In "Thunder Squad", there is a hero attribute that is easily overlooked - the hero's maximum movement loudness radius. To put it simply, it is the loudness of footsteps. The following is an introduction to the footsteps of "Thunder Squad" brought to you by the editor. Friends who are interested should take a look.
"Thunder Squad" step size introduction
1. In "Thunder Squad", the hero's maximum movement loudness radius is the loudness of footsteps.
2. The larger the value, the louder the sound will be when moving. On the contrary, the smaller the value, the more agile the character will be. It will only be detected if it moves within a small radius distance.
3. In the game, the maximum movement radius of the hero is a bit cumbersome in the range of 400~500. The most classic ones include Cyclops, Fortress, God-level and other heavy-weapon characters. The front row of the team cannot sneak better. shooting. Currently, most of the footsteps in the game have a sound value of around 300, and the most sensitive one is the Bobcat, which has an ultra-small footsteps sound of 150!