: there will no longer be a NEW! logo in the upper right corner when acquiring an already owned B-level audio engine;
● Optimized the prompt when obtaining a new driver disk: the NEW! logo in the upper right corner of the newly obtained driver disk will be cleared after logging in again at 4:00 (server time) the next day;
● Optimized the speed of resource integrity verification in some cases;
● Optimized the external volume of some Android models during games;
● Optimized the performance of "Nineveh" battle music;
● Optimized the English, Japanese and Korean voices of some plots;
● The English dubbing actors of agents "Lucy" and "Ashen Horn" have been changed, and related voices have been replaced;
● Optimized the model performance of some NPCs;
●Optimized the task experience prompt of "Spend the day at your own pace".
【Problem fix】
1.Agent
● Fixed the issue where the agent "Cang Jiao" may move abnormally left and right when the combo skill is activated during battle;
● Fixed the issue that under special circumstances, the buff effect added to itself by the agent "Ashen Horn" through the core skill [Core Passive: Blade Flag Support] has a small probability of being abnormally removed;
● Fixed the issue where a few attacks would produce abnormal attack effects when hitting agent "Lucy"'s personal guard piggy;
● Fixed the issue where the agent model may display abnormally when entering battle;
● Fixed the problem of inaccurate text description of agent "Lina"'s enhanced special skills. Assigning Anatasha.... Adjusted to assigning Drusula and Anatasha.... *It is only a text correction and does not affect the actual skill effect;
● Fixed the problem that after being affected by the "Horrifying Shadow" corrosion symptom in Hole Zero, when the agent "Ben" successfully blocks the attack through the invincibility effect in [Special Skills] or [Enhanced Special Skills], Dead End Butcher will still trigger recovery Issues of effectiveness;
● Fixed the problem of energy value and noise when agent "Ben" successfully blocks an attack through the invincibility effect in [Special Skills] or [Enhanced Special Skills] after activating specific ether activity in the area of Hole Zero [Blighted Garden]. The problem with values still getting cut;
● Fixed the issue where the agent model may disappear or flicker abnormally under special circumstances.
2. Enemy
●Fixed the issue where some attacks of some enemies "Heavy-armed Raiders" and "Swift-footed Rangers" might be interrupted abnormally;
● Fixed the issue that caused the enemy "Thanatos" to have an abnormal imbalance value after the agent triggered [Extreme Support] under certain conditions;
● Fixed the issue where some skill special effects of "Nineveh" may display abnormally;
● Fixed the issue where some enemy material effects may display abnormally when playing the game on the mobile terminal;
● Fixed the issue where some enemy special effects may behave abnormally;
● Fixed the issue where the [Disorder] effect may not accumulate the imbalance value correctly.
3.System
●Fixed the issue where the agent secret "The Thieving Cat and the Rat" may not work properly;
● Fixed the issue where abnormal display may occur after entering "Agent Secrets" through "Image File Shelf";
● Fixed the issue where the "Quick Menu Bar" may display abnormally after calling up the "Quick Menu Bar" on some models;
● Fixed the issue where some models may not be able to exit the interface after interacting with the newsstand "Aowu".
4.How to play
● Fixed the issue where the challenge result was abnormally resolved when completing the hard mode main quest "[Fierce Battle] Saving the Great Hacker Wren";
●Fixed the issue where normal operation may not occur when performing "Rally" series of commissions;
●Fixed the issue where the city commission "Street Ball King 2" may not be completed;
● Fixed the issue where some "monitor arrays" may not operate properly;
●Fixed the issue where the game may crash abnormally during the "Shiki Defense Battle";
● Fixed the issue where after the "Investigation Association Commemorative Coins" in the "Guangying Square" area reached the current version limit, when you visit "Barrel Sage" again, you will be prompted that there are still 10 commemorative coins that have not been collected.
5. Scene
● Fixed the issue where the scene model may disappear or flicker abnormally under certain circumstances;
● Fixed the issue where the elevator may not operate when taking the elevator in some scenes;
● Fixed the issue where some car models in the "Guangying Plaza" area may display abnormally.
6.Others
●Fixed the issue where some models of "Zhe" and "Ling" siblings may display abnormally when they move;
● Fixed the issue where the game may freeze abnormally in the "Guangying Square" area when using the PC client;
● Fixed the problem that some models may have abnormal black screen;
● Fixed the problem of inconsistency between plot text and voice in some languages;
● Fixed typos in some texts;
● Adjusted the recommended fonts for text in some scenes;
● The in-game text in some languages has been adjusted, optimized and corrected. Such adjustments will not affect the actual effects or system functions.