Siren Head is a suspenseful puzzle adventure game. In the game, players need to collect various escape items and solve puzzles in the fields. Currently, a total of seven chapters are open. Some players don’t know how to get through some places. The following is Let’s bring you the guide to clearing all chapters of Siren Head.
Chapter 1:
Our protagonist woke up from bed and was so frightened that he wanted to find his mother, but found that the house was empty, so he planned to go out to the fields to look for traces of his parents, but found the Nightmare Siren Head wandering in the fields, so the protagonist did not bother to look. Mom, quickly turn on the generator, open the door, and plan to escape.
Because the route through the fields is smelly and long, and there are no landmarks along the way that can be used to identify the direction, I still recommend that you turn on the prompts (click the prompt in the upper left corner and then click the prompt text) to display the route, otherwise the game experience will be a torture.
Even after walking around in the fields for a while we come to our first puzzle:
It is known that yellow=4, yellow-red=2, find the color red.
It is a very simple linear function of one variable. Friends who have studied the four arithmetic operations should be able to understand it.
Second puzzle:
For pipe connection questions, you only need to take a few forward steps and then a few backward steps to connect directly. The line changes are relatively rigid and easy to understand.
The third puzzle:
Ah, this question has some... Without further ado, let’s make good use of search engines.
Then the protagonist is caught by Siren Head in front of the door leading to the exit, and then wakes up again and comes to the next chapter.
Chapter 2:
In the graffiti in the room we can see a hint: the paper airplane will distract the siren head.
So you can also find paper airplanes in the next room and the refrigerator downstairs. When the Siren Head discovers them, you can just throw them away to save your life.
When you go out, there are endless fields of unknown crops. Follow the prompts and come to the first puzzle.
It’s the water pipe connection again, just do it as shown in the picture.
Second puzzle:
It may be a little difficult for foreign friends, but everyone from small to large must be so eazy.
The third puzzle:
This seems difficult at first, but figure out the connection between the joysticks: assuming that the joysticks from left to right are A, B, C, and D.
You will find that A will trigger C, B will trigger C, C will trigger B, and D will trigger C.
We first push A and D to the green light. At this time, B and C are at the same position. They are synchronized at this time. Then select one of B/C to push green.
Then the protagonist is caught by the siren head again in front of the door leading to the exit, and then wakes up again and comes to the next chapter.
Chapter 3:
The protagonist can see "OPEN YOUR EYES" written in red on the wall.
It means that the protagonist is still not completely awake, maybe he is trapped in an endless nightmare. There is a paper airplane on the table next to the operating table. Take it and talk about it, and then go out to bring the first decryption:
It's just a puzzle game, as long as the colors and shapes of the edges of adjacent parts of the puzzle match.
Second decryption:
Pipe connection, old friend, the solution is as shown in the picture.
The third decryption:
What a great opportunity, I actually upgraded to trigonometry. Isn’t this a good chance to go to high school?
Well, let’s analyze it: all odd powers of (-1) are -1; the root number 8 and 4*sin45° subtract to 0; the absolute value of -2 is 2; so the addition result is 1.
Then the protagonist is caught by the siren head in front of the door leading to the exit, and then wakes up again and comes to the next chapter.
Continuously updating...