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[ Guidelines on how to fight all bosses in the first round ]
1. Two diagonal slashes + thrust + teleportation followed by whirlwind kick
This move is the most difficult in the opening phase. The attack is overwhelming. Due to its teleportation characteristics, it is difficult for the opponent to distance himself. He must dodge the attack or dodge to the side to avoid being attacked.
The first two horizontal slashes to block are not difficult. The difficulty lies in how to avoid the subsequent attacks derived from the instantaneous displacement, because the instantaneous movement will teleport behind the player.
When the Black Wind King initiates teleportation, you should immediately adjust the perspective to behind Wukong and continue to press the button to lock on the enemy, so that you can accurately avoid his pursuit in the shortest time.
2. Iron mountain support + two oblique cuts + vertical slash/long knife thrust
Tieshan relies on the ability to decipher all attack movements, causing us to fall into a state of great stiffness, making it difficult to avoid subsequent attacks. Interrupting skills have a very high priority and can interrupt immobilization.
The most convenient solution is to immediately press the dodge button when being pushed back by Tieshan and dodge to the side to prevent the Black Wind King from having the opportunity to use other derivative skills when dodging backwards.
3. Black wind changes
Marshal Black Wind has the most attack judgment moves, a stable five-hit combo. The biggest difficulty is that it is impossible to predict when he will use this move.
The Black Wind sprints extremely fast, has a long impact distance, cannot select a target, and renders the immobilization technique ineffective, making the Black Wind King at this stage the most difficult and dangerous part.
It is recommended that if you have the ability to transform into a werewolf, you should immediately use the second life of the transformation to resist the four stages of damage from Black Wind Dash.
Or run to the center of the field immediately, because Black Wind Sprint has a slight interval between each sprint. Before each sprint, the Black Wind King will flash blue.
We can judge when to dodge based on the timing of the flashing blue light, but this approach has certain risks and is suitable for situations where there is no life-saving means.