Choosing a race has little impact on the initial stage of the game. Novice players can choose according to their own preferences. The choice of driving a ship depends more on skill arrangement and task requirements. For novice players, it is recommended to choose the Amarr and Gallente tribes.
Recommendation for the strongest race in the game: The races are divided into Amarr, Gallente, Caldari and Myrtar. Each race has its own characteristics and advantages.
1. The Amarr's weapon is a laser, which has the characteristics of fast tracking speed and long shooting distance, but the number of ammunition is small.
The disadvantages of the Amarr clan are that they are less effective against high-defense enemies, need to carry more ammunition, and have relatively low firepower.
The most suitable for novice players.
2. The Gallente tribe is more suitable for those who are just starting out. They have a variety of weapon options, including drones, neutron guns and rail guns, etc., which are characterized by powerful firepower without too many thresholds.
3. The Caldari tribe uses missiles as weapons. They have larger hulls and strong defense capabilities, but they are not suitable for novices.
Because the cost of large ships is high and unaffordable, the entry threshold is high .
4. The Mirta race is relatively difficult to master, and their weapons are easily restrained by opponents. However, players who are familiar with this race can use its characteristics to demonstrate superb operational skills.
Generally speaking, choosing a race has little impact on the initial stage of the game, and novice players can choose according to their own preferences.
Race only affects the birth location, character appearance, and the appearance, attributes, and bonuses of spawn monsters.
The choice of piloting a ship depends more on your skill set, hull bonuses, and mission requirements in the game.